Player Matchup

Serqet
Serqet
HexArson
Serqet
Level 29
God Stats
9W - 14L
1,207 SR
Queue Stats
239W - 249L
1,380 Elo+
Party 3
Aphrodite
Aphrodite
Maki kune
Aphrodite
Level 50
God Stats
0W - 2L
1,418 SR
Queue Stats
7W - 7L
1,661 Elo+
Party 3
Cupid
Cupid
PotatoesNvodka
Cupid
Level 126
God Stats
5W - 7L
1,564 SR
Queue Stats
236W - 245L
1,503 Elo+
Party 1
Tiamat
Tiamat
SymsBussy
Tiamat
Level 21
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 8L
1,330 Elo+
Party 3
Nike
Nike
aHardShart
Nike
Level 42
God Stats
26W - 26L
1,374 SR
Queue Stats
68W - 74L
1,390 Elo+
Party 1
Team Averages
Level 54
1,370 SR
1,453 Elo+

VS

Team Averages
Level 78
1,560 SR
1,486 Elo+
Bellona
Bellona
BlueSpirit965
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,473 Elo+
Party 2
Thor
Thor
De5AmatoR
Thor
Level 118
God Stats
1W - 1L
1,699 SR
Queue Stats
40W - 44L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
ENZOXAERO
Cthulhu
Level 120
God Stats
5W - 3L
1,348 SR
Queue Stats
485W - 521L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Enorma
Ah Muzen Cab
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,465 Elo+
Party 2
Raijin
Raijin
SoccerTiger15
Raijin
Level 49
God Stats
3W - 0L
1,752 SR
Queue Stats
164W - 155L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HexArson
Serqet
10
1 / 3 / 5
6,450
496
3,330
6,569
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Maki kune
Aphrodite
9
0 / 2 / 3
5,428
418
1,541
6,652
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 2 / 3
6,547
504
4,629
9,323
2,371
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
SymsBussy
Tiamat
11
7 / 5 / 1
7,123
548
8,750
9,122
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,526
194
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 2 / 3
6,244
480
3,680
7,791
5,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
12
5 / 3 / 6
8,053
619
5,686
10,413
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ENZOXAERO
Cthulhu
15
0 / 2 / 0
8,402
646
1,670
7,001
6,158
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Enorma
Ah Muzen Cab
11
2 / 2 / 5
6,700
515
6,627
6,055
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 6
8,549
658
5,848
6,601
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
12
12
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
2
3
0.75
W
Thor
5
3
6
2.67
W
Cthulhu
ENZOXAERO
Cthulhu
0
2
0
0
W
Ah Muzen Cab
Enorma
Ah Muzen Cab
2
2
5
2.25
L
Serqet
HexArson
Serqet
1
3
5
1.17
L
Aphrodite
Maki kune
Aphrodite
0
2
3
0.75
L
2
2
3
1.75
W
5
1
6
8
L
Tiamat
SymsBussy
Tiamat
7
5
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,250
Damage
23,511
31,666
Taken
37,861
11,362
Mitigated
18,272
8,030
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,680
820
0
2,678
7,791
5,731
1,017
2,225
5,566
0
24,919
W
Thor
5,686
1,152
0
3,869
10,413
2,944
0
3,598
6,671
0
33,025
W
Cthulhu
ENZOXAERO
Cthulhu
1,670
116
0
2,071
7,001
6,158
928
913
6,088
58,849
0
W
Ah Muzen Cab
Enorma
Ah Muzen Cab
6,627
2,666
0
2,614
6,055
1,562
1,308
1,592
4,463
0
28,540
L
Serqet
HexArson
Serqet
3,330
959
0
115
6,569
1,658
0
2,265
4,304
0
20,362
L
Aphrodite
Maki kune
Aphrodite
1,541
248
2,399
2,283
6,652
2,505
0
656
5,914
17,715
0
L
4,629
1,742
458
1,737
9,323
2,371
0
909
8,213
0
39,033
W
5,848
342
0
1,040
6,601
1,877
0
1,963
4,182
56,626
0
L
Tiamat
SymsBussy
Tiamat
8,750
721
0
1,038
9,122
4,828
0
3,688
5,330
29,191
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,074
Gold Earned
37,948
194
Minions Killed
389
0
Camps Cleared
0
995,563
Distance Traveled
1,322,248
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,244
480
40
3
0
285,996
0
W
Thor
8,053
619
60
5
0
282,996
0
W
Cthulhu
8,402
646
141
11
0
250,157
2
W
Ah Muzen Cab
6,700
515
59
5
0
259,914
0
L
Serqet
6,450
496
32
2
0
261,090
1
L
Aphrodite
5,428
418
24
2
0
248,351
2
L
Cupid
6,547
504
91
7
0
245,670
3
W
Raijin
8,549
658
89
7
0
243,185
2
L
Tiamat
7,123
548
47
4
0
240,452
1
L
Nike
2,526
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role