Player Matchup

Rama
Rama
BoxyBowl76339
Rama
Level 95
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 138L
1,471 Elo+
Solo
Merlin
Merlin
Kleemonda
Merlin
Level 137
God Stats
2W - 5L
1,256 SR
Queue Stats
189W - 182L
1,536 Elo+
Party 2
Tiamat
Tiamat
RNS x PREDZz
Tiamat
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 27L
1,542 Elo+
Party 3
Hun Batz
Hun Batz
RNS x SIMPZz
Hun Batz
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,407 Elo+
Party 3
Tsukuyomi
Tsukuyomi
thekfro
Tsukuyomi
Level 122
God Stats
10W - 8L
1,581 SR
Queue Stats
245W - 239L
1,514 Elo+
Party 2
Team Averages
Level 122
1,467 SR
1,494 Elo+

VS

Team Averages
Level 106
1,602 SR
1,471 Elo+
Jing Wei
Jing Wei
Calsiferth
Jing Wei
Level 145
God Stats
4W - 3L
1,390 SR
Queue Stats
182W - 206L
1,457 Elo+
Solo
Tiamat
Tiamat
Creeper_0109
Tiamat
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 150L
1,519 Elo+
Solo
Artemis
Artemis
DecafYuri
Artemis
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 37L
1,415 Elo+
Party 1
Artio
Artio
InvokedCaMMKiN
Artio
Level 70
God Stats
1W - 1L
1,739 SR
Queue Stats
8W - 12L
1,410 Elo+
Party 1
Achilles
Achilles
Neovigil
Achilles
Level 121
God Stats
1W - 2L
1,882 SR
Queue Stats
161W - 111L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 18
13,449
640
14,414
14,403
6,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Kleemonda
Merlin
20
9 / 4 / 13
15,651
745
23,982
13,896
9,016
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
20
6 / 4 / 19
15,124
720
22,880
15,413
9,556
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
RNS x SIMPZz
Hun Batz
20
2 / 5 / 14
12,995
619
11,308
17,826
9,956
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
thekfro
Tsukuyomi
20
13 / 6 / 13
15,176
723
34,229
26,090
10,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Calsiferth
Jing Wei
16
0 / 8 / 10
10,811
515
4,541
15,109
4,750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
5 / 8 / 14
13,532
644
19,291
27,142
16,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
DecafYuri
Artemis
20
11 / 5 / 9
15,746
750
29,771
19,237
9,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 7 / 14
11,848
564
3,848
27,469
34,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Neovigil
Achilles
20
6 / 5 / 15
14,150
674
14,097
28,241
46,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
85
33
Kills
23
24
Deaths
33
77
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
5
18
2.4
L
Jing Wei
Calsiferth
Jing Wei
0
8
10
0.63
L
Tiamat
5
8
14
1.5
L
Artemis
DecafYuri
Artemis
11
5
9
3.1
L
1
7
14
1.14
W
Merlin
Kleemonda
Merlin
9
4
13
3.88
L
Achilles
Neovigil
Achilles
6
5
15
2.7
W
Tiamat
6
4
19
3.88
W
Hun Batz
RNS x SIMPZz
Hun Batz
2
5
14
1.8
W
Tsukuyomi
thekfro
Tsukuyomi
13
6
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,813
Damage
71,548
87,628
Taken
117,198
45,755
Mitigated
112,079
28,658
Healing
38,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,414
6,115
3,352
2,428
14,403
6,912
3,726
4,737
9,392
0
32,290
L
Jing Wei
Calsiferth
Jing Wei
4,541
3,340
364
2,080
15,109
4,750
813
6,480
8,338
0
13,359
L
Tiamat
19,291
504
1,592
7,181
27,142
16,907
464
9,792
16,937
46,532
0
L
Artemis
DecafYuri
Artemis
29,771
16,832
1,219
7,203
19,237
9,056
1,650
7,494
11,514
0
69,306
L
3,848
282
1,005
2,245
27,469
34,520
344
10,757
16,055
11,392
0
W
Merlin
Kleemonda
Merlin
23,982
579
407
969
13,896
9,016
761
3,773
9,826
55,745
0
L
Achilles
Neovigil
Achilles
14,097
2,129
4,935
10,321
28,241
46,846
636
10,925
16,209
0
35,846
W
Tiamat
22,880
1,659
3,020
6,546
15,413
9,556
598
3,029
11,887
56,096
0
W
Hun Batz
RNS x SIMPZz
Hun Batz
11,308
684
1,671
1,378
17,826
9,956
312
3,321
13,878
0
25,281
W
Tsukuyomi
thekfro
Tsukuyomi
34,229
6,977
859
8,028
26,090
10,315
999
7,548
18,195
0
52,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,395
Gold Earned
66,087
236
Minions Killed
209
0
Camps Cleared
0
1,706,983
Distance Traveled
1,701,063
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,449
640
44
2
0
316,738
1
L
Jing Wei
10,811
515
15
1
0
293,618
1
L
Tiamat
13,532
644
59
3
0
316,177
0
L
Artemis
15,746
750
93
4
0
358,045
0
L
Artio
11,848
564
16
1
0
328,265
0
W
Merlin
15,651
745
63
3
0
347,771
0
L
Achilles
14,150
674
26
1
0
404,958
0
W
Tiamat
15,124
720
57
3
0
350,838
0
W
Hun Batz
12,995
619
34
2
0
351,622
0
W
Tsukuyomi
15,176
723
38
2
0
340,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role