Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
MaDBroz
Hou Yi
Level 27
God Stats
1W - 2L
1,763 SR
Queue Stats
76W - 72L
1,495 Elo+
Party 3
Loki
Loki
Mexxy
Loki
Level 31
God Stats
0W - 5L
1,191 SR
Queue Stats
8W - 28L
1,254 Elo+
Solo
Anubis
Anubis
Vinqxy
Anubis
Level 104
God Stats
1W - 1L
1,763 SR
Queue Stats
146W - 139L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
VinqxyTwo
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,388 Elo+
Party 1
Team Averages
Level 58
1,543 SR
1,434 Elo+

VS

Team Averages
Level 111
1,560 SR
1,631 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DrMacska
Bellona
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 4L
1,724 Elo+
Party 2
Charybdis
Charybdis
MoonDxD
Charybdis
Level 156
God Stats
12W - 6L
1,686 SR
Queue Stats
72W - 54L
1,665 Elo+
Party 2
Vulcan
Vulcan
NexuSh4me
Vulcan
Level 160
God Stats
18W - 10L
1,553 SR
Queue Stats
121W - 126L
1,661 Elo+
Party 2
Mercury
Mercury
klenozolo
Mercury
Level 102
God Stats
14W - 10L
1,561 SR
Queue Stats
164W - 144L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 9 / 2
7,750
408
6,088
21,360
19,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
MaDBroz
Hou Yi
15
5 / 7 / 0
9,209
485
10,983
15,722
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Mexxy
Loki
10
0 / 9 / 2
6,967
367
2,099
15,200
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Vinqxy
Anubis
16
2 / 8 / 2
9,674
509
9,434
15,739
7,897
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
VinqxyTwo
Guan Yu
17
3 / 3 / 0
10,264
540
4,585
16,136
13,209
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
0 / 3 / 19
11,153
587
4,550
16,940
22,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
DrMacska
Bellona
20
8 / 1 / 3
13,406
706
12,887
16,987
18,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
MoonDxD
Charybdis
18
18 / 2 / 4
12,736
670
22,171
12,994
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
NexuSh4me
Vulcan
18
6 / 2 / 6
11,873
625
14,792
8,714
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
klenozolo
Mercury
19
4 / 3 / 9
12,110
637
9,885
12,305
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
11
Kills
36
36
Deaths
11
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
9
2
0.22
W
Kumbhakarna
 
Kumbhakarna
0
3
19
3.17
W
Bellona
DrMacska
Bellona
8
1
3
9.5
L
Hou Yi
MaDBroz
Hou Yi
5
7
0
0.71
L
Loki
Mexxy
Loki
0
9
2
0.11
W
Charybdis
MoonDxD
Charybdis
18
2
4
10
W
Vulcan
NexuSh4me
Vulcan
6
2
6
4.5
L
Anubis
Vinqxy
Anubis
2
8
2
0.38
L
Guan Yu
VinqxyTwo
Guan Yu
3
3
0
1
W
Mercury
klenozolo
Mercury
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
64,285
84,157
Taken
67,940
47,112
Mitigated
51,322
17,921
Healing
27,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,088
1,342
0
1,292
21,360
19,220
0
5,400
15,960
0
26,765
W
Kumbhakarna
 
Kumbhakarna
4,550
866
456
5,900
16,940
22,581
305
1,906
15,034
15,883
3,340
W
Bellona
DrMacska
Bellona
12,887
6,489
0
9,687
16,987
18,647
3,195
1,793
15,194
0
96,517
L
Hou Yi
MaDBroz
Hou Yi
10,983
6,200
0
3,807
15,722
3,749
530
4,091
11,631
0
59,768
L
Loki
Mexxy
Loki
2,099
530
0
3,962
15,200
3,037
0
2,671
12,529
0
29,290
W
Charybdis
MoonDxD
Charybdis
22,171
11,273
0
7,209
12,994
3,814
6,012
945
12,049
0
100,250
W
Vulcan
NexuSh4me
Vulcan
14,792
4,353
0
3,162
8,714
2,272
753
4,291
4,423
78,775
0
L
Anubis
Vinqxy
Anubis
9,434
326
0
3,637
15,739
7,897
0
5,385
10,354
73,386
0
L
Guan Yu
VinqxyTwo
Guan Yu
4,585
679
0
5,223
16,136
13,209
0
1,019
15,117
0
63,941
W
Mercury
klenozolo
Mercury
9,885
4,993
0
1,585
12,305
4,008
1,316
4,430
7,875
0
101,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,864
Gold Earned
61,278
521
Minions Killed
589
0
Camps Cleared
0
1,539,654
Distance Traveled
1,982,258
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,750
408
37
2
0
319,582
3
W
Kumbhakarna
11,153
587
27
1
0
359,331
9
W
Bellona
13,406
706
184
10
0
416,393
6
L
Hou Yi
9,209
485
110
6
0
292,119
0
L
Loki
6,967
367
61
3
0
267,977
1
W
Charybdis
12,736
670
138
7
0
355,295
1
W
Vulcan
11,873
625
108
6
0
401,902
6
L
Anubis
9,674
509
144
8
0
288,917
5
L
Guan Yu
10,264
540
169
9
0
371,059
1
W
Mercury
12,110
637
132
7
0
449,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role