Player Matchup

Thoth
Thoth
Franks-015
Thoth
Level 145
God Stats
3W - 2L
1,503 SR
Queue Stats
59W - 36L
1,615 Elo+
Party 1
Osiris
Osiris
Ollz-Leech
Osiris
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,683 Elo+
Party 1
Neith
Neith
PudgyPuds
Neith
Level 154
God Stats
2W - 2L
1,547 SR
Queue Stats
43W - 22L
1,693 Elo+
Party 1
Team Averages
Level 134
1,517 SR
1,664 Elo+

VS

Team Averages
Level 90
1,614 SR
1,489 Elo+
Erlang Shen
Erlang Shen
BIG BAD R33DER
Erlang Shen
Level 99
God Stats
6W - 8L
1,664 SR
Queue Stats
122W - 124L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
WheelchairJames
Sylvanus
Level 25
God Stats
34W - 25L
1,517 SR
Queue Stats
39W - 39L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
XxMINIMAYH3MxX
Baron Samedi
Level 147
God Stats
2W - 1L
1,662 SR
Queue Stats
122W - 130L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
7 / 0 / 8
8,442
844
12,521
3,343
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Ollz-Leech
Osiris
12
2 / 3 / 11
7,628
763
5,115
8,517
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
PudgyPuds
Neith
13
7 / 0 / 9
8,491
849
11,238
5,207
1,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BIG BAD R33DER
Erlang Shen
10
1 / 2 / 2
6,291
629
2,324
7,289
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
8
0 / 7 / 1
6,137
614
970
13,285
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
XxMINIMAYH3MxX
Baron Samedi
10
2 / 7 / 1
6,659
666
6,806
11,569
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
16
Kills
3
3
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BIG BAD R33DER
Erlang Shen
1
2
2
1
W
Thoth
7
0
8
11
W
Osiris
Ollz-Leech
Osiris
2
3
11
2.5
W
Neith
PudgyPuds
Neith
7
0
9
11.5
L
Sylvanus
0
7
1
0.07
L
Baron Samedi
XxMINIMAYH3MxX
Baron Samedi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,874
Damage
10,100
17,067
Taken
32,143
8,287
Mitigated
14,713
4,513
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BIG BAD R33DER
Erlang Shen
2,324
601
0
293
7,289
5,198
0
4,112
3,177
0
13,043
W
Thoth
12,521
363
0
549
3,343
918
580
1,617
1,476
32,131
0
W
Osiris
Ollz-Leech
Osiris
5,115
1,652
0
1,908
8,517
5,927
274
3,125
5,209
0
16,394
W
Neith
PudgyPuds
Neith
11,238
3,990
0
2,056
5,207
1,442
1,998
2,896
2,194
0
36,968
L
Sylvanus
970
155
2,188
1,842
13,285
5,107
0
5,560
7,725
3,635
0
L
Baron Samedi
XxMINIMAYH3MxX
Baron Samedi
6,806
654
539
1,831
11,569
4,408
0
2,978
8,591
19,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,561
Gold Earned
19,087
116
Minions Killed
67
5
Camps Cleared
3
571,305
Distance Traveled
470,218
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,291
629
28
3
2
166,980
3
W
Thoth
8,442
844
39
4
2
202,055
2
W
Osiris
7,628
763
21
2
3
186,671
0
W
Neith
8,491
849
56
6
0
182,579
1
L
Sylvanus
6,137
614
6
1
1
162,028
0
L
Baron Samedi
6,659
666
33
3
0
141,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role