Player Matchup

Arachne
Arachne
AirHalen
Arachne
Level 21
God Stats
1W - 3L
1,732 SR
Queue Stats
38W - 66L
1,233 Elo+
Party 1
Fenrir
Fenrir
DDman1902
Fenrir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 139L
1,286 Elo+
Party 1
Olorun
Olorun
MAGIC_ABE
Olorun
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 26L
1,205 Elo+
Party 1
Thor
Thor
hmu4nug
Thor
Level 6
God Stats
1W - 3L
1,357 SR
Queue Stats
1W - 13L
1,198 Elo+
Party 1
Hachiman
Hachiman
justdonovan17
Hachiman
Level 28
God Stats
0W - 2L
1,238 SR
Queue Stats
49W - 64L
1,262 Elo+
Party 1
Team Averages
Level 22
1,466 SR
1,237 Elo+

VS

Team Averages
Level 63
1,515 SR
1,396 Elo+
Atlas
Atlas
GAD POORLY
Atlas
Level 48
God Stats
18W - 18L
1,509 SR
Queue Stats
112W - 125L
1,344 Elo+
Party 2
Janus
Janus
PsychoRents
Janus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,315 Elo+
Party 2
Cliodhna
Cliodhna
SBR Bonnie12
Cliodhna
Level 69
God Stats
17W - 11L
1,625 SR
Queue Stats
273W - 289L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SBR Silent
Morgan Le Fay
Level 101
God Stats
4W - 5L
1,525 SR
Queue Stats
455W - 425L
1,505 Elo+
Party 2
Chaac
Chaac
psychobane5848
Chaac
Level 61
God Stats
8W - 6L
1,419 SR
Queue Stats
162W - 172L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AirHalen
Arachne
9
1 / 4 / 3
5,888
453
1,655
10,059
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
DDman1902
Fenrir
11
5 / 8 / 2
6,868
528
5,826
10,739
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
MAGIC_ABE
Olorun
6
1 / 12 / 1
5,149
396
1,626
10,525
2,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
hmu4nug
Thor
8
2 / 6 / 2
5,506
424
1,464
6,695
1,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
justdonovan17
Hachiman
9
2 / 9 / 3
6,119
471
4,444
11,291
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
4 / 1 / 12
7,606
585
2,951
7,059
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 5 / 8
6,692
515
4,085
5,452
1,688
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
SBR Bonnie12
Cliodhna
13
10 / 3 / 4
8,372
644
7,556
8,481
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
SBR Silent
Morgan Le Fay
14
19 / 3 / 10
10,047
773
17,609
9,115
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 11
7,831
602
5,507
7,328
9,369
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
11
Kills
38
39
Deaths
12
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Arachne
AirHalen
Arachne
1
4
3
0.63
L
Fenrir
DDman1902
Fenrir
5
8
2
0.75
W
Atlas
4
1
12
10
L
Olorun
MAGIC_ABE
Olorun
1
12
1
0.13
W
1
5
8
1
W
Cliodhna
SBR Bonnie12
Cliodhna
10
3
4
4
W
Morgan Le Fay
SBR Silent
Morgan Le Fay
19
3
10
8
L
Thor
hmu4nug
Thor
2
6
2
0.5
L
Hachiman
justdonovan17
Hachiman
2
9
3
0.39
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,015
Damage
37,708
49,309
Taken
37,435
17,483
Mitigated
26,055
4,598
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AirHalen
Arachne
1,655
1,416
0
1,658
10,059
2,636
0
3,354
6,705
0
24,928
L
Fenrir
DDman1902
Fenrir
5,826
1,599
0
1,113
10,739
7,409
0
3,432
7,307
0
18,709
W
Atlas
2,951
1,314
143
770
7,059
7,772
1,011
802
5,697
9,594
0
L
Olorun
MAGIC_ABE
Olorun
1,626
701
54
651
10,525
2,825
0
8,451
2,074
7,709
0
W
4,085
880
167
109
5,452
1,688
1,617
0
5,327
19,554
0
W
Cliodhna
SBR Bonnie12
Cliodhna
7,556
721
0
3,768
8,481
3,365
502
61
8,420
0
46,869
W
Morgan Le Fay
SBR Silent
Morgan Le Fay
17,609
5,786
0
3,558
9,115
3,861
3,059
708
8,376
60,137
5,389
L
Thor
hmu4nug
Thor
1,464
139
0
0
6,695
1,779
0
3,272
3,423
0
5,356
L
Hachiman
justdonovan17
Hachiman
4,444
2,603
0
1,122
11,291
2,834
0
5,669
5,622
0
24,527
W
5,507
611
14
2,075
7,328
9,369
625
55
7,121
0
33,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
40,548
142
Minions Killed
294
0
Camps Cleared
0
1,135,499
Distance Traveled
1,247,753
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,888
453
48
4
0
223,206
0
L
Fenrir
6,868
528
29
2
0
237,017
1
W
Atlas
7,606
585
15
1
0
242,864
1
L
Olorun
5,149
396
10
1
0
238,397
1
W
Janus
6,692
515
33
3
0
168,635
0
W
Cliodhna
8,372
644
86
7
0
307,737
0
W
Morgan Le Fay
10,047
773
104
8
0
247,987
2
L
Thor
5,506
424
13
1
0
232,968
0
L
Hachiman
6,119
471
42
3
0
203,911
2
W
Chaac
7,831
602
56
4
0
280,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role