Player Matchup

Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BlueArcanis
Apollo
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 112L
1,371 Elo+
Solo
Agni
Agni
InebriatedMew2
Agni
Level 154
God Stats
8W - 9L
1,408 SR
Queue Stats
121W - 149L
1,418 Elo+
Solo
Sylvanus
Sylvanus
neonfall12
Sylvanus
Level 84
God Stats
5W - 2L
1,510 SR
Queue Stats
71W - 68L
1,474 Elo+
Party 1
Team Averages
Level 99
1,484 SR
1,452 Elo+

VS

Team Averages
Level 67
1,503 SR
1,310 Elo+
He Bo
He Bo
DemonApeFromHell
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 2
Thanatos
Thanatos
Khryner
Thanatos
Level 47
God Stats
9W - 3L
1,556 SR
Queue Stats
98W - 112L
1,405 Elo+
Solo
Atlas
Atlas
Lil Dungy
Atlas
Level 39
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 2
Artio
Artio
RemnantPsyche
Artio
Level 104
God Stats
4W - 6L
1,479 SR
Queue Stats
46W - 49L
1,498 Elo+
Solo
Jing Wei
Jing Wei
YesMaamxox
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 183L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 0 / 2
5,975
598
2,649
1,915
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
10
3 / 2 / 2
5,835
584
2,243
5,699
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
9
1 / 0 / 1
4,919
492
1,933
4,189
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 0
5,765
577
3,902
5,448
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
neonfall12
Sylvanus
9
1 / 1 / 3
5,668
567
3,271
5,349
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,919
492
1,496
4,082
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Khryner
Thanatos
9
2 / 2 / 2
5,533
553
1,866
6,613
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Lil Dungy
Atlas
7
0 / 2 / 1
4,656
466
2,899
5,186
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 1 / 0
5,330
533
3,616
8,361
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
YesMaamxox
Jing Wei
8
0 / 2 / 1
4,586
459
3,820
5,283
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
2
2
W
Loki
 
Loki
3
2
2
2
W
Apollo
1
0
1
1.5
L
1
2
0
0.5
W
2
1
0
2
L
Thanatos
Khryner
Thanatos
2
2
2
1.5
L
Atlas
Lil Dungy
Atlas
0
2
1
0.25
L
1
1
0
1
L
Jing Wei
YesMaamxox
Jing Wei
0
2
1
0.25
W
Sylvanus
neonfall12
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,998
Damage
13,697
22,600
Taken
29,525
8,474
Mitigated
13,305
10,198
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,649
354
0
500
1,915
571
86
952
963
29,604
0
W
Loki
 
Loki
2,243
980
0
2,525
5,699
1,610
0
923
4,776
0
31,915
W
Apollo
1,933
1,232
0
1,917
4,189
1,141
1,034
981
3,208
0
28,783
L
1,496
39
0
211
4,082
1,005
0
1,293
2,559
21,278
0
W
3,902
1,005
0
1,910
5,448
1,479
0
3,150
1,832
27,752
0
L
Thanatos
Khryner
Thanatos
1,866
461
0
4,372
6,613
2,452
0
1,785
4,724
0
26,636
L
Atlas
Lil Dungy
Atlas
2,899
1,229
176
941
5,186
2,452
0
1,723
3,463
12,566
0
L
3,616
206
0
4,108
8,361
6,225
0
3,139
5,222
23,139
0
L
Jing Wei
YesMaamxox
Jing Wei
3,820
2,236
0
1,612
5,283
1,171
432
1,548
3,735
0
26,751
W
Sylvanus
neonfall12
Sylvanus
3,271
1,111
793
2,553
5,349
3,673
217
1,539
3,810
16,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,162
Gold Earned
25,024
273
Minions Killed
197
0
Camps Cleared
0
990,673
Distance Traveled
988,946
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,975
598
63
6
0
192,403
1
W
Loki
5,835
584
63
6
0
232,885
0
W
Apollo
4,919
492
58
6
0
180,652
1
L
He Bo
4,919
492
34
3
0
188,760
2
W
Agni
5,765
577
59
6
0
196,076
3
L
Thanatos
5,533
553
45
5
0
219,924
2
L
Atlas
4,656
466
25
3
0
193,866
1
L
Artio
5,330
533
45
5
0
202,708
2
L
Jing Wei
4,586
459
48
5
0
183,688
3
W
Sylvanus
5,668
567
30
3
0
188,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role