Player Matchup

Gilgamesh
Gilgamesh
Fallen Urban
Gilgamesh
Level 61
God Stats
9W - 14L
1,196 SR
Queue Stats
135W - 133L
1,530 Elo+
Party 1
Thor
Thor
TheRealGor
Thor
Level 18
God Stats
8W - 6L
1,580 SR
Queue Stats
19W - 18L
1,461 Elo+
Party 1
Anubis
Anubis
WA Cubaca WIS
Anubis
Level 109
God Stats
7W - 3L
1,677 SR
Queue Stats
176W - 194L
1,446 Elo+
Solo
Cerberus
Cerberus
WDThanatos
Cerberus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 62L
1,295 Elo+
Solo
Artemis
Artemis
n8rt0t
Artemis
Level 87
God Stats
4W - 6L
1,391 SR
Queue Stats
163W - 172L
1,482 Elo+
Party 1
Team Averages
Level 61
1,469 SR
1,443 Elo+

VS

Team Averages
Level 95
1,607 SR
1,467 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DemonZagan
Cliodhna
Level 135
God Stats
16W - 14L
1,601 SR
Queue Stats
513W - 539L
1,512 Elo+
Solo
Horus
Horus
Jayshawn_YTalert
Horus
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
341W - 381L
1,436 Elo+
Solo
Danzaburou
Danzaburou
PCH-Fooster
Danzaburou
Level 109
God Stats
5W - 2L
1,749 SR
Queue Stats
131W - 122L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
idii_nasheee
Sun Wukong
Level 42
God Stats
4W - 0L
1,686 SR
Queue Stats
82W - 83L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fallen Urban
Gilgamesh
12
0 / 5 / 0
7,056
470
9,944
16,412
8,860
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 2 / 1
7,328
489
5,564
7,715
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 6 / 0
7,212
481
7,095
11,369
4,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
WDThanatos
Cerberus
9
0 / 4 / 2
6,175
412
3,740
13,240
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
n8rt0t
Artemis
10
0 / 3 / 1
5,994
400
4,826
7,426
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 1 / 3
9,028
602
6,462
5,691
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
DemonZagan
Cliodhna
13
7 / 1 / 4
8,086
539
6,230
7,331
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 9
7,379
492
5,854
9,129
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
PCH-Fooster
Danzaburou
12
5 / 2 / 4
7,689
513
6,987
9,256
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
idii_nasheee
Sun Wukong
15
3 / 0 / 3
8,901
593
12,352
15,449
7,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
20
20
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
3
5.5
W
Cliodhna
DemonZagan
Cliodhna
7
1
4
9
L
Gilgamesh
Fallen Urban
Gilgamesh
0
5
0
0
W
1
1
9
5.5
W
Danzaburou
PCH-Fooster
Danzaburou
5
2
4
3.5
L
3
2
1
1.75
L
2
6
0
0.33
L
Cerberus
WDThanatos
Cerberus
0
4
2
0.25
W
Sun Wukong
idii_nasheee
Sun Wukong
3
0
3
4.5
L
Artemis
n8rt0t
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,169
Damage
37,885
56,162
Taken
46,856
23,546
Mitigated
19,016
13,006
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,462
160
0
860
5,691
1,658
0
2,393
3,298
63,895
0
W
Cliodhna
DemonZagan
Cliodhna
6,230
330
133
1,226
7,331
2,248
556
2,811
4,520
0
31,213
L
Gilgamesh
Fallen Urban
Gilgamesh
9,944
3,228
0
2,794
16,412
8,860
0
0
16,412
0
48,418
W
5,854
2,783
1,715
4,646
9,129
4,459
0
3,209
5,920
0
16,605
W
Danzaburou
PCH-Fooster
Danzaburou
6,987
2,946
0
3,934
9,256
2,679
242
2,422
6,834
0
39,943
L
5,564
1,915
0
467
7,715
2,330
0
1,049
6,576
0
42,529
L
7,095
319
0
3,469
11,369
4,417
0
2,889
8,082
46,046
0
L
Cerberus
WDThanatos
Cerberus
3,740
345
242
3,623
13,240
6,484
0
1,183
11,963
21,179
0
W
Sun Wukong
idii_nasheee
Sun Wukong
12,352
3,594
0
5,776
15,449
7,972
431
0
15,449
0
63,588
L
Artemis
n8rt0t
Artemis
4,826
1,320
0
2,411
7,426
1,455
0
735
6,667
0
31,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,765
Gold Earned
41,083
348
Minions Killed
424
0
Camps Cleared
0
1,372,882
Distance Traveled
1,545,094
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,028
602
125
8
0
308,438
2
W
Cliodhna
8,086
539
72
5
0
342,627
0
L
Gilgamesh
7,056
470
93
6
0
282,455
4
W
Horus
7,379
492
18
1
0
311,308
7
W
Danzaburou
7,689
513
84
6
0
275,720
3
L
Thor
7,328
489
67
4
0
317,775
1
L
Anubis
7,212
481
77
5
0
225,872
2
L
Cerberus
6,175
412
49
3
0
278,036
1
W
Sun Wukong
8,901
593
125
8
0
307,001
2
L
Artemis
5,994
400
62
4
0
268,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role