Player Matchup

Thor
Thor
AnnFranksAshes44
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,286 Elo+
Party 1
Shiva
Shiva
Commando-1011
Shiva
Level 66
God Stats
3W - 7L
1,299 SR
Queue Stats
36W - 35L
1,327 Elo+
Party 1
Ares
Ares
Daddy_Dignard
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,263 Elo+
Party 1
Ravana
Ravana
Luckyhardache619
Ravana
Level 38
God Stats
2W - 1L
1,687 SR
Queue Stats
36W - 38L
1,283 Elo+
Party 1
Nemesis
Nemesis
zXzJonathanzXzPR
Nemesis
Level 42
God Stats
23W - 29L
1,408 SR
Queue Stats
86W - 103L
1,314 Elo+
Solo
Team Averages
Level 38
1,479 SR
1,295 Elo+

VS

Team Averages
Level 38
1,399 SR
1,341 Elo+
Chronos
Chronos
 
Chronos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AB Nightly
Chernobog
Level 17
God Stats
25W - 25L
1,457 SR
Queue Stats
305W - 351L
1,432 Elo+
Party 2
Ymir
Ymir
Hs Addhesive
Ymir
Level 43
God Stats
52W - 43L
1,414 SR
Queue Stats
466W - 511L
1,360 Elo+
Party 2
Bakasura
Bakasura
OG AngelV
Bakasura
Level 44
God Stats
1W - 1L
1,181 SR
Queue Stats
6W - 15L
1,230 Elo+
Party 2
Kukulkan
Kukulkan
OG Kstoretto
Kukulkan
Level 18
God Stats
0W - 5L
1,442 SR
Queue Stats
1W - 6L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 10
8,768
548
10,446
8,180
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
9 / 0 / 11
9,322
583
12,129
11,414
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 8 / 7
6,618
414
2,290
12,062
5,174
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
8 / 2 / 8
8,526
533
7,290
8,775
3,672
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 8
7,645
478
2,554
6,599
2,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
3
0 / 1 / 0
4,832
302
557
1,031
273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
AB Nightly
Chernobog
10
3 / 8 / 4
6,942
434
8,584
12,823
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 7
7,950
497
3,127
10,977
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
OG AngelV
Bakasura
13
5 / 9 / 4
8,073
505
8,275
14,575
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
OG Kstoretto
Kukulkan
11
0 / 7 / 1
6,705
419
3,646
8,320
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
28
Kills
11
12
Deaths
29
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
L
Chernobog
AB Nightly
Chernobog
3
8
4
0.63
W
9
2
10
7
W
9
0
11
14.5
W
1
8
7
0.56
L
3
4
7
1.63
W
8
2
8
6
L
Bakasura
OG AngelV
Bakasura
5
9
4
0.78
L
Kukulkan
OG Kstoretto
Kukulkan
0
7
1
0.07
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,709
Damage
24,189
47,030
Taken
47,726
18,868
Mitigated
20,009
8,616
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
557
158
0
380
1,031
273
0
0
1,031
2,772
582
L
Chernobog
AB Nightly
Chernobog
8,584
4,818
0
1,790
12,823
2,905
639
229
12,594
0
31,033
W
10,446
2,132
0
2,366
8,180
2,449
709
1,253
6,877
0
40,265
W
12,129
2,751
575
2,092
11,414
5,115
0
2,046
9,368
0
67,399
W
2,290
347
0
382
12,062
5,174
0
1,505
10,502
17,278
2,079
L
3,127
634
0
885
10,977
10,243
168
1,093
9,884
16,203
0
W
7,290
2,180
0
915
8,775
3,672
1,231
1,267
7,253
0
34,191
L
Bakasura
OG AngelV
Bakasura
8,275
6,392
0
1,242
14,575
4,358
585
737
13,838
0
40,300
L
Kukulkan
OG Kstoretto
Kukulkan
3,646
268
0
1,094
8,320
2,230
793
215
8,105
30,262
0
W
2,554
676
0
2,286
6,599
2,458
275
1,184
5,415
0
35,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,879
Gold Earned
34,502
324
Minions Killed
207
0
Camps Cleared
0
1,576,145
Distance Traveled
1,155,951
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,832
302
7
0
0
43,238
1
L
Chernobog
6,942
434
53
3
0
261,468
0
W
Thor
8,768
548
59
4
0
302,611
1
W
Shiva
9,322
583
95
6
0
345,149
6
W
Ares
6,618
414
36
2
0
268,708
0
L
Ymir
7,950
497
21
1
0
282,815
0
W
Ravana
8,526
533
60
4
0
294,694
0
L
Bakasura
8,073
505
75
5
0
312,501
1
L
Kukulkan
6,705
419
51
3
0
255,929
0
W
Nemesis
7,645
478
74
5
0
364,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role