Player Matchup

Athena
Athena
 
Athena
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
I-_-Templier-_-I
Sylvanus
Level 117
God Stats
4W - 7L
1,447 SR
Queue Stats
200W - 240L
1,347 Elo+
Party 2
Neith
Neith
Mll-Terra
Neith
Level 123
God Stats
1W - 3L
1,774 SR
Queue Stats
198W - 234L
1,342 Elo+
Party 2
Anubis
Anubis
Nalgas-Calurosas
Anubis
Level 69
God Stats
11W - 10L
1,556 SR
Queue Stats
327W - 335L
1,284 Elo+
Solo
Gilgamesh
Gilgamesh
RentaroKarasu
Gilgamesh
Level 65
God Stats
4W - 2L
1,488 SR
Queue Stats
109W - 117L
1,316 Elo+
Solo
Team Averages
Level 90
1,553 SR
1,358 Elo+

VS

Team Averages
Level 70
1,395 SR
1,388 Elo+
Yemoja
Yemoja
BboySpawn
Yemoja
Level 100
God Stats
10W - 8L
1,533 SR
Queue Stats
140W - 146L
1,375 Elo+
Solo
Vamana
Vamana
FrankylaloBro
Vamana
Level 21
God Stats
1W - 1L
1,308 SR
Queue Stats
11W - 9L
1,365 Elo+
Party 1
Ullr
Ullr
Mav561
Ullr
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 272L
1,427 Elo+
Solo
Merlin
Merlin
Xaphr
Merlin
Level 61
God Stats
80W - 100L
1,316 SR
Queue Stats
232W - 251L
1,337 Elo+
Solo
Nemesis
Nemesis
joseluisromero77
Nemesis
Level 107
God Stats
3W - 4L
1,319 SR
Queue Stats
300W - 281L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 1 / 0
5,976
498
2,943
6,003
3,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 3 / 1
6,393
533
6,309
9,477
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Mll-Terra
Neith
10
0 / 4 / 5
6,097
508
6,005
6,994
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,409
534
2,156
5,891
2,159
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RentaroKarasu
Gilgamesh
10
2 / 2 / 0
6,116
510
4,004
8,863
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BboySpawn
Yemoja
10
3 / 3 / 1
6,302
525
3,972
9,380
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 1
6,050
504
1,666
5,384
1,763
Ullr
Mav561
Ullr
11
3 / 2 / 2
6,221
518
4,738
8,908
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Xaphr
Merlin
13
1 / 0 / 2
7,377
615
3,119
3,521
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 1 / 1
7,608
634
6,869
7,307
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
12
12
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
W
Yemoja
BboySpawn
Yemoja
3
3
1
1.17
W
0
0
1
0.5
L
4
3
1
1.5
W
Ullr
Mav561
Ullr
3
2
2
2
L
Neith
Mll-Terra
Neith
0
4
5
0.63
L
0
2
0
0
L
Gilgamesh
RentaroKarasu
Gilgamesh
2
2
0
1
W
Merlin
Xaphr
Merlin
1
0
2
2
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,417
Damage
20,364
37,228
Taken
34,500
17,806
Mitigated
12,020
13,816
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,943
501
0
1,115
6,003
3,399
0
0
6,003
24,183
0
W
Yemoja
BboySpawn
Yemoja
3,972
1,540
1,097
2,612
9,380
4,685
175
3,091
6,289
18,258
0
W
1,666
207
0
1,436
5,384
1,763
605
2,102
2,895
0
24,112
L
6,309
2,153
794
3,050
9,477
6,835
31
2,974
6,503
24,208
0
W
Ullr
Mav561
Ullr
4,738
2,169
251
3,897
8,908
2,297
414
3,091
5,817
0
31,298
L
Neith
Mll-Terra
Neith
6,005
2,211
365
1,672
6,994
2,493
71
1,762
5,232
0
34,324
L
2,156
0
0
2,722
5,891
2,159
376
2,078
3,813
40,717
0
L
Gilgamesh
RentaroKarasu
Gilgamesh
4,004
859
0
4,098
8,863
2,920
0
277
8,586
0
34,502
W
Merlin
Xaphr
Merlin
3,119
71
0
1,200
3,521
1,062
0
1,813
1,708
45,729
0
W
6,869
3,467
0
404
7,307
2,213
289
856
6,383
0
48,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
33,558
323
Minions Killed
328
0
Camps Cleared
0
1,073,017
Distance Traveled
1,139,518
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,976
498
56
5
0
257,656
3
W
Yemoja
6,302
525
33
3
0
175,954
2
W
Vamana
6,050
504
53
4
0
245,996
0
L
Sylvanus
6,393
533
35
3
0
181,538
5
W
Ullr
6,221
518
53
4
0
205,569
2
L
Neith
6,097
508
71
6
0
194,507
0
L
Anubis
6,409
534
94
8
0
193,602
3
L
Gilgamesh
6,116
510
67
6
0
245,714
3
W
Merlin
7,377
615
97
8
0
230,991
5
W
Nemesis
7,608
634
92
8
0
281,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role