Player Matchup

Chaac
Chaac
BiggerBenis
Chaac
Level 101
God Stats
2W - 1L
1,294 SR
Queue Stats
52W - 73L
1,464 Elo+
Party 2
Thor
Thor
Hammerhead010
Thor
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 87L
1,493 Elo+
Solo
Jormungandr
Jormungandr
NYRHendo
Jormungandr
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 7L
1,289 Elo+
Party 2
Zeus
Zeus
Sandluis
Zeus
Level 84
God Stats
41W - 25L
1,613 SR
Queue Stats
916W - 1,012L
1,567 Elo+
Solo
Neith
Neith
Steeeeeeeeeeeven
Neith
Level 87
God Stats
8W - 3L
1,855 SR
Queue Stats
94W - 71L
1,613 Elo+
Solo
Team Averages
Level 91
1,552 SR
1,485 Elo+

VS

Team Averages
Level 62
1,594 SR
1,665 Elo+
Thor
Thor
BananaSam1
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 1
Nu Wa
Nu Wa
Cavesofice
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,695 Elo+
Party 1
Sun Wukong
Sun Wukong
Mazinz
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,695 Elo+
Party 1
Chiron
Chiron
miguel619
Chiron
Level 146
God Stats
1W - 1L
1,735 SR
Queue Stats
211W - 227L
1,543 Elo+
Solo
Agni
Agni
sonless
Agni
Level 8
God Stats
1W - 1L
1,734 SR
Queue Stats
8W - 13L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 22
13,427
1,343
17,220
9,682
12,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 3 / 17
12,535
1,254
9,124
7,312
2,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
NYRHendo
Jormungandr
19
5 / 2 / 35
12,901
1,290
12,705
12,738
16,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
18
8 / 4 / 23
11,519
1,152
15,247
6,247
1,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 1 / 22
12,355
1,236
19,662
9,111
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

255

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 4
8,923
892
4,487
15,950
5,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
16
3 / 8 / 3
10,769
1,077
10,467
13,794
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Mazinz
Sun Wukong
15
1 / 7 / 7
10,114
1,011
6,597
16,981
16,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
miguel619
Chiron
15
4 / 11 / 3
10,754
1,075
12,498
18,593
6,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
sonless
Agni
15
2 / 10 / 4
9,792
979
7,234
14,175
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
31
47
Kills
10
10
Deaths
47
119
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
W
15
0
22
26
L
Nu Wa
3
8
3
0.56
W
12
3
17
6.83
L
Sun Wukong
Mazinz
Sun Wukong
1
7
7
0.64
W
Jormungandr
NYRHendo
Jormungandr
5
2
35
11.25
W
Zeus
8
4
23
4.88
W
7
1
22
18
L
Chiron
miguel619
Chiron
4
11
3
0.5
L
Agni
sonless
Agni
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,958
Damage
41,283
45,090
Taken
79,493
36,232
Mitigated
36,744
9,086
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,487
1,266
0
0
15,950
5,633
0
5,286
10,664
0
8,325
W
17,220
3,629
0
4,833
9,682
12,425
0
3,149
6,533
830
42,413
L
Nu Wa
10,467
1,879
0
278
13,794
4,343
0
5,219
8,575
53,132
0
W
9,124
1,964
0
0
7,312
2,534
0
3,698
3,614
0
17,225
L
Sun Wukong
Mazinz
Sun Wukong
6,597
637
0
2,790
16,981
16,099
0
5,966
11,015
0
19,561
W
Jormungandr
NYRHendo
Jormungandr
12,705
2,414
0
916
12,738
16,143
0
6,633
6,105
23,894
0
W
Zeus
15,247
534
180
647
6,247
1,579
0
1,862
4,385
34,027
0
W
19,662
7,729
0
2,510
9,111
3,551
0
2,359
6,752
0
54,323
L
Chiron
miguel619
Chiron
12,498
4,852
704
1,610
18,593
6,270
0
6,027
12,559
0
30,193
L
Agni
sonless
Agni
7,234
1,618
0
765
14,175
4,399
0
5,864
8,311
21,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,737
Gold Earned
50,352
216
Minions Killed
190
8
Camps Cleared
4
958,785
Distance Traveled
813,048
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,923
892
5
1
0
129,813
0
W
Chaac
13,427
1,343
65
7
1
233,881
1
L
Nu Wa
10,769
1,077
88
9
0
169,706
2
W
Thor
12,535
1,254
13
1
3
172,514
1
L
Sun Wukong
10,114
1,011
40
4
1
203,276
0
W
Jormungandr
12,901
1,290
17
2
0
182,568
0
W
Zeus
11,519
1,152
44
4
2
171,759
0
W
Neith
12,355
1,236
77
8
2
198,063
1
L
Chiron
10,754
1,075
27
3
2
171,926
0
L
Agni
9,792
979
30
3
1
138,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role