Player Matchup

Cupid
Cupid
 
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Kucera40
Zeus
Level 126
God Stats
6W - 4L
1,818 SR
Queue Stats
52W - 59L
1,648 Elo+
Party 4
Ah Puch
Ah Puch
SNIPxAWOLxF
Ah Puch
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,500 Elo+
Party 4
Horus
Horus
TeenageOsprey
Horus
Level 154
God Stats
21W - 11L
1,544 SR
Queue Stats
208W - 134L
1,691 Elo+
Party 1
Ymir
Ymir
Zeunce
Ymir
Level 46
God Stats
43W - 26L
1,724 SR
Queue Stats
179W - 134L
1,619 Elo+
Party 1
Team Averages
Level 98
1,617 SR
1,592 Elo+

VS

Team Averages
Level 102
1,507 SR
1,545 Elo+
Cthulhu
Cthulhu
Abendschoen
Cthulhu
Level 144
God Stats
3W - 3L
1,607 SR
Queue Stats
133W - 137L
1,551 Elo+
Party 2
Xbalanque
Xbalanque
Delwertano
Xbalanque
Level 47
God Stats
21W - 23L
1,540 SR
Queue Stats
43W - 66L
1,503 Elo+
Party 3
King Arthur
King Arthur
Gizmo Loadz
King Arthur
Level 157
God Stats
6W - 11L
1,495 SR
Queue Stats
287W - 294L
1,590 Elo+
Party 2
Atlas
Atlas
J_Pepsiwave
Atlas
Level 132
God Stats
2W - 4L
1,616 SR
Queue Stats
30W - 39L
1,546 Elo+
Party 3
Ah Puch
Ah Puch
ZeroBelief2830
Ah Puch
Level 28
God Stats
0W - 3L
1,277 SR
Queue Stats
190W - 179L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
14 / 0 / 8
10,415
947
13,803
9,945
5,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
16
5 / 1 / 8
9,199
836
12,402
6,997
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
SNIPxAWOLxF
Ah Puch
15
3 / 1 / 7
8,606
782
14,347
9,270
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 19
8,419
765
9,302
15,126
13,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Zeunce
Ymir
15
3 / 1 / 17
8,959
814
7,279
13,969
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abendschoen
Cthulhu
14
1 / 6 / 2
7,490
681
8,882
12,681
12,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
Delwertano
Xbalanque
13
1 / 6 / 1
7,507
682
4,886
13,393
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Gizmo Loadz
King Arthur
14
1 / 5 / 2
7,531
685
5,391
11,377
9,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 6 / 2
7,592
690
8,820
18,965
10,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 2
7,803
709
9,705
8,191
3,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
26
Kills
5
5
Deaths
26
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
14
0
8
18
L
Cthulhu
Abendschoen
Cthulhu
1
6
2
0.33
L
Xbalanque
Delwertano
Xbalanque
1
6
1
0.25
L
King Arthur
Gizmo Loadz
King Arthur
1
5
2
0.4
L
0
6
2
0.17
W
Zeus
5
1
8
9
W
Ah Puch
SNIPxAWOLxF
Ah Puch
3
1
7
6.5
W
1
2
19
5.25
L
2
3
2
1
W
Ymir
Zeunce
Ymir
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,133
Damage
37,684
55,307
Taken
64,607
40,518
Mitigated
41,343
19,381
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,803
7,478
1,103
2,213
9,945
5,882
1,743
5,007
4,698
0
31,072
L
Cthulhu
Abendschoen
Cthulhu
8,882
423
371
902
12,681
12,683
0
6,602
5,937
23,530
0
L
Xbalanque
Delwertano
Xbalanque
4,886
3,014
0
1,125
13,393
4,913
224
6,032
7,151
0
20,668
L
King Arthur
Gizmo Loadz
King Arthur
5,391
500
0
432
11,377
9,762
0
4,800
6,396
0
20,399
L
8,820
2,726
1,102
3,365
18,965
10,812
0
11,186
7,490
18,723
0
W
Zeus
12,402
1,213
213
1,651
6,997
2,100
330
3,502
2,175
42,032
0
W
Ah Puch
SNIPxAWOLxF
Ah Puch
14,347
185
83
2,118
9,270
3,654
204
5,063
4,141
35,870
0
W
9,302
4,058
3,385
4,839
15,126
13,539
40
5,385
9,620
0
16,688
L
9,705
124
0
1,903
8,191
3,173
0
5,408
2,742
24,740
0
W
Ymir
Zeunce
Ymir
7,279
2,224
1,616
2,160
13,969
15,343
75
7,702
6,066
14,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,598
Gold Earned
37,923
207
Minions Killed
153
0
Camps Cleared
0
1,077,891
Distance Traveled
1,041,076
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,415
947
54
5
0
210,804
1
L
Cthulhu
7,490
681
23
2
0
219,222
1
L
Xbalanque
7,507
682
42
4
0
177,099
0
L
King Arthur
7,531
685
29
3
0
217,813
4
L
Atlas
7,592
690
23
2
0
208,000
5
W
Zeus
9,199
836
58
5
0
222,168
3
W
Ah Puch
8,606
782
64
6
0
223,414
3
W
Horus
8,419
765
19
2
0
212,816
4
L
Ah Puch
7,803
709
36
3
0
218,942
1
W
Ymir
8,959
814
12
1
0
208,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role