Player Matchup

Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver II
AAMMMPP
Skadi
Silver II
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,409 MMR
Solo
Xing Tian
Xing Tian
Silver I
DDoSViaMicrowave
Xing Tian
Silver I
Level 126
God Stats
1W - 1L
1,728 SR
Queue Stats
25W - 27L
1,466 MMR
Party 1
Achilles
Achilles
Gold IV
PRIME__CJ
Achilles
Gold IV
Level 117
God Stats
5W - 5L
1,465 SR
Queue Stats
289W - 301L
1,460 MMR
Solo
Sol
Sol
Gold III
RuBeN2_TheKiller
Sol
Gold III
Level 69
God Stats
6W - 9L
1,486 SR
Queue Stats
324W - 332L
1,524 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,536 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,645 SR
1,503 MMR
Geb
Geb
Silver V
Lxnaa62
Geb
Silver V
Level 134
God Stats
2W - 0L
1,755 SR
Queue Stats
21W - 24L
1,293 MMR
Solo
Thoth
Thoth
Platinum III
Neptia
Thoth
Platinum III
Level 109
God Stats
27W - 28L
1,672 SR
Queue Stats
347W - 324L
1,578 MMR
Party 2
Thanatos
Thanatos
Platinum I
NichoIIs
Thanatos
Platinum I
Level 118
God Stats
7W - 6L
1,608 SR
Queue Stats
226W - 204L
1,723 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
TheYsbryd
Amaterasu
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
ULTWOLFZ
Chronos
Gold IV
Level 117
God Stats
50W - 39L
1,693 SR
Queue Stats
469W - 477L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
4 / 4 / 8
12,997
542
12,657
20,671
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
AAMMMPP
Skadi
15
4 / 9 / 1
10,981
458
9,511
16,028
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
14
2 / 2 / 6
10,261
428
8,372
19,144
21,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
PRIME__CJ
Achilles
18
3 / 3 / 2
11,979
499
12,360
17,410
24,717
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 7 / 3
11,988
500
15,108
18,496
5,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AresCliodhnaTsukuyomiShiva

VS

Bans
SusanoAtlasKaliMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
1 / 3 / 15
12,067
503
10,201
22,316
26,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Neptia
Thoth
19
5 / 6 / 8
12,702
529
11,025
10,725
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NichoIIs
Thanatos
20
11 / 2 / 9
14,223
593
24,593
24,860
11,171
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
TheYsbryd
Amaterasu
20
1 / 4 / 7
12,436
518
7,546
19,233
24,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
ULTWOLFZ
Chronos
20
7 / 1 / 4
13,122
547
19,012
15,046
7,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
16
Kills
25
25
Deaths
16
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
4
8
2
L
Skadi
AAMMMPP
Skadi
4
9
1
0.5
L
Xing Tian
2
2
6
2.5
W
Geb
1
3
15
2.83
W
Thoth
Neptia
Thoth
5
6
8
1.5
W
Thanatos
NichoIIs
Thanatos
11
2
9
7.75
L
Achilles
PRIME__CJ
Achilles
3
3
2
1.33
L
3
7
3
0.64
W
Amaterasu
TheYsbryd
Amaterasu
1
4
7
1.13
W
Chronos
ULTWOLFZ
Chronos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,008
Damage
72,377
91,749
Taken
92,180
61,442
Mitigated
73,643
13,052
Healing
52,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
12,657
6,817
0
566
20,671
6,263
0
7,486
13,019
0
125,241
L
Skadi
AAMMMPP
Skadi
9,511
3,654
0
1,955
16,028
3,366
978
4,099
11,929
0
70,558
L
Xing Tian
8,372
845
0
766
19,144
21,690
0
8,724
10,260
29,194
0
W
Geb
10,201
828
705
3,953
22,316
26,994
857
7,938
14,378
47,542
9,516
W
Thoth
Neptia
Thoth
11,025
177
0
2,967
10,725
4,129
4,265
1,788
8,937
89,474
0
W
Thanatos
NichoIIs
Thanatos
24,593
9,640
0
29,970
24,860
11,171
97
3,219
20,276
0
125,362
L
Achilles
PRIME__CJ
Achilles
12,360
3,102
0
2,410
17,410
24,717
0
6,188
11,083
0
83,136
L
15,108
6,308
0
7,355
18,496
5,406
882
10,631
7,865
89,508
0
W
Amaterasu
TheYsbryd
Amaterasu
7,546
3,386
0
8,958
19,233
24,073
1,696
2,763
16,120
0
71,221
W
Chronos
ULTWOLFZ
Chronos
19,012
7,376
0
6,172
15,046
7,276
4,673
7,772
7,274
92,658
10,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,206
Gold Earned
64,550
653
Minions Killed
679
0
Camps Cleared
0
2,229,249
Distance Traveled
2,384,339
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,997
542
180
8
0
587,898
3
L
Skadi
10,981
458
131
5
0
364,988
0
L
Xing Tian
10,261
428
44
2
0
424,631
11
W
Geb
12,067
503
71
3
0
487,110
6
W
Thoth
12,702
529
164
7
0
427,261
3
W
Thanatos
14,223
593
147
6
0
545,426
6
L
Achilles
11,979
499
157
7
0
466,420
6
L
Sol
11,988
500
141
6
0
385,312
0
W
Amaterasu
12,436
518
155
6
0
457,867
7
W
Chronos
13,122
547
142
6
0
466,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role