Player Matchup

Nike
Nike
DreKage20
Nike
Level 36
God Stats
5W - 4L
1,821 SR
Queue Stats
24W - 32L
1,386 Elo+
Party 3
Serqet
Serqet
Graymont
Serqet
Level 122
God Stats
15W - 6L
1,502 SR
Queue Stats
222W - 146L
1,544 Elo+
Party 2
Fenrir
Fenrir
K2WTHEHEZZO
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 3
Sobek
Sobek
OldGojira
Sobek
Level 49
God Stats
11W - 6L
1,707 SR
Queue Stats
127W - 78L
1,560 Elo+
Party 2
Hercules
Hercules
PytrexShadow
Hercules
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 213L
1,296 Elo+
Solo
Team Averages
Level 49
1,606 SR
1,402 Elo+

VS

Team Averages
Level 71
1,383 SR
1,421 Elo+
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BinxZombie
Danzaburou
Level 29
God Stats
11W - 13L
1,500 SR
Queue Stats
148W - 182L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
FalloutGloblin
Ah Puch
Level 103
God Stats
9W - 6L
1,397 SR
Queue Stats
153W - 183L
1,441 Elo+
Party 1
Mercury
Mercury
SteddyTeddy87
Mercury
Level 39
God Stats
7W - 15L
1,020 SR
Queue Stats
32W - 38L
1,446 Elo+
Solo
Izanami
Izanami
xSkace_Twitch
Izanami
Level 36
God Stats
3W - 5L
1,500 SR
Queue Stats
95W - 121L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
3 / 6 / 8
13,119
1,009
13,708
18,931
15,513
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
Graymont
Serqet
19
7 / 8 / 7
14,148
1,088
24,824
21,189
10,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
18
1 / 10 / 6
11,546
888
6,117
28,001
20,238
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
OldGojira
Sobek
18
2 / 7 / 9
13,396
1,030
8,941
33,736
53,899
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
PytrexShadow
Hercules
19
3 / 7 / 9
13,362
1,028
17,424
31,361
21,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
11 / 0 / 23
16,068
1,236
27,562
15,794
22,275
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
BinxZombie
Danzaburou
19
1 / 2 / 12
11,810
908
9,695
8,470
3,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 4 / 17
15,151
1,165
29,956
17,866
4,503
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
19
0 / 5 / 15
12,283
945
12,380
15,865
4,753
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
20
15 / 5 / 15
16,278
1,252
39,098
19,154
6,545
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
16
Kills
37
38
Deaths
16
39
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
11
0
23
22.5
W
Danzaburou
BinxZombie
Danzaburou
1
2
12
3.5
L
Nike
3
6
8
1.17
W
10
4
17
4.63
L
Serqet
Graymont
Serqet
7
8
7
1.31
L
Fenrir
1
10
6
0.4
L
Sobek
OldGojira
Sobek
2
7
9
0.93
L
Hercules
PytrexShadow
Hercules
3
7
9
1.07
W
Mercury
0
5
15
1.5
W
Izanami
15
5
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,014
Damage
118,691
133,218
Taken
77,149
121,751
Mitigated
41,181
9,316
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
27,562
3,787
0
1,249
15,794
22,275
0
1,235
12,649
11,080
39,574
W
Danzaburou
BinxZombie
Danzaburou
9,695
5,065
0
1,968
8,470
3,105
0
1,401
6,584
0
17,400
L
Nike
13,708
2,636
0
0
18,931
15,513
0
5,259
13,348
0
35,077
W
29,956
2,565
0
1,815
17,866
4,503
0
708
15,438
51,778
0
L
Serqet
Graymont
Serqet
24,824
1,996
0
895
21,189
10,878
0
5,588
15,102
0
44,950
L
Fenrir
6,117
1,629
49
870
28,001
20,238
0
9,630
18,002
0
15,856
L
Sobek
OldGojira
Sobek
8,941
621
0
2,112
33,736
53,899
0
8,111
25,195
22,796
0
L
Hercules
PytrexShadow
Hercules
17,424
5,406
0
5,390
31,361
21,223
0
5,843
25,207
0
41,150
W
Mercury
12,380
7,243
0
514
15,865
4,753
0
3,005
12,338
0
30,496
W
Izanami
39,098
33,397
0
3,978
19,154
6,545
0
2,592
15,483
0
66,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,571
Gold Earned
71,590
226
Minions Killed
236
6
Camps Cleared
6
1,207,020
Distance Traveled
1,122,085
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
16,068
1,236
46
4
0
277,519
1
W
Danzaburou
11,810
908
17
1
2
183,737
4
L
Nike
13,119
1,009
59
5
0
256,354
0
W
Ah Puch
15,151
1,165
74
6
1
227,203
1
L
Serqet
14,148
1,088
65
5
2
274,823
0
L
Fenrir
11,546
888
30
2
0
201,011
0
L
Sobek
13,396
1,030
15
1
0
232,275
0
L
Hercules
13,362
1,028
57
4
4
242,557
0
W
Mercury
12,283
945
31
2
3
227,974
0
W
Izanami
16,278
1,252
68
5
0
205,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role