Player Matchup

Cerberus
Cerberus
HarryBalzak
Cerberus
Level 63
God Stats
19W - 13L
1,888 SR
Queue Stats
97W - 71L
1,651 Elo+
Party 1
Chiron
Chiron
QUEEN7427
Chiron
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,455 Elo+
Solo
Zeus
Zeus
Trumponomics
Zeus
Level 64
God Stats
24W - 10L
1,701 SR
Queue Stats
82W - 57L
1,734 Elo+
Party 1
Bastet
Bastet
greasysweatball
Bastet
Level 49
God Stats
5W - 2L
1,675 SR
Queue Stats
106W - 73L
1,707 Elo+
Party 1
Bellona
Bellona
keklekek
Bellona
Level 15
God Stats
4W - 5L
1,461 SR
Queue Stats
4W - 7L
1,433 Elo+
Party 1
Team Averages
Level 39
1,645 SR
1,596 Elo+

VS

Team Averages
Level 79
1,581 SR
1,465 Elo+
Hun Batz
Hun Batz
Kingdomeheartz
Hun Batz
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,484 Elo+
Party 3
Skadi
Skadi
Leg3ndaryBeige
Skadi
Level 29
God Stats
3W - 1L
1,719 SR
Queue Stats
30W - 40L
1,383 Elo+
Party 3
Shiva
Shiva
Thesuperfactor3
Shiva
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 100L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
TrickyJesta
Nu Wa
Level 48
God Stats
0W - 1L
1,598 SR
Queue Stats
60W - 69L
1,523 Elo+
Solo
Jormungandr
Jormungandr
zixner
Jormungandr
Level 27
God Stats
2W - 2L
1,589 SR
Queue Stats
3W - 4L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HarryBalzak
Cerberus
14
0 / 1 / 15
8,103
737
5,589
12,743
12,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
QUEEN7427
Chiron
16
5 / 0 / 7
8,661
787
9,521
6,411
2,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
10 / 4 / 7
9,349
850
12,270
6,177
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 0 / 11
8,940
813
9,313
7,681
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
keklekek
Bellona
14
1 / 0 / 13
7,756
705
4,917
5,546
4,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
2 / 2 / 2
8,450
768
8,677
8,615
2,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 3
7,115
647
2,798
7,936
2,379
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 2 / 2
7,589
690
5,545
9,363
5,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 2
7,344
668
9,170
9,459
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
zixner
Jormungandr
11
0 / 7 / 1
6,575
598
2,750
12,847
8,109
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
22
Kills
5
5
Deaths
22
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
HarryBalzak
Cerberus
0
1
15
7.5
L
Hun Batz
2
2
2
1.5
L
0
3
3
0.5
W
Chiron
QUEEN7427
Chiron
5
0
7
8.5
L
1
2
2
1
L
2
8
2
0.38
W
10
4
7
3.38
W
6
0
11
11.5
W
Bellona
keklekek
Bellona
1
0
13
7.5
L
Jormungandr
zixner
Jormungandr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,610
Damage
28,940
38,558
Taken
48,220
23,397
Mitigated
21,619
11,276
Healing
1,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
HarryBalzak
Cerberus
5,589
398
0
3,576
12,743
12,116
672
2,744
9,763
18,207
0
L
Hun Batz
8,677
1,083
0
246
8,615
2,498
0
3,853
4,707
0
28,522
L
2,798
802
0
233
7,936
2,379
0
2,672
5,229
0
15,156
W
Chiron
QUEEN7427
Chiron
9,521
1,863
1,435
1,906
6,411
2,147
279
1,793
4,474
0
34,418
L
5,545
715
124
382
9,363
5,931
0
3,846
5,408
0
22,547
L
9,170
1,766
0
726
9,459
2,702
0
3,332
6,089
25,191
0
W
12,270
1,065
0
136
6,177
2,170
1,301
2,128
3,847
35,927
0
W
9,313
2,351
0
3,932
7,681
2,660
311
1,989
5,492
0
34,704
W
Bellona
keklekek
Bellona
4,917
1,095
0
291
5,546
4,304
382
2,350
3,062
0
17,763
L
Jormungandr
zixner
Jormungandr
2,750
1,088
0
0
12,847
8,109
0
4,156
8,547
6,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,809
Gold Earned
37,073
247
Minions Killed
162
0
Camps Cleared
0
1,184,304
Distance Traveled
1,025,942
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,103
737
41
4
0
241,383
3
L
Hun Batz
8,450
768
53
5
0
244,860
3
L
Skadi
7,115
647
36
3
0
197,296
1
W
Chiron
8,661
787
55
5
0
215,927
0
L
Shiva
7,589
690
36
3
0
220,960
3
L
Nu Wa
7,344
668
29
3
0
183,043
2
W
Zeus
9,349
850
56
5
0
201,774
2
W
Bastet
8,940
813
62
6
0
266,310
2
W
Bellona
7,756
705
33
3
0
258,910
2
L
Jormungandr
6,575
598
8
1
0
179,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role