Player Matchup

Hercules
Hercules
Mysticalmonk
Hercules
Level 122
God Stats
20W - 17L
1,336 SR
Queue Stats
158W - 176L
1,528 Elo+
Party 2
Horus
Horus
Plopenhauser
Horus
Level 103
God Stats
5W - 5L
1,500 SR
Queue Stats
136W - 141L
1,467 Elo+
Party 2
Tiamat
Tiamat
Ratotooskie
Tiamat
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 209L
1,501 Elo+
Party 2
Neith
Neith
eltotolpqtp
Neith
Level 159
God Stats
418W - 438L
1,535 SR
Queue Stats
1,171W - 1,219L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
ickbad
Baron Samedi
Level 18
God Stats
4W - 5L
1,488 SR
Queue Stats
8W - 10L
1,567 Elo+
Party 2
Team Averages
Level 107
1,472 SR
1,491 Elo+

VS

Team Averages
Level 72
1,549 SR
1,461 Elo+
Izanami
Izanami
CoopTheKing27TTV
Izanami
Level 58
God Stats
21W - 24L
1,607 SR
Queue Stats
403W - 374L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NoBytches69
Tsukuyomi
Level 82
God Stats
4W - 4L
1,170 SR
Queue Stats
155W - 158L
1,454 Elo+
Solo
Amaterasu
Amaterasu
deathXfirst
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,370 Elo+
Party 1
Chang'e
Chang'e
hellion021
Chang'e
Level 141
God Stats
3W - 6L
1,705 SR
Queue Stats
164W - 150L
1,551 Elo+
Solo
Anubis
Anubis
iilflapjackTV
Anubis
Level 63
God Stats
7W - 4L
1,764 SR
Queue Stats
472W - 458L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mysticalmonk
Hercules
19
5 / 2 / 9
12,628
526
14,473
21,023
28,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 3 / 10
11,724
489
7,306
22,219
22,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
20
6 / 4 / 5
13,011
542
16,406
16,532
12,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 4 / 3
11,967
499
7,377
11,353
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
ickbad
Baron Samedi
17
1 / 4 / 7
11,122
463
12,273
11,766
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 2
12,227
509
9,489
16,361
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
NoBytches69
Tsukuyomi
1
0 / 0 / 0
6,184
258
0
0
0
Amaterasu
deathXfirst
Amaterasu
17
4 / 4 / 2
10,609
442
5,836
21,507
16,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
hellion021
Chang'e
16
2 / 3 / 5
10,460
436
9,087
17,900
15,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 5 / 3
11,322
472
22,762
22,600
10,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
15
Kills
17
17
Deaths
16
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Hercules
Mysticalmonk
Hercules
5
2
9
4.75
L
Tsukuyomi
NoBytches69
Tsukuyomi
0
0
0
0
W
2
3
10
2.33
W
Tiamat
6
4
5
2.13
L
Amaterasu
deathXfirst
Amaterasu
4
4
2
1.25
W
1
4
3
0.63
L
Chang'e
hellion021
Chang'e
2
3
5
1.5
W
Baron Samedi
ickbad
Baron Samedi
1
4
7
1.13
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,835
Damage
47,174
82,893
Taken
78,368
72,837
Mitigated
48,094
34,436
Healing
28,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,489
4,901
0
5,469
16,361
5,671
5,020
2,275
13,878
0
107,222
W
Hercules
Mysticalmonk
Hercules
14,473
2,598
0
7,954
21,023
28,262
428
7,886
12,536
168
72,520
L
Tsukuyomi
NoBytches69
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
7,306
2,726
2,509
6,021
22,219
22,500
280
8,986
12,447
0
37,758
W
Tiamat
16,406
1,084
0
7,662
16,532
12,141
0
6,058
10,187
91,643
0
L
Amaterasu
deathXfirst
Amaterasu
5,836
2,193
0
4,794
21,507
16,167
151
8,070
13,037
0
51,339
W
7,377
2,634
0
4,687
11,353
3,698
2,756
2,390
8,963
0
100,173
L
Chang'e
hellion021
Chang'e
9,087
1,395
1,702
6,089
17,900
15,523
120
5,218
12,311
47,135
0
W
Baron Samedi
ickbad
Baron Samedi
12,273
228
2,243
3,360
11,766
6,236
498
6,529
5,237
77,235
0
L
22,762
1,485
0
9,999
22,600
10,733
0
13,284
9,183
85,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,452
Gold Earned
50,802
595
Minions Killed
517
0
Camps Cleared
0
2,271,331
Distance Traveled
1,677,117
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,227
509
207
9
0
397,134
4
W
Hercules
12,628
526
122
5
0
454,722
0
L
Tsukuyomi
6,184
258
0
0
0
0
0
W
Horus
11,724
489
46
2
0
500,341
6
W
Tiamat
13,011
542
144
6
0
492,629
0
L
Amaterasu
10,609
442
104
4
0
474,984
0
W
Neith
11,967
499
153
6
0
385,472
11
L
Chang'e
10,460
436
58
2
0
412,093
10
W
Baron Samedi
11,122
463
130
5
0
438,167
4
L
Anubis
11,322
472
148
6
0
392,906
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role