Player Matchup

Sobek
Sobek
DigBickWill
Sobek
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 107L
1,400 Elo+
Party 1
Fenrir
Fenrir
FearGhast
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,386 Elo+
Solo
Ne Zha
Ne Zha
MiliSoBad
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 1
Sol
Sol
ProdigiousKinito
Sol
Level 106
God Stats
1W - 1L
1,464 SR
Queue Stats
107W - 93L
1,409 Elo+
Party 1
Odin
Odin
R Lopez1995
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,301 Elo+
Solo
Team Averages
Level 62
1,493 SR
1,440 Elo+

VS

Team Averages
Level 37
1,437 SR
1,614 Elo+
Ares
Ares
FSDemon89
Ares
Level 47
God Stats
1W - 4L
1,171 SR
Queue Stats
641W - 493L
1,680 Elo+
Party 2
Cernunnos
Cernunnos
Hanzo23
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,738 Elo+
Solo
Sun Wukong
Sun Wukong
SugeWhite13
Sun Wukong
Level 26
God Stats
10W - 13L
1,516 SR
Queue Stats
454W - 355L
1,615 Elo+
Party 2
Khepri
Khepri
sharpBlunt
Khepri
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
459W - 383L
1,735 Elo+
Party 2
Janus
Janus
АндрюхаПистолет
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 7
9,875
823
10,831
18,386
11,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
FearGhast
Fenrir
14
2 / 9 / 10
8,331
694
9,984
14,115
9,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
MiliSoBad
Ne Zha
15
1 / 4 / 7
8,109
676
7,964
9,595
4,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 5 / 5
9,397
783
13,031
10,548
3,681
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
2 / 4 / 6
8,980
748
7,707
14,532
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
6 / 4 / 18
10,688
891
13,297
21,278
25,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Hanzo23
Cernunnos
19
9 / 4 / 15
11,533
961
16,377
14,374
9,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SugeWhite13
Sun Wukong
17
6 / 4 / 17
10,373
864
11,688
13,954
16,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
sharpBlunt
Khepri
16
4 / 3 / 19
9,800
817
8,219
11,966
15,482
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 21
10,468
872
9,460
11,478
5,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
119
15
Kills
29
29
Deaths
16
35
Assists
90
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
W
Ares
6
4
18
3.75
L
Fenrir
FearGhast
Fenrir
2
9
10
0.78
W
Cernunnos
Hanzo23
Cernunnos
9
4
15
4.13
L
Ne Zha
MiliSoBad
Ne Zha
1
4
7
1.13
L
5
5
5
1.5
L
2
4
6
1.25
W
Sun Wukong
SugeWhite13
Sun Wukong
6
4
17
3.63
W
Khepri
sharpBlunt
Khepri
4
3
19
4.5
W
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,517
Damage
59,041
67,176
Taken
73,050
41,942
Mitigated
71,868
20,274
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,831
1,050
1,044
5,469
18,386
11,130
280
8,501
9,885
21,092
0
W
Ares
13,297
1,105
825
4,915
21,278
25,189
563
7,572
13,406
16,937
0
L
Fenrir
FearGhast
Fenrir
9,984
2,981
0
2,241
14,115
9,956
475
7,134
6,981
45
14,623
W
Cernunnos
Hanzo23
Cernunnos
16,377
6,144
855
3,477
14,374
9,056
2,792
3,937
10,401
0
48,610
L
Ne Zha
MiliSoBad
Ne Zha
7,964
1,505
357
2,513
9,595
4,780
602
4,000
5,595
0
20,961
L
13,031
5,595
125
3,462
10,548
3,681
0
4,683
5,865
27,304
0
L
7,707
571
118
4,945
14,532
12,395
0
6,658
7,874
1,057
14,308
W
Sun Wukong
SugeWhite13
Sun Wukong
11,688
1,394
1,385
2,293
13,954
16,233
101
5,489
8,404
0
22,088
W
Khepri
sharpBlunt
Khepri
8,219
927
902
1,374
11,966
15,482
224
3,738
8,102
12,709
0
W
9,460
1,448
259
5,054
11,478
5,908
1,110
3,654
7,687
23,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
52,862
107
Minions Killed
143
0
Camps Cleared
0
1,041,422
Distance Traveled
1,159,155
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,875
823
22
2
0
215,414
0
W
Ares
10,688
891
5
0
0
240,764
0
L
Fenrir
8,331
694
10
1
0
188,234
1
W
Cernunnos
11,533
961
76
6
0
214,417
1
L
Ne Zha
8,109
676
18
2
0
244,542
0
L
Sol
9,397
783
35
3
0
151,799
0
L
Odin
8,980
748
22
2
0
241,433
1
W
Sun Wukong
10,373
864
23
2
0
242,265
0
W
Khepri
9,800
817
5
0
0
230,352
0
W
Janus
10,468
872
34
3
0
231,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role