Player Matchup

Chaac
Chaac
CessCerv2012
Chaac
Level 108
God Stats
3W - 4L
1,194 SR
Queue Stats
24W - 21L
1,586 Elo+
Solo
Kukulkan
Kukulkan
Shr00mNinja
Kukulkan
Level 16
God Stats
4W - 4L
1,484 SR
Queue Stats
5W - 5L
1,312 Elo+
Party 1
Skadi
Skadi
Simply Zygote
Skadi
Level 64
God Stats
48W - 41L
1,420 SR
Queue Stats
119W - 138L
1,399 Elo+
Party 1
Team Averages
Level 63
1,366 SR
1,432 Elo+

VS

Team Averages
Level 42
1,272 SR
958 Elo+
Skadi
Skadi
CaptinSauceNut69
Skadi
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 273L
965 Elo+
Party 2
Baron Samedi
Baron Samedi
TTV_Mr-beam-890
Baron Samedi
Level 15
God Stats
1W - 12L
1,158 SR
Queue Stats
1W - 30L
955 Elo+
Party 2
Ymir
Ymir
cottn_candy_mb
Ymir
Level 46
God Stats
27W - 49L
1,158 SR
Queue Stats
39W - 93L
955 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
11,718
732
11,446
14,582
11,824
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Shr00mNinja
Kukulkan
17
3 / 2 / 6
10,906
682
8,566
5,633
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
10 / 3 / 6
12,283
768
20,398
8,329
3,396
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 3
10,227
639
8,774
15,525
5,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
TTV_Mr-beam-890
Baron Samedi
14
2 / 5 / 8
10,392
650
9,160
13,607
5,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 5
9,503
594
3,941
18,287
6,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
17
Kills
10
10
Deaths
17
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
4
5
8
1.6
W
Kukulkan
Shr00mNinja
Kukulkan
3
2
6
3
W
10
3
6
4.33
L
Baron Samedi
TTV_Mr-beam-890
Baron Samedi
2
5
8
1.2
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,410
Damage
21,875
28,544
Taken
47,419
17,638
Mitigated
17,483
5,060
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,774
4,057
168
2,496
15,525
5,086
128
2,089
13,436
0
33,088
W
11,446
1,063
237
3,614
14,582
11,824
236
7,794
6,788
0
37,456
W
Kukulkan
Shr00mNinja
Kukulkan
8,566
238
0
0
5,633
2,418
228
1,567
4,066
27,979
0
W
20,398
11,530
0
1,209
8,329
3,396
719
4,295
4,034
0
57,288
L
Baron Samedi
TTV_Mr-beam-890
Baron Samedi
9,160
689
590
3,827
13,607
5,880
151
2,753
10,854
37,721
0
L
3,941
214
392
1,291
18,287
6,517
0
4,387
13,900
16,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,907
Gold Earned
30,122
188
Minions Killed
141
8
Camps Cleared
1
837,158
Distance Traveled
712,822
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,227
639
47
3
0
245,854
1
W
Chaac
11,718
732
51
3
3
260,596
2
W
Kukulkan
10,906
682
59
4
0
295,227
0
W
Skadi
12,283
768
78
5
5
281,335
0
L
Baron Samedi
10,392
650
55
3
1
252,385
0
L
Ymir
9,503
594
39
2
0
214,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role