Player Matchup

Fenrir
Fenrir
Arekko
Fenrir
Level 106
God Stats
6W - 9L
1,500 SR
Queue Stats
188W - 164L
1,834 Elo+
Party 2
Thoth
Thoth
CthuluChosen
Thoth
Level 86
God Stats
0W - 2L
1,853 SR
Queue Stats
67W - 52L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ScandarAkbar1
Ah Muzen Cab
Level 98
God Stats
0W - 1L
1,230 SR
Queue Stats
251W - 213L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
chuchoelroto98
Zhong Kui
Level 83
God Stats
13W - 11L
1,647 SR
Queue Stats
107W - 130L
1,517 Elo+
Solo
Ymir
Ymir
xmitchymonster4
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 84L
1,435 Elo+
Party 2
Team Averages
Level 96
1,546 SR
1,565 Elo+

VS

Team Averages
Level 106
1,508 SR
1,388 Elo+
Discordia
Discordia
Flutter1214
Discordia
Level 82
God Stats
1W - 1L
1,582 SR
Queue Stats
5W - 11L
1,242 Elo+
Party 1
Skadi
Skadi
JosuJLE17
Skadi
Level 112
God Stats
369W - 329L
1,538 SR
Queue Stats
850W - 917L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Rynllin
Ao Kuang
Level 106
God Stats
1W - 1L
1,407 SR
Queue Stats
11W - 20L
1,354 Elo+
Party 1
Sylvanus
Sylvanus
TheImplicationn
Sylvanus
Level 139
God Stats
5W - 5L
1,547 SR
Queue Stats
49W - 42L
1,564 Elo+
Solo
Bellona
Bellona
ashenthroat
Bellona
Level 91
God Stats
3W - 5L
1,464 SR
Queue Stats
5W - 9L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arekko
Fenrir
12
3 / 5 / 1
7,196
480
8,409
11,281
6,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,678
445
4,497
6,512
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
ScandarAkbar1
Ah Muzen Cab
11
0 / 4 / 3
6,621
441
4,562
9,306
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
chuchoelroto98
Zhong Kui
14
1 / 2 / 0
8,602
573
9,543
14,044
11,750
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 2
7,149
477
2,717
14,304
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flutter1214
Discordia
12
0 / 1 / 6
7,415
494
8,032
7,054
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
JosuJLE17
Skadi
13
7 / 2 / 1
8,408
561
8,232
7,446
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Rynllin
Ao Kuang
13
6 / 2 / 1
7,869
525
4,905
9,489
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
13
1 / 1 / 8
7,651
510
9,772
10,250
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
ashenthroat
Bellona
14
2 / 0 / 4
8,552
570
8,483
9,991
10,124
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
16
16
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arekko
Fenrir
3
5
1
0.7
L
0
1
1
0.5
W
Discordia
Flutter1214
Discordia
0
1
6
3
W
Skadi
JosuJLE17
Skadi
7
2
1
3.75
W
Ao Kuang
Rynllin
Ao Kuang
6
2
1
3.25
L
Ah Muzen Cab
ScandarAkbar1
Ah Muzen Cab
0
4
3
0.38
W
Sylvanus
1
1
8
5
W
Bellona
ashenthroat
Bellona
2
0
4
4
L
Zhong Kui
chuchoelroto98
Zhong Kui
1
2
0
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,728
Damage
39,424
55,447
Taken
44,230
33,280
Mitigated
23,701
14,377
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arekko
Fenrir
8,409
1,096
0
891
11,281
6,292
0
3,246
7,793
0
42,993
L
4,497
101
0
649
6,512
2,167
0
2,143
3,901
37,385
0
W
Discordia
Flutter1214
Discordia
8,032
193
0
2,016
7,054
1,921
509
2,668
4,386
37,308
0
W
Skadi
JosuJLE17
Skadi
8,232
3,441
0
1,668
7,446
2,224
438
2,161
5,285
0
42,734
W
Ao Kuang
Rynllin
Ao Kuang
4,905
1,722
0
2,607
9,489
3,313
0
3,493
5,996
34,331
0
L
Ah Muzen Cab
ScandarAkbar1
Ah Muzen Cab
4,562
2,473
0
2,194
9,306
3,133
0
4,036
5,160
0
37,263
W
Sylvanus
9,772
3,205
1,570
5,575
10,250
6,119
451
3,505
6,745
42,187
11,083
W
Bellona
ashenthroat
Bellona
8,483
1,473
0
2,582
9,991
10,124
171
4,930
5,061
0
52,620
L
Zhong Kui
chuchoelroto98
Zhong Kui
9,543
821
0
7,072
14,044
11,750
1,060
4,791
9,159
65,377
0
L
2,717
630
181
3,390
14,304
9,938
0
6,441
7,719
20,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
39,895
417
Minions Killed
457
0
Camps Cleared
0
1,434,632
Distance Traveled
1,536,137
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,196
480
65
4
0
308,213
1
L
Thoth
6,678
445
76
5
0
299,523
5
W
Discordia
7,415
494
91
6
0
311,805
9
W
Skadi
8,408
561
73
5
0
287,465
3
W
Ao Kuang
7,869
525
55
4
0
323,590
2
L
Ah Muzen Cab
6,621
441
96
6
0
280,758
5
W
Sylvanus
7,651
510
108
7
0
267,077
2
W
Bellona
8,552
570
130
9
0
346,200
6
L
Zhong Kui
8,602
573
152
10
0
236,665
3
L
Ymir
7,149
477
28
2
0
309,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role