Player Matchup

Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond IV
DantesDeception
Bastet
Diamond IV
Level 151
God Stats
2W - 2L
1,738 SR
Queue Stats
109W - 92L
2,293 MMR
Solo
Chaac
Chaac
Diamond II
SoupaIoop
Chaac
Diamond II
Level 160
God Stats
4W - 4L
1,663 SR
Queue Stats
197W - 174L
2,340 MMR
Solo
Odin
Odin
Diamond III
bugattihez
Odin
Diamond III
Level 158
God Stats
0W - 1L
1,285 SR
Queue Stats
75W - 53L
2,232 MMR
Solo
Xbalanque
Xbalanque
Diamond III
xTheGameTG
Xbalanque
Diamond III
Level 160
God Stats
0W - 2L
1,355 SR
Queue Stats
132W - 109L
2,229 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,508 SR
2,119 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,592 SR
2,304 MMR
Neith
Neith
Diamond IV
H8HUNGER
Neith
Diamond IV
Level 160
God Stats
5W - 3L
1,615 SR
Queue Stats
170W - 159L
2,222 MMR
Solo
Da Ji
Da Ji
Diamond V
Jordddd
Da Ji
Diamond V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 10L
2,387 MMR
Solo
Geb
Geb
Diamond I
Type Z TonyG
Geb
Diamond I
Level 159
God Stats
3W - 4L
1,584 SR
Queue Stats
227W - 199L
2,384 MMR
Solo
Awilix
Awilix
Diamond III
kILL_oUr_Demonz
Awilix
Diamond III
Level 148
God Stats
2W - 3L
1,521 SR
Queue Stats
103W - 92L
2,164 MMR
Solo
Agni
Agni
Diamond II
squidbobsquiid
Agni
Diamond II
Level 158
God Stats
9W - 4L
1,739 SR
Queue Stats
120W - 94L
2,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 6 / 0
7,549
472
5,096
11,149
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 6 / 0
6,908
432
2,813
12,429
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
SoupaIoop
Chaac
15
1 / 4 / 0
8,610
538
10,502
20,635
9,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 7 / 1
6,164
385
2,707
14,970
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
xTheGameTG
Xbalanque
15
2 / 2 / 0
8,947
559
6,779
7,919
2,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThothLokiShiva

VS

Bans
CliodhnaKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
H8HUNGER
Neith
16
3 / 2 / 6
9,577
599
4,518
8,197
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
Jordddd
Da Ji
19
13 / 0 / 7
11,379
711
18,102
12,454
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 0 / 10
8,458
529
2,198
11,775
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 1 / 4
9,672
605
12,774
14,634
6,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 0 / 8
9,542
596
12,038
5,265
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
3
Kills
25
25
Deaths
3
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
0
0
L
0
6
0
0
W
Neith
H8HUNGER
Neith
3
2
6
3
W
Da Ji
Jordddd
Da Ji
13
0
7
16.5
L
Chaac
SoupaIoop
Chaac
1
4
0
0.25
W
2
0
10
7
L
0
7
1
0.07
W
3
1
4
5
W
4
0
8
8
L
Xbalanque
xTheGameTG
Xbalanque
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,897
Damage
49,630
67,102
Taken
52,325
24,669
Mitigated
28,329
18,658
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,096
35
100
3,333
11,149
2,759
0
4,475
6,674
48,923
0
L
2,813
552
0
3,750
12,429
2,938
0
2,288
10,141
0
43,515
W
Neith
H8HUNGER
Neith
4,518
1,467
0
2,524
8,197
3,583
291
0
8,197
0
67,840
W
Da Ji
Jordddd
Da Ji
18,102
7,518
0
5,745
12,454
5,310
0
2,038
10,416
0
96,260
L
Chaac
SoupaIoop
Chaac
10,502
2,099
0
6,549
20,635
9,591
0
2,354
18,281
0
61,979
W
2,198
279
0
2,012
11,775
10,442
28
1,122
9,911
23,177
0
L
2,707
184
0
1,438
14,970
6,977
0
4,983
9,569
0
18,339
W
12,774
4,608
0
4,114
14,634
6,809
786
0
14,634
0
70,820
W
12,038
393
0
1,014
5,265
2,185
282
1,936
3,329
71,879
0
L
Xbalanque
xTheGameTG
Xbalanque
6,779
2,675
0
3,488
7,919
2,404
0
136
7,783
0
73,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,178
Gold Earned
48,628
495
Minions Killed
557
0
Camps Cleared
0
1,494,683
Distance Traveled
1,700,237
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,549
472
107
7
0
259,401
3
L
Bastet
6,908
432
82
5
0
348,464
5
W
Neith
9,577
599
123
8
0
300,230
3
W
Da Ji
11,379
711
144
9
0
383,696
3
L
Chaac
8,610
538
131
8
0
296,639
4
W
Geb
8,458
529
23
1
0
344,181
7
L
Odin
6,164
385
28
2
0
297,602
5
W
Awilix
9,672
605
135
8
0
337,790
1
W
Agni
9,542
596
132
8
0
334,340
4
L
Xbalanque
8,947
559
147
9
0
292,577
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role