Player Matchup

Da Ji
Da Ji
BebisYT
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
MydLux
Sun Wukong
Level 122
God Stats
1W - 2L
1,250 SR
Queue Stats
77W - 67L
1,552 Elo+
Solo
Izanami
Izanami
RMllZ3R0ll
Izanami
Level 38
God Stats
6W - 0L
1,732 SR
Queue Stats
37W - 31L
1,524 Elo+
Party 2
Ares
Ares
Rotoplas
Ares
Level 20
God Stats
3W - 2L
1,537 SR
Queue Stats
39W - 28L
1,540 Elo+
Party 2
Nu Wa
Nu Wa
lacho12
Nu Wa
Level 117
God Stats
9W - 5L
1,785 SR
Queue Stats
96W - 88L
1,489 Elo+
Party 2
Team Averages
Level 81
1,561 SR
1,517 Elo+

VS

Team Averages
Level 66
1,494 SR
1,473 Elo+
Vulcan
Vulcan
Knemo420
Vulcan
Level 66
God Stats
23W - 26L
1,328 SR
Queue Stats
207W - 229L
1,301 Elo+
Solo
Arachne
Arachne
MissPaprika
Arachne
Level 83
God Stats
18W - 16L
1,669 SR
Queue Stats
60W - 70L
1,522 Elo+
Party 1
King Arthur
King Arthur
Smurffffin
King Arthur
Level 19
God Stats
7W - 8L
1,641 SR
Queue Stats
22W - 25L
1,579 Elo+
Party 1
Atlas
Atlas
allywaaa
Atlas
Level 146
God Stats
14W - 17L
1,330 SR
Queue Stats
280W - 282L
1,484 Elo+
Party 1
Medusa
Medusa
screaminbuffalo
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BebisYT
Da Ji
18
10 / 5 / 12
11,921
627
19,502
16,209
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
MydLux
Sun Wukong
16
2 / 5 / 4
10,487
552
3,980
10,793
12,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
RMllZ3R0ll
Izanami
18
12 / 0 / 7
12,167
640
14,553
11,156
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
14
0 / 2 / 20
10,034
528
6,436
16,328
20,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
lacho12
Nu Wa
18
8 / 2 / 9
11,925
628
17,207
10,563
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Knemo420
Vulcan
13
1 / 8 / 2
8,081
425
12,562
12,109
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
MissPaprika
Arachne
17
9 / 3 / 2
11,028
580
11,565
19,299
7,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Smurffffin
King Arthur
14
2 / 7 / 4
9,358
493
6,186
15,007
9,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
allywaaa
Atlas
14
2 / 7 / 5
9,424
496
7,227
19,528
16,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 7 / 2
8,170
430
2,666
14,206
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
32
Kills
14
14
Deaths
32
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BebisYT
Da Ji
10
5
12
3.2
L
Vulcan
Knemo420
Vulcan
1
8
2
0.25
L
Arachne
MissPaprika
Arachne
9
3
2
3.33
W
Sun Wukong
MydLux
Sun Wukong
2
5
4
0.8
W
Izanami
RMllZ3R0ll
Izanami
12
0
7
15.5
W
Ares
0
2
20
5
L
King Arthur
Smurffffin
King Arthur
2
7
4
0.57
L
Atlas
allywaaa
Atlas
2
7
5
0.64
W
Nu Wa
lacho12
Nu Wa
8
2
9
6.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,678
Damage
40,206
65,049
Taken
80,149
48,667
Mitigated
40,064
14,220
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BebisYT
Da Ji
19,502
4,975
0
3,941
16,209
7,677
2,491
2,487
13,722
0
84,229
L
Vulcan
Knemo420
Vulcan
12,562
5,642
0
1,217
12,109
2,806
66
4,850
7,259
50,032
0
L
Arachne
MissPaprika
Arachne
11,565
7,544
0
6,028
19,299
7,990
0
6,333
12,935
0
83,342
W
Sun Wukong
MydLux
Sun Wukong
3,980
563
12
2,606
10,793
12,058
632
529
10,264
0
51,312
W
Izanami
RMllZ3R0ll
Izanami
14,553
7,564
0
3,604
11,156
4,257
8,495
4,401
6,755
0
100,509
W
Ares
6,436
324
0
1,021
16,328
20,739
564
7,936
8,392
18,542
0
L
King Arthur
Smurffffin
King Arthur
6,186
1,210
0
3,028
15,007
9,698
245
1,935
12,683
0
51,902
L
Atlas
allywaaa
Atlas
7,227
2,110
1,939
1,653
19,528
16,739
0
6,523
12,973
34,648
0
W
Nu Wa
lacho12
Nu Wa
17,207
3,522
0
3,036
10,563
3,936
3,618
4,800
5,763
88,891
0
L
2,666
1,044
0
2,106
14,206
2,831
0
4,002
10,204
0
49,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,534
Gold Earned
46,061
512
Minions Killed
470
0
Camps Cleared
0
1,876,445
Distance Traveled
1,695,510
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,921
627
113
6
0
371,742
4
L
Vulcan
8,081
425
90
5
0
303,978
4
L
Arachne
11,028
580
127
7
0
409,252
2
W
Sun Wukong
10,487
552
86
5
0
379,594
4
W
Izanami
12,167
640
154
8
0
381,108
4
W
Ares
10,034
528
30
2
0
390,758
3
L
King Arthur
9,358
493
113
6
0
353,534
1
L
Atlas
9,424
496
40
2
0
308,061
14
W
Nu Wa
11,925
628
129
7
0
353,243
7
L
Medusa
8,170
430
100
5
0
320,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role