Player Matchup

Artio
Artio
Gold IV
 
Artio
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
Fallen_Grey_Jedi
Chiron
Gold II
Level 152
God Stats
9W - 10L
1,476 SR
Queue Stats
161W - 162L
1,605 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum III
JollyJoey11753
Baba Yaga
Platinum III
Level 159
God Stats
9W - 7L
1,521 SR
Queue Stats
195W - 178L
1,703 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Milksteak4Rumham
Ao Kuang
Gold IV
Level 155
God Stats
3W - 5L
1,751 SR
Queue Stats
162W - 161L
1,404 MMR
Party 1
Bastet
Bastet
Gold III
Srium
Bastet
Gold III
Level 151
God Stats
7W - 4L
1,617 SR
Queue Stats
37W - 29L
1,581 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,573 SR
1,558 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,678 SR
1,555 MMR
Sylvanus
Sylvanus
Bronze V
CincoBreezo
Sylvanus
Bronze V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,545 MMR
Party 2
Neith
Neith
Gold I
I_E_x_t_a_s_y_I
Neith
Gold I
Level 144
God Stats
128W - 79L
1,794 SR
Queue Stats
507W - 503L
1,632 MMR
Solo
Ymir
Ymir
Gold IV
Jswiss1904
Ymir
Gold IV
Level 153
God Stats
31W - 51L
1,574 SR
Queue Stats
326W - 324L
1,440 MMR
Solo
Agni
Agni
Bronze V
Sirdripper
Agni
Bronze V
Level 105
God Stats
0W - 8L
1,830 SR
Queue Stats
100W - 95L
1,546 MMR
Party 2
Ne Zha
Ne Zha
Gold II
raymond355
Ne Zha
Gold II
Level 129
God Stats
3W - 5L
1,693 SR
Queue Stats
401W - 399L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
3 / 0 / 15
11,704
585
6,140
17,295
24,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 1 / 7
12,335
617
18,000
13,931
4,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
JollyJoey11753
Baba Yaga
20
7 / 1 / 6
13,136
657
12,762
8,516
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 3 / 7
11,665
583
7,523
19,153
9,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Srium
Bastet
20
8 / 1 / 2
13,770
689
21,910
18,967
10,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
AwilixCliodhnaAtlasPersephoneShiva

VS

Bans
MedusaHorusMorgan Le FayBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CincoBreezo
Sylvanus
13
0 / 5 / 1
8,395
420
9,230
19,590
15,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 3 / 2
9,845
492
10,959
14,648
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
7,715
386
4,785
16,516
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 8 / 1
9,183
459
3,971
13,038
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
raymond355
Ne Zha
15
4 / 10 / 1
9,627
481
8,314
19,731
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
30
Kills
6
6
Deaths
31
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
15
10.5
L
Sylvanus
CincoBreezo
Sylvanus
0
5
1
0.1
W
7
1
7
10.5
L
0
3
2
0.33
W
Baba Yaga
JollyJoey11753
Baba Yaga
7
1
6
10
L
0
5
2
0.2
W
5
3
7
2.83
L
2
8
1
0.31
W
Bastet
Srium
Bastet
8
1
2
9
L
Ne Zha
raymond355
Ne Zha
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,335
Damage
37,259
77,862
Taken
83,523
52,735
Mitigated
40,582
33,494
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,140
630
3,594
5,642
17,295
24,270
680
2,161
15,134
26,681
0
L
Sylvanus
CincoBreezo
Sylvanus
9,230
2,070
174
8,393
19,590
15,696
0
1,006
18,584
43,265
9,136
W
18,000
7,958
1,154
5,116
13,931
4,769
4,854
3,497
10,434
0
94,116
L
10,959
1,959
0
5,352
14,648
5,553
0
5,188
9,460
0
86,626
W
Baba Yaga
JollyJoey11753
Baba Yaga
12,762
427
0
3,880
8,516
3,931
1,434
1,831
6,685
97,905
0
L
4,785
1,660
41
1,522
16,516
8,833
0
5,124
11,392
31,772
0
W
7,523
1,825
0
8,525
19,153
9,017
4,454
2,002
17,151
77,942
22,229
L
3,971
339
0
1,215
13,038
3,982
0
7,331
5,707
56,076
0
W
Bastet
Srium
Bastet
21,910
5,186
0
5,583
18,967
10,748
2,536
7,731
11,236
0
101,088
L
Ne Zha
raymond355
Ne Zha
8,314
2,253
0
2,889
19,731
6,518
0
7,049
12,682
0
59,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,610
Gold Earned
44,765
664
Minions Killed
539
0
Camps Cleared
0
2,129,859
Distance Traveled
1,583,662
28
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,704
585
27
1
0
436,017
7
L
Sylvanus
8,395
420
119
6
0
258,503
1
W
Chiron
12,335
617
149
7
0
367,674
4
L
Neith
9,845
492
163
8
0
387,483
3
W
Baba Yaga
13,136
657
185
9
0
455,978
7
L
Ymir
7,715
386
52
3
0
268,436
0
W
Ao Kuang
11,665
583
116
6
0
415,454
4
L
Agni
9,183
459
107
5
0
290,903
0
W
Bastet
13,770
689
187
9
0
454,736
6
L
Ne Zha
9,627
481
98
5
0
378,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role