Player Matchup

Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaGuudWann
Anubis
Level 67
God Stats
6W - 5L
1,568 SR
Queue Stats
639W - 735L
1,477 Elo+
Solo
Arachne
Arachne
Kuusou-ka
Arachne
Level 3
God Stats
3W - 7L
1,401 SR
Queue Stats
3W - 8L
1,363 Elo+
Solo
Yemoja
Yemoja
Paryon
Yemoja
Level 140
God Stats
19W - 13L
1,598 SR
Queue Stats
66W - 57L
1,601 Elo+
Solo
Amaterasu
Amaterasu
Silpion42
Amaterasu
Level 79
God Stats
24W - 15L
1,637 SR
Queue Stats
300W - 273L
1,558 Elo+
Solo
Team Averages
Level 87
1,541 SR
1,500 Elo+

VS

Team Averages
Level 120
1,504 SR
1,605 Elo+
Neith
Neith
Figmochi
Neith
Level 16
God Stats
4W - 3L
1,358 SR
Queue Stats
18W - 18L
1,293 Elo+
Solo
Hercules
Hercules
Goоse
Hercules
Level 158
God Stats
6W - 3L
1,549 SR
Queue Stats
130W - 32L
1,818 Elo+
Party 1
Nemesis
Nemesis
GreenGiller
Nemesis
Level 160
God Stats
4W - 0L
1,172 SR
Queue Stats
446W - 229L
1,694 Elo+
Party 1
Agni
Agni
Moоse
Agni
Level 159
God Stats
11W - 3L
1,942 SR
Queue Stats
105W - 32L
1,731 Elo+
Party 1
Ymir
Ymir
Rogue0Assassin
Ymir
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
474W - 507L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 3 / 1
8,038
731
6,892
10,866
3,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
DaGuudWann
Anubis
14
2 / 6 / 3
7,628
693
5,917
10,762
5,438
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Kuusou-ka
Arachne
12
0 / 6 / 3
6,622
602
2,113
8,519
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Paryon
Yemoja
13
1 / 3 / 3
7,481
680
4,816
11,466
7,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Silpion42
Amaterasu
13
0 / 7 / 4
7,149
650
5,659
13,430
8,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Figmochi
Neith
15
3 / 0 / 12
8,450
768
6,568
6,838
2,779
Hercules
Goоse
Hercules
15
4 / 2 / 10
8,631
785
10,362
11,099
7,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
GreenGiller
Nemesis
15
5 / 3 / 9
8,506
773
12,153
8,509
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Moоse
Agni
16
10 / 0 / 8
9,152
832
14,144
7,184
2,862
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 11
8,476
771
4,315
8,679
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
6
Kills
25
25
Deaths
6
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
3
1
1.17
L
Anubis
DaGuudWann
Anubis
2
6
3
0.58
W
Neith
Figmochi
Neith
3
0
12
9
W
Hercules
Goоse
Hercules
4
2
10
4.5
W
Nemesis
GreenGiller
Nemesis
5
3
9
3.17
L
Arachne
Kuusou-ka
Arachne
0
6
3
0.25
W
Agni
Moоse
Agni
10
0
8
14
L
Yemoja
Paryon
Yemoja
1
3
3
0.83
W
3
1
11
8.5
L
Amaterasu
Silpion42
Amaterasu
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
47,542
55,043
Taken
42,309
27,501
Mitigated
24,555
8,550
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,892
1,447
0
1,137
10,866
3,283
0
3,089
7,777
0
31,468
L
Anubis
DaGuudWann
Anubis
5,917
153
0
1,374
10,762
5,438
0
4,531
6,231
14,941
0
W
Neith
Figmochi
Neith
6,568
2,762
0
902
6,838
2,779
1,525
1,309
5,529
0
26,179
W
Hercules
Goоse
Hercules
10,362
3,747
0
1,937
11,099
7,648
148
2,243
8,856
0
30,189
W
Nemesis
GreenGiller
Nemesis
12,153
4,899
0
1,538
8,509
4,232
0
2,036
6,473
0
28,160
L
Arachne
Kuusou-ka
Arachne
2,113
1,548
286
543
8,519
2,780
0
3,637
4,882
0
8,930
W
Agni
Moоse
Agni
14,144
1,326
0
2,034
7,184
2,862
794
1,925
5,259
31,685
0
L
Yemoja
Paryon
Yemoja
4,816
520
2,503
1,383
11,466
7,230
0
3,715
7,751
11,877
0
W
4,315
313
0
2,027
8,679
7,034
63
3,220
5,459
22,343
0
L
Amaterasu
Silpion42
Amaterasu
5,659
2,584
0
1,324
13,430
8,770
0
3,487
9,943
0
17,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
43,215
145
Minions Killed
230
0
Camps Cleared
0
980,980
Distance Traveled
1,100,843
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,038
731
62
6
0
201,522
1
L
Anubis
7,628
693
31
3
0
158,653
0
W
Neith
8,450
768
52
5
0
181,691
0
W
Hercules
8,631
785
55
5
0
226,996
1
W
Nemesis
8,506
773
34
3
0
271,891
4
L
Arachne
6,622
602
13
1
0
206,129
0
W
Agni
9,152
832
49
4
0
215,367
1
L
Yemoja
7,481
680
11
1
0
211,271
0
W
Ymir
8,476
771
40
4
0
204,898
1
L
Amaterasu
7,149
650
28
3
0
203,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role