Player Matchup

Baron Samedi
Baron Samedi
DCxBusteR
Baron Samedi
Level 100
God Stats
3W - 3L
1,193 SR
Queue Stats
97W - 103L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
Harmaceutica1
Amaterasu
Level 124
God Stats
5W - 1L
1,820 SR
Queue Stats
278W - 280L
1,492 Elo+
Solo
Agni
Agni
Masokush
Agni
Level 127
God Stats
2W - 0L
1,825 SR
Queue Stats
100W - 95L
1,463 Elo+
Solo
Hachiman
Hachiman
SlipstreamTurbo
Hachiman
Level 76
God Stats
1W - 1L
1,179 SR
Queue Stats
46W - 40L
1,539 Elo+
Solo
Chaac
Chaac
XxEssenceChickxX
Chaac
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 115L
1,542 Elo+
Party 1
Team Averages
Level 110
1,503 SR
1,512 Elo+

VS

Team Averages
Level 122
1,550 SR
1,504 Elo+
King Arthur
King Arthur
ImDroopyy
King Arthur
Level 85
God Stats
2W - 2L
1,643 SR
Queue Stats
155W - 168L
1,481 Elo+
Solo
Danzaburou
Danzaburou
JuesequiaTTV
Danzaburou
Level 126
God Stats
0W - 1L
1,719 SR
Queue Stats
74W - 75L
1,511 Elo+
Solo
Thanatos
Thanatos
NuRuZ
Thanatos
Level 117
God Stats
0W - 2L
1,335 SR
Queue Stats
259W - 278L
1,515 Elo+
Solo
Olorun
Olorun
Talock1
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
joseppp18
Jormungandr
Level 126
God Stats
6W - 10L
1,553 SR
Queue Stats
304W - 325L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DCxBusteR
Baron Samedi
20
6 / 1 / 21
13,208
695
17,620
15,000
8,614
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Harmaceutica1
Amaterasu
19
7 / 3 / 24
13,494
710
14,501
18,849
19,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
19
5 / 5 / 19
12,803
674
19,034
11,356
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
20
10 / 6 / 17
13,639
718
21,665
14,115
6,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 23
14,461
761
20,368
36,586
35,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImDroopyy
King Arthur
20
3 / 6 / 6
12,090
636
16,843
28,400
24,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
JuesequiaTTV
Danzaburou
20
5 / 7 / 2
12,977
683
14,571
18,999
9,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
NuRuZ
Thanatos
15
3 / 8 / 3
10,200
537
9,654
12,036
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Talock1
Olorun
18
1 / 10 / 8
11,411
601
12,146
17,307
8,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
joseppp18
Jormungandr
20
2 / 5 / 10
12,817
675
16,278
22,622
29,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
43
36
Kills
14
17
Deaths
36
104
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DCxBusteR
Baron Samedi
6
1
21
16.5
W
Amaterasu
Harmaceutica1
Amaterasu
7
3
24
6.33
L
King Arthur
ImDroopyy
King Arthur
3
6
6
1
L
Danzaburou
JuesequiaTTV
Danzaburou
5
7
2
0.86
W
Agni
5
5
19
2.9
L
Thanatos
NuRuZ
Thanatos
3
8
3
0.56
W
Hachiman
10
6
17
3.08
L
Olorun
Talock1
Olorun
1
10
8
0.5
W
8
2
23
9.75
L
Jormungandr
joseppp18
Jormungandr
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,188
Damage
69,492
95,906
Taken
99,364
74,897
Mitigated
77,022
54,896
Healing
26,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DCxBusteR
Baron Samedi
17,620
1,115
10,099
8,711
15,000
8,614
1,484
4,575
10,235
41,454
0
W
Amaterasu
Harmaceutica1
Amaterasu
14,501
5,549
1,920
4,819
18,849
19,918
2,154
7,540
10,955
0
22,261
L
King Arthur
ImDroopyy
King Arthur
16,843
1,514
856
7,551
28,400
24,168
0
11,934
16,033
3,897
24,752
L
Danzaburou
JuesequiaTTV
Danzaburou
14,571
4,750
1,219
5,347
18,999
9,143
0
5,075
13,745
0
42,274
W
Agni
19,034
1,149
740
870
11,356
4,850
554
5,201
6,085
28,330
0
L
Thanatos
NuRuZ
Thanatos
9,654
1,025
281
4,059
12,036
5,971
0
5,847
6,104
0
11,801
W
Hachiman
21,665
8,182
255
2,115
14,115
6,271
1,710
4,741
9,173
0
41,758
L
Olorun
Talock1
Olorun
12,146
5,077
390
1,862
17,307
8,386
0
5,254
11,837
32,591
0
W
20,368
1,699
3,672
21,695
36,586
35,244
1,042
9,309
26,363
0
42,991
L
Jormungandr
joseppp18
Jormungandr
16,278
2,980
1,636
3,206
22,622
29,354
0
8,544
13,444
41,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,605
Gold Earned
59,495
194
Minions Killed
183
0
Camps Cleared
0
1,736,744
Distance Traveled
1,501,891
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,208
695
36
2
0
367,231
0
W
Amaterasu
13,494
710
17
1
0
381,237
3
L
King Arthur
12,090
636
36
2
0
343,363
0
L
Danzaburou
12,977
683
42
2
0
282,532
0
W
Agni
12,803
674
33
2
0
338,914
0
L
Thanatos
10,200
537
8
0
0
316,234
0
W
Hachiman
13,639
718
64
3
0
298,555
0
L
Olorun
11,411
601
55
3
0
262,262
1
W
Chaac
14,461
761
44
2
0
350,807
2
L
Jormungandr
12,817
675
42
2
0
297,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role