Player Matchup

Gilgamesh
Gilgamesh
EugeneXAsian
Gilgamesh
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 9L
1,665 Elo+
Party 1
Merlin
Merlin
XevedX
Merlin
Level 89
God Stats
2W - 2L
1,589 SR
Queue Stats
21W - 18L
1,578 Elo+
Party 1
Hel
Hel
mrfreshly
Hel
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 19L
1,554 Elo+
Party 1
Team Averages
Level 74
1,530 SR
1,599 Elo+

VS

Team Averages
Level 45
1,624 SR
1,401 Elo+
Bacchus
Bacchus
Doom-slayer6243
Bacchus
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
119W - 198L
1,278 Elo+
Party 2
Shiva
Shiva
NOVAxACE
Shiva
Level 6
God Stats
18W - 10L
1,608 SR
Queue Stats
131W - 111L
1,389 Elo+
Party 2
Anubis
Anubis
soouperweeb
Anubis
Level 61
God Stats
39W - 26L
1,766 SR
Queue Stats
334W - 248L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EugeneXAsian
Gilgamesh
16
7 / 2 / 6
10,989
733
6,926
9,693
5,100
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
XevedX
Merlin
16
5 / 0 / 9
10,317
688
11,723
7,946
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 11
9,687
646
13,687
10,507
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
9,497
633
5,512
11,797
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
NOVAxACE
Shiva
12
0 / 6 / 4
8,313
554
6,425
10,982
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
15
3 / 4 / 1
9,734
649
10,307
13,432
4,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
4
4
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Gilgamesh
EugeneXAsian
Gilgamesh
7
2
6
5
L
Shiva
NOVAxACE
Shiva
0
6
4
0.33
W
Merlin
XevedX
Merlin
5
0
9
9.5
W
2
2
11
3.75
L
Anubis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
22,244
28,146
Taken
36,211
12,138
Mitigated
22,670
12,639
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,512
261
0
2,428
11,797
13,247
0
7,919
3,541
11,324
0
W
Gilgamesh
EugeneXAsian
Gilgamesh
6,926
1,722
0
1,112
9,693
5,100
605
4,678
5,015
0
25,931
L
Shiva
NOVAxACE
Shiva
6,425
1,845
0
538
10,982
4,861
86
7,468
3,287
0
12,762
W
Merlin
XevedX
Merlin
11,723
1,177
64
486
7,946
2,829
441
4,628
3,318
41,455
0
W
13,687
274
6,062
4,915
10,507
4,209
452
6,737
3,770
32,005
0
L
Anubis
10,307
683
0
5,039
13,432
4,562
232
9,156
3,846
51,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
27,544
155
Minions Killed
125
9
Camps Cleared
2
819,998
Distance Traveled
721,193
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,497
633
14
1
1
268,951
2
W
Gilgamesh
10,989
733
37
2
1
270,015
1
L
Shiva
8,313
554
23
2
0
215,669
0
W
Merlin
10,317
688
68
5
6
268,683
0
W
Hel
9,687
646
50
3
2
281,300
1
L
Anubis
9,734
649
88
6
1
236,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role