Player Matchup

Kuzenbo
Kuzenbo
Aheron
Kuzenbo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,463 Elo+
Solo
Persephone
Persephone
Hamadj741
Persephone
Level 69
God Stats
6W - 6L
1,366 SR
Queue Stats
517W - 523L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
Pentostons
Erlang Shen
Level 110
God Stats
2W - 2L
1,267 SR
Queue Stats
82W - 56L
1,624 Elo+
Party 1
Merlin
Merlin
kaniner
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 70L
1,633 Elo+
Party 1
Tiamat
Tiamat
s0mez
Tiamat
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 28L
1,620 Elo+
Party 1
Team Averages
Level 86
1,427 SR
1,574 Elo+

VS

Team Averages
Level 140
1,417 SR
1,407 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Exalted-FusinG
Hera
Level 128
God Stats
2W - 6L
1,270 SR
Queue Stats
290W - 291L
1,506 Elo+
Solo
Ne Zha
Ne Zha
Mississipio
Ne Zha
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 161L
1,534 Elo+
Solo
Heimdallr
Heimdallr
V压脉带V
Heimdallr
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 100L
1,177 Elo+
Solo
Skadi
Skadi
killhimlol
Skadi
Level 124
God Stats
0W - 2L
1,313 SR
Queue Stats
146W - 147L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aheron
Kuzenbo
15
0 / 2 / 18
9,326
777
7,373
14,360
18,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Hamadj741
Persephone
17
6 / 3 / 9
10,260
855
12,263
10,709
4,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Pentostons
Erlang Shen
17
6 / 3 / 14
9,805
817
10,857
17,564
23,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
kaniner
Merlin
19
5 / 2 / 13
10,791
899
7,848
9,631
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
s0mez
Tiamat
18
9 / 2 / 12
10,526
877
12,163
9,632
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 4 / 5
8,636
720
7,202
8,882
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 5 / 3
9,276
773
11,775
10,418
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
15
1 / 4 / 4
8,136
678
11,198
9,635
4,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
V压脉带V
Heimdallr
16
2 / 5 / 5
8,526
711
7,630
9,639
3,079
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
12
1 / 8 / 4
7,411
618
5,670
13,743
3,870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
26
Kills
12
12
Deaths
26
66
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
5
1.13
W
Kuzenbo
Aheron
Kuzenbo
0
2
18
4.5
L
6
5
3
1.5
W
Persephone
Hamadj741
Persephone
6
3
9
3.5
L
Ne Zha
1
4
4
0.75
W
Erlang Shen
Pentostons
Erlang Shen
6
3
14
4.33
L
Heimdallr
V压脉带V
Heimdallr
2
5
5
0.9
W
Merlin
kaniner
Merlin
5
2
13
5.75
L
Skadi
1
8
4
0.38
W
Tiamat
s0mez
Tiamat
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,504
Damage
43,475
61,896
Taken
52,317
58,987
Mitigated
17,118
22,856
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,202
505
230
2,179
8,882
2,586
0
7,138
1,744
18,933
0
W
Kuzenbo
Aheron
Kuzenbo
7,373
2,187
1,415
4,211
14,360
18,830
609
3,587
10,641
11,009
0
L
11,775
3,033
690
2,501
10,418
3,544
0
6,981
3,437
28,800
0
W
Persephone
Hamadj741
Persephone
12,263
468
416
3,039
10,709
4,322
336
2,789
7,881
27,353
0
L
Ne Zha
11,198
2,407
456
2,917
9,635
4,039
0
7,088
2,547
0
21,874
W
Erlang Shen
Pentostons
Erlang Shen
10,857
1,971
2,110
5,410
17,564
23,594
161
5,395
12,051
0
15,825
L
Heimdallr
V压脉带V
Heimdallr
7,630
1,842
513
716
9,639
3,079
0
7,570
2,069
0
16,115
W
Merlin
kaniner
Merlin
7,848
717
476
1,664
9,631
4,715
1,718
4,312
5,278
40,210
0
L
Skadi
5,670
1,383
1,277
2,795
13,743
3,870
0
10,870
2,873
0
12,539
W
Tiamat
s0mez
Tiamat
12,163
1,281
682
3,433
9,632
7,526
1,175
2,893
6,698
22,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
41,985
143
Minions Killed
133
0
Camps Cleared
0
1,174,109
Distance Traveled
1,015,878
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,636
720
32
3
0
186,839
0
W
Kuzenbo
9,326
777
3
0
0
232,960
0
L
Hera
9,276
773
42
4
0
194,665
1
W
Persephone
10,260
855
30
3
0
234,095
0
L
Ne Zha
8,136
678
23
2
0
206,788
2
W
Erlang Shen
9,805
817
9
1
0
270,475
0
L
Heimdallr
8,526
711
23
2
0
224,474
0
W
Merlin
10,791
899
69
6
0
229,186
0
L
Skadi
7,411
618
13
1
0
203,112
0
W
Tiamat
10,526
877
32
3
0
207,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role