Player Matchup

Khepri
Khepri
Grim_AngeI
Khepri
Level 136
God Stats
16W - 13L
1,739 SR
Queue Stats
125W - 100L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
JackESteag
Nu Wa
Level 122
God Stats
27W - 23L
1,626 SR
Queue Stats
136W - 124L
1,562 Elo+
Party 3
Olorun
Olorun
Shojikina_Tsuki
Olorun
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 99L
1,555 Elo+
Party 2
Apollo
Apollo
gomag94
Apollo
Level 148
God Stats
5W - 7L
1,399 SR
Queue Stats
205W - 174L
1,574 Elo+
Party 3
Chaac
Chaac
jet_stream_98
Chaac
Level 84
God Stats
10W - 3L
1,692 SR
Queue Stats
97W - 78L
1,542 Elo+
Party 2
Team Averages
Level 130
1,591 SR
1,563 Elo+

VS

Team Averages
Level 122
1,483 SR
1,561 Elo+
Nemesis
Nemesis
ARoss716
Nemesis
Level 133
God Stats
8W - 11L
1,607 SR
Queue Stats
101W - 92L
1,575 Elo+
Party 1
Medusa
Medusa
Ben_O_Verbich_96
Medusa
Level 135
God Stats
42W - 47L
1,593 SR
Queue Stats
391W - 345L
1,532 Elo+
Solo
Bacchus
Bacchus
Dman4BA
Bacchus
Level 129
God Stats
0W - 5L
1,137 SR
Queue Stats
92W - 84L
1,566 Elo+
Party 1
Odin
Odin
ImSwagger
Odin
Level 95
God Stats
17W - 13L
1,578 SR
Queue Stats
106W - 92L
1,581 Elo+
Party 1
Chang'e
Chang'e
magnamancer
Chang'e
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Grim_AngeI
Khepri
18
2 / 2 / 24
12,178
812
6,884
18,161
26,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
20
15 / 1 / 14
13,438
896
28,261
12,162
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 2 / 14
13,261
884
23,066
17,104
9,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
gomag94
Apollo
18
2 / 3 / 13
11,743
783
11,700
12,657
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 14
10,930
729
12,764
26,037
19,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARoss716
Nemesis
17
3 / 5 / 7
10,090
673
13,210
17,494
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 3
10,124
675
15,471
17,828
7,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Dman4BA
Bacchus
15
1 / 7 / 6
9,303
620
8,322
24,080
33,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
17
3 / 10 / 8
10,340
689
9,810
20,969
20,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
magnamancer
Chang'e
17
3 / 6 / 5
10,072
671
15,282
18,014
5,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
42
32
Kills
13
13
Deaths
33
79
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ARoss716
Nemesis
3
5
7
1.3
L
3
5
3
0.9
L
Bacchus
Dman4BA
Bacchus
1
7
6
0.57
W
Khepri
Grim_AngeI
Khepri
2
2
24
7
L
Odin
3
10
8
0.7
W
Nu Wa
15
1
14
22
W
10
2
14
8.5
W
Apollo
gomag94
Apollo
2
3
13
2.83
W
3
5
14
2
L
Chang'e
magnamancer
Chang'e
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,675
Damage
62,095
86,121
Taken
98,385
67,969
Mitigated
76,137
37,279
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ARoss716
Nemesis
13,210
4,712
0
1,757
17,494
8,232
0
9,559
7,766
0
36,457
L
15,471
6,689
0
2,215
17,828
7,608
120
9,536
8,081
0
49,830
L
Bacchus
Dman4BA
Bacchus
8,322
190
747
923
24,080
33,945
0
11,732
11,798
29,595
0
W
Khepri
Grim_AngeI
Khepri
6,884
223
0
3,824
18,161
26,532
47
3,589
14,161
14,009
0
L
Odin
9,810
1,475
0
490
20,969
20,907
0
13,899
6,777
0
27,116
W
Nu Wa
28,261
9,235
667
5,146
12,162
6,215
1,330
4,722
7,268
71,686
0
W
23,066
11,967
1,231
10,630
17,104
9,583
2,850
5,628
11,320
74,397
0
W
Apollo
gomag94
Apollo
11,700
7,723
0
3,644
12,657
5,731
7,469
4,601
7,804
0
50,444
W
12,764
1,684
1,283
10,854
26,037
19,908
1,834
4,253
21,276
680
28,454
L
Chang'e
magnamancer
Chang'e
15,282
89
3,332
4,084
18,014
5,445
0
12,709
5,189
39,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,550
Gold Earned
49,929
319
Minions Killed
229
0
Camps Cleared
0
1,472,799
Distance Traveled
1,322,537
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,090
673
48
3
0
314,239
4
L
Medusa
10,124
675
72
5
0
275,290
1
L
Bacchus
9,303
620
20
1
0
254,223
0
W
Khepri
12,178
812
7
0
0
313,791
3
L
Odin
10,340
689
40
3
0
247,670
0
W
Nu Wa
13,438
896
82
5
0
292,702
2
W
Olorun
13,261
884
96
6
0
268,527
0
W
Apollo
11,743
783
95
6
0
285,761
0
W
Chaac
10,930
729
39
3
0
312,018
1
L
Chang'e
10,072
671
49
3
0
231,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role