Player Matchup

Nox
Nox
BrushySenpai
Nox
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 44L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
JohnnyAR15
Sun Wukong
Level 160
God Stats
2W - 1L
1,850 SR
Queue Stats
111W - 110L
1,409 Elo+
Solo
Ymir
Ymir
TeasingGamer
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,789 Elo+
Party 1
Arachne
Arachne
beastgamer208723
Arachne
Level 68
God Stats
2W - 2L
1,824 SR
Queue Stats
268W - 254L
1,393 Elo+
Solo
Anubis
Anubis
edmon300
Anubis
Level 63
God Stats
1W - 5L
1,459 SR
Queue Stats
24W - 47L
1,309 Elo+
Solo
Team Averages
Level 105
1,627 SR
1,477 Elo+

VS

Team Averages
Level 94
1,556 SR
1,451 Elo+
Chernobog
Chernobog
IxMexKaNeKIIxI
Chernobog
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 75L
1,292 Elo+
Party 2
Scylla
Scylla
IxMexOliv3rxl
Scylla
Level 124
God Stats
1W - 0L
1,794 SR
Queue Stats
46W - 33L
1,553 Elo+
Party 2
Vamana
Vamana
IxMexRavenxI
Vamana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,322 Elo+
Party 2
Kumbhakarna
Kumbhakarna
YOOBUD-_-
Kumbhakarna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,598 Elo+
Solo
Cliodhna
Cliodhna
lllenrique94lll
Cliodhna
Level 89
God Stats
13W - 15L
1,486 SR
Queue Stats
162W - 162L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,400
411
3,743
13,938
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
JohnnyAR15
Sun Wukong
15
1 / 2 / 2
9,018
501
7,361
15,559
12,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 3 / 1
7,261
403
5,287
8,858
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 3 / 3
9,083
505
11,750
14,372
7,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
edmon300
Anubis
15
2 / 5 / 0
9,094
505
5,108
10,401
4,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IxMexKaNeKIIxI
Chernobog
14
5 / 3 / 5
8,999
500
10,918
9,467
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 1 / 3
9,658
537
12,404
7,130
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
16
2 / 1 / 1
9,506
528
7,846
11,471
14,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
YOOBUD-_-
Kumbhakarna
12
0 / 1 / 7
8,112
451
3,712
13,836
7,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
15
2 / 2 / 2
8,833
491
8,916
12,473
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
16
16
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Chernobog
IxMexKaNeKIIxI
Chernobog
5
3
5
2.5
W
7
1
3
8.5
W
Vamana
2
1
1
2.5
L
Sun Wukong
JohnnyAR15
Sun Wukong
1
2
2
1
L
1
3
1
0.5
W
Kumbhakarna
YOOBUD-_-
Kumbhakarna
0
1
7
3.5
L
4
3
3
1.83
L
Anubis
edmon300
Anubis
2
5
0
0.4
W
Cliodhna
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,249
Damage
43,796
63,128
Taken
54,377
35,661
Mitigated
32,298
18,644
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,743
889
0
2,833
13,938
7,975
154
4,734
9,118
24,088
0
W
Chernobog
IxMexKaNeKIIxI
Chernobog
10,918
7,536
0
2,024
9,467
3,457
2,388
3,452
5,857
0
47,348
W
12,404
1,493
0
1,170
7,130
2,476
142
1,008
6,122
56,981
0
W
Vamana
7,846
1,807
0
4,475
11,471
14,217
1,292
190
11,281
0
72,296
L
Sun Wukong
JohnnyAR15
Sun Wukong
7,361
1,005
0
6,355
15,559
12,010
624
3,032
12,405
0
60,919
L
5,287
1,098
0
2,470
8,858
2,964
88
965
7,893
31,933
0
W
Kumbhakarna
YOOBUD-_-
Kumbhakarna
3,712
859
1,858
3,361
13,836
7,699
0
5,639
7,807
24,248
0
L
11,750
8,064
0
3,540
14,372
7,959
0
3,540
10,724
0
61,535
L
Anubis
edmon300
Anubis
5,108
455
0
3,446
10,401
4,753
710
3,556
6,689
61,587
1,653
W
Cliodhna
8,916
1,230
0
2,401
12,473
4,449
0
3,092
9,347
0
65,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,856
Gold Earned
45,108
445
Minions Killed
523
0
Camps Cleared
0
1,622,622
Distance Traveled
1,688,581
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,400
411
32
2
0
314,138
3
W
Chernobog
8,999
500
94
5
0
328,997
0
W
Scylla
9,658
537
109
6
0
318,596
0
W
Vamana
9,506
528
158
9
0
348,733
2
L
Sun Wukong
9,018
501
119
7
0
365,803
4
L
Ymir
7,261
403
55
3
0
267,397
4
W
Kumbhakarna
8,112
451
37
2
0
310,189
5
L
Arachne
9,083
505
113
6
0
386,269
5
L
Anubis
9,094
505
126
7
0
289,015
3
W
Cliodhna
8,833
491
125
7
0
382,066
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role