Player Matchup

Medusa
Medusa
Ferchux1391
Medusa
Level 153
God Stats
5W - 8L
1,705 SR
Queue Stats
77W - 72L
1,401 Elo+
Party 3
Bellona
Bellona
Kaom4960
Bellona
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 15L
1,422 Elo+
Party 1
Tyr
Tyr
Rocketao
Tyr
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 125L
1,444 Elo+
Party 1
Chang'e
Chang'e
Yuri8190
Chang'e
Level 83
God Stats
14W - 18L
1,500 SR
Queue Stats
109W - 121L
1,509 Elo+
Party 1
Ares
Ares
tinto14cdm
Ares
Level 82
God Stats
0W - 3L
1,311 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 3
Team Averages
Level 97
1,503 SR
1,405 Elo+

VS

Team Averages
Level 61
1,547 SR
1,451 Elo+
Sobek
Sobek
Chroms
Sobek
Level 63
God Stats
6W - 6L
1,576 SR
Queue Stats
158W - 177L
1,484 Elo+
Party 2
Skadi
Skadi
JUBILEU AZUL
Skadi
Level 68
God Stats
7W - 6L
1,593 SR
Queue Stats
202W - 230L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
Jorke
Nu Wa
Level 85
God Stats
21W - 24L
1,458 SR
Queue Stats
405W - 442L
1,395 Elo+
Solo
Shiva
Shiva
Leorick
Shiva
Level 60
God Stats
19W - 16L
1,596 SR
Queue Stats
242W - 304L
1,468 Elo+
Party 2
Horus
Horus
SuitingKingBR
Horus
Level 29
God Stats
131W - 141L
1,509 SR
Queue Stats
142W - 179L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 5 / 2
10,862
472
12,511
16,401
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kaom4960
Bellona
16
1 / 7 / 3
9,856
429
5,432
21,154
24,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 4 / 8
11,436
497
19,624
24,704
10,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Yuri8190
Chang'e
16
6 / 9 / 4
10,730
467
11,692
20,562
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 9 / 1
8,022
349
5,871
16,851
15,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chroms
Sobek
15
1 / 3 / 15
10,613
461
9,431
19,176
27,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 1 / 4
12,878
560
12,979
9,974
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Jorke
Nu Wa
20
7 / 5 / 12
12,778
556
22,201
12,005
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
Leorick
Shiva
19
6 / 4 / 8
11,928
519
17,855
22,419
21,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 8 / 12
11,986
521
15,859
21,069
12,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
19
Kills
34
34
Deaths
21
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sobek
Chroms
Sobek
1
3
15
2.83
L
Medusa
2
5
2
0.6
W
13
1
4
15
W
Nu Wa
Jorke
Nu Wa
7
5
12
2.6
L
Bellona
Kaom4960
Bellona
1
7
3
0.36
W
Shiva
Leorick
Shiva
6
4
8
2.5
L
10
4
8
3.5
W
7
8
12
1.63
L
Chang'e
Yuri8190
Chang'e
6
9
4
0.89
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,130
Damage
78,325
99,672
Taken
84,643
61,633
Mitigated
68,303
24,948
Healing
28,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Chroms
Sobek
9,431
499
440
3,974
19,176
27,436
831
3,964
15,169
32,223
0
L
Medusa
12,511
5,199
0
5,320
16,401
5,835
746
4,784
11,617
0
87,486
W
12,979
6,379
0
4,652
9,974
3,440
4,690
2,867
7,107
0
99,424
W
Nu Wa
Jorke
Nu Wa
22,201
5,997
0
2,840
12,005
3,831
1,995
1,962
10,014
89,260
0
L
Bellona
Kaom4960
Bellona
5,432
1,290
0
3,854
21,154
24,270
375
4,933
16,221
0
58,515
W
Shiva
Leorick
Shiva
17,855
3,199
789
8,298
22,419
21,308
699
2,997
18,916
0
75,423
L
19,624
2,673
0
7,568
24,704
10,418
0
11,591
13,113
0
59,356
W
15,859
6,902
2,177
5,003
21,069
12,288
762
5,773
15,201
0
73,011
L
Chang'e
Yuri8190
Chang'e
11,692
77
1,397
6,549
20,562
5,199
780
6,273
14,289
64,025
0
L
5,871
65
0
260
16,851
15,911
151
4,051
12,800
29,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,906
Gold Earned
60,183
461
Minions Killed
561
0
Camps Cleared
0
2,056,239
Distance Traveled
2,190,688
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,613
461
40
2
0
453,648
5
L
Medusa
10,862
472
140
6
0
419,963
3
W
Skadi
12,878
560
161
7
0
441,999
8
W
Nu Wa
12,778
556
122
5
0
401,656
1
L
Bellona
9,856
429
108
5
0
400,301
0
W
Shiva
11,928
519
139
6
0
441,402
4
L
Tyr
11,436
497
78
3
0
459,645
1
W
Horus
11,986
521
99
4
0
451,983
0
L
Chang'e
10,730
467
95
4
0
393,655
0
L
Ares
8,022
349
40
2
0
382,675
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role