Player Matchup

Khepri
Khepri
Silver II
MustyMuffMary
Khepri
Silver II
Level 122
God Stats
42W - 32L
1,410 SR
Queue Stats
100W - 123L
1,385 MMR
Solo
Chang'e
Chang'e
Diamond II
Sants_X
Chang'e
Diamond II
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 87L
2,256 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Senshi EU
Gilgamesh
Gold V
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,538 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,470 SR
1,726 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,429 SR
1,905 MMR
He Bo
He Bo
Diamond IV
Nouero
He Bo
Diamond IV
Level 148
God Stats
0W - 1L
1,363 SR
Queue Stats
259W - 273L
2,137 MMR
Solo
Skadi
Skadi
Gold III
TrulyClaWsly
Skadi
Gold III
Level 139
God Stats
11W - 13L
1,500 SR
Queue Stats
471W - 522L
1,344 MMR
Solo
Vamana
Vamana
Diamond V
Welcxme Hxme
Vamana
Diamond V
Level 128
God Stats
1W - 5L
1,424 SR
Queue Stats
562W - 584L
2,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 12
7,572
757
2,223
7,105
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Sants_X
Chang'e
14
5 / 0 / 11
8,213
821
9,039
7,061
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Senshi EU
Gilgamesh
13
11 / 0 / 3
8,745
875
12,046
9,595
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
FenrirBastetShivaAh Muzen CabThoth

VS

Bans
AtlasSobekArtioCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Nouero
He Bo
8
0 / 2 / 0
5,676
568
2,854
4,370
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 0
5,933
593
4,671
8,427
1,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
9
0 / 7 / 0
5,988
599
4,229
13,114
7,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
L
He Bo
Nouero
He Bo
0
2
0
0
W
Chang'e
Sants_X
Chang'e
5
0
11
10.5
W
Gilgamesh
Senshi EU
Gilgamesh
11
0
3
12.5
L
0
7
0
0
L
Vamana
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,308
Damage
11,754
23,761
Taken
25,911
18,997
Mitigated
10,682
12,229
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,223
269
0
2,528
7,105
6,986
216
1,048
6,057
10,839
0
L
He Bo
Nouero
He Bo
2,854
36
0
545
4,370
1,016
0
1,434
2,688
9,031
0
W
Chang'e
Sants_X
Chang'e
9,039
345
1,950
4,465
7,061
2,841
706
580
6,481
35,138
0
W
Gilgamesh
Senshi EU
Gilgamesh
12,046
3,200
532
2,754
9,595
9,170
278
1,605
7,990
0
31,369
L
4,671
1,471
0
630
8,427
1,897
0
3,161
4,880
0
15,358
L
Vamana
4,229
1,592
0
1,492
13,114
7,769
0
6,421
6,138
0
19,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,530
Gold Earned
17,597
108
Minions Killed
82
9
Camps Cleared
0
615,043
Distance Traveled
475,118
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,572
757
21
2
1
192,793
3
L
He Bo
5,676
568
24
2
0
170,102
4
W
Chang'e
8,213
821
63
6
5
197,963
4
W
Gilgamesh
8,745
875
24
2
3
224,287
2
L
Skadi
5,933
593
26
3
0
132,411
3
L
Vamana
5,988
599
32
3
0
172,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role