Player Matchup

Bastet
Bastet
Platinum III
Maria A1155
Bastet
Platinum III
Level 74
God Stats
4W - 2L
1,785 SR
Queue Stats
26W - 20L
2,000 MMR
Party 1
Achilles
Achilles
Gold I
Sir ARABE
Achilles
Gold I
Level 108
God Stats
2W - 3L
1,550 SR
Queue Stats
30W - 27L
1,751 MMR
Party 1
Persephone
Persephone
Platinum I
Trenbolonex
Persephone
Platinum I
Level 127
God Stats
111W - 104L
1,642 SR
Queue Stats
794W - 660L
1,829 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,659 SR
1,860 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,604 SR
1,853 MMR
Medusa
Medusa
Gold II
Cho patateqc
Medusa
Gold II
Level 43
God Stats
5W - 7L
1,552 SR
Queue Stats
126W - 141L
1,759 MMR
Solo
Ares
Ares
Platinum V
Joust Tching
Ares
Platinum V
Level 160
God Stats
2W - 2L
1,761 SR
Queue Stats
166W - 120L
1,900 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
Joust Tchong
Baron Samedi
Gold I
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 109L
1,900 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
6 / 4 / 5
11,556
680
16,694
25,627
10,463
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Sir ARABE
Achilles
15
3 / 5 / 6
10,702
630
8,655
19,832
19,846
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Trenbolonex
Persephone
16
4 / 6 / 9
11,943
703
18,342
13,421
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasSolShivaOdinCabrakan

VS

Bans
ScyllaGuan YuGaneshaGilgameshSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
10 / 5 / 2
13,402
788
19,794
15,439
8,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 3 / 11
13,103
771
15,711
23,878
36,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Joust Tchong
Baron Samedi
17
3 / 5 / 10
12,212
718
15,476
12,895
8,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
13
Kills
16
15
Deaths
13
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
5
2
2.2
W
3
3
11
2.83
W
Baron Samedi
Joust Tchong
Baron Samedi
3
5
10
1.6
L
Bastet
6
4
5
2.13
L
Achilles
Sir ARABE
Achilles
3
5
6
1.2
L
Persephone
Trenbolonex
Persephone
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,691
Damage
50,981
58,880
Taken
52,212
34,674
Mitigated
52,860
9,415
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,794
7,504
393
3,559
15,439
8,055
2,430
5,108
10,331
0
73,459
W
15,711
244
0
3,264
23,878
36,042
0
9,262
14,616
21,949
0
W
Baron Samedi
Joust Tchong
Baron Samedi
15,476
541
3,033
2,741
12,895
8,763
477
4,890
8,005
44,363
0
L
Bastet
16,694
4,264
0
5,990
25,627
10,463
0
13,703
11,616
0
35,471
L
Achilles
Sir ARABE
Achilles
8,655
2,522
280
1,674
19,832
19,846
0
9,671
9,729
0
28,743
L
Persephone
Trenbolonex
Persephone
18,342
786
0
1,471
13,421
4,365
0
7,309
5,926
56,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,201
Gold Earned
38,717
163
Minions Killed
184
7
Camps Cleared
6
902,984
Distance Traveled
896,106
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,402
788
94
6
1
311,699
1
W
Ares
13,103
771
14
1
1
308,668
7
W
Baron Samedi
12,212
718
76
4
4
275,739
6
L
Bastet
11,556
680
38
2
1
324,287
2
L
Achilles
10,702
630
26
2
2
310,729
4
L
Persephone
11,943
703
99
6
4
267,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role