Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
CamdenHall
He Bo
Level 108
God Stats
2W - 0L
1,931 SR
Queue Stats
5W - 3L
1,720 Elo+
Party 1
King Arthur
King Arthur
MrHankyPie
King Arthur
Level 77
God Stats
1W - 1L
1,269 SR
Queue Stats
50W - 75L
1,428 Elo+
Solo
Skadi
Skadi
ThatKiddKeegan
Skadi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
leruxii
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 65
1,540 SR
1,530 Elo+

VS

Team Averages
Level 60
1,532 SR
1,430 Elo+
He Bo
He Bo
Cejknbake
He Bo
Level 55
God Stats
2W - 1L
1,584 SR
Queue Stats
19W - 20L
1,433 Elo+
Party 2
Arachne
Arachne
Devincia3
Arachne
Level 59
God Stats
18W - 13L
1,591 SR
Queue Stats
33W - 39L
1,440 Elo+
Party 2
Ganesha
Ganesha
STNGRAY
Ganesha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 161L
1,458 Elo+
Solo
Chernobog
Chernobog
Swiftkid991
Chernobog
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,417 Elo+
Party 2
Ares
Ares
jbird1234
Ares
Level 16
God Stats
0W - 1L
1,488 SR
Queue Stats
1W - 2L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
8 / 2 / 6
8,080
622
11,020
10,927
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
12
9 / 1 / 3
7,571
582
9,364
5,591
1,772
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
MrHankyPie
King Arthur
12
1 / 2 / 0
7,153
550
6,878
14,525
5,581
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 1 / 9
6,366
490
3,434
4,692
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
leruxii
Jormungandr
12
2 / 0 / 11
7,444
573
4,748
5,399
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cejknbake
He Bo
10
0 / 6 / 1
6,086
468
1,654
8,716
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Devincia3
Arachne
10
3 / 5 / 0
7,077
544
8,191
12,210
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
STNGRAY
Ganesha
13
1 / 3 / 1
7,143
549
8,492
12,429
9,587
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
Swiftkid991
Chernobog
9
1 / 3 / 1
6,009
462
3,647
7,822
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
9
1 / 5 / 0
6,261
482
3,117
9,304
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
22
Kills
6
6
Deaths
22
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
2
6
5.5
W
He Bo
9
1
3
10.5
L
He Bo
Cejknbake
He Bo
0
6
1
0.08
L
Arachne
Devincia3
Arachne
3
5
0
0.6
W
King Arthur
MrHankyPie
King Arthur
1
2
0
0.5
L
Ganesha
STNGRAY
Ganesha
1
3
1
0.5
L
Chernobog
Swiftkid991
Chernobog
1
3
1
0.5
W
2
1
9
6.5
L
Ares
1
5
0
0.2
W
Jormungandr
leruxii
Jormungandr
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,444
Damage
25,101
41,134
Taken
50,481
17,469
Mitigated
27,169
10,392
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,020
3,379
0
1,970
10,927
4,225
928
1,071
9,834
0
57,197
W
He Bo
9,364
663
0
1,851
5,591
1,772
466
243
5,318
29,955
0
L
He Bo
Cejknbake
He Bo
1,654
65
0
641
8,716
2,125
0
4,048
4,668
22,327
0
L
Arachne
Devincia3
Arachne
8,191
4,833
0
2,657
12,210
5,277
0
3,600
8,460
0
28,549
W
King Arthur
MrHankyPie
King Arthur
6,878
1,048
0
3,498
14,525
5,581
0
8,492
6,033
0
35,151
L
Ganesha
STNGRAY
Ganesha
8,492
1,684
0
4,746
12,429
9,587
0
233
12,196
43,883
0
L
Chernobog
Swiftkid991
Chernobog
3,647
2,536
0
1,706
7,822
2,220
0
3,005
4,817
0
29,284
W
3,434
1,237
0
833
4,692
1,444
1,980
1,375
3,273
0
26,131
L
Ares
3,117
243
115
1,099
9,304
7,960
0
3,226
6,078
12,896
3,832
W
Jormungandr
leruxii
Jormungandr
4,748
914
537
1,703
5,399
4,447
300
1,409
3,901
25,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,614
Gold Earned
32,576
323
Minions Killed
241
0
Camps Cleared
0
1,283,366
Distance Traveled
1,235,304
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,080
622
101
8
0
299,874
1
W
He Bo
7,571
582
52
4
0
264,595
1
L
He Bo
6,086
468
37
3
0
221,978
3
L
Arachne
7,077
544
58
4
0
308,263
5
W
King Arthur
7,153
550
80
6
0
243,940
2
L
Ganesha
7,143
549
71
5
0
236,411
5
L
Chernobog
6,009
462
53
4
0
236,600
4
W
Skadi
6,366
490
56
4
0
223,448
0
L
Ares
6,261
482
22
2
0
232,052
2
W
Jormungandr
7,444
573
34
3
0
251,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role