Player Matchup

Sun Wukong
Sun Wukong
BigSquirmWorm
Sun Wukong
Level 160
God Stats
6W - 0L
1,705 SR
Queue Stats
137W - 129L
1,471 Elo+
Party 2
Charybdis
Charybdis
Deandrebeast1
Charybdis
Level 160
God Stats
1W - 0L
1,559 SR
Queue Stats
34W - 26L
1,611 Elo+
Party 2
Aphrodite
Aphrodite
Hunchie
Aphrodite
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Slimjim1298
Cu Chulainn
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
iBeDreamin
Atlas
Level 126
God Stats
5W - 1L
1,181 SR
Queue Stats
136W - 122L
1,540 Elo+
Party 2
Team Averages
Level 119
1,489 SR
1,524 Elo+

VS

Team Averages
Level 112
1,319 SR
1,534 Elo+
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Flexed Out T
Sobek
Level 123
God Stats
2W - 3L
1,210 SR
Queue Stats
126W - 136L
1,507 Elo+
Party 1
Thanatos
Thanatos
GANONx559
Thanatos
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 86L
1,566 Elo+
Solo
Hel
Hel
staleblood17
Hel
Level 106
God Stats
2W - 4L
1,234 SR
Queue Stats
79W - 91L
1,513 Elo+
Solo
Vulcan
Vulcan
zach7575
Vulcan
Level 81
God Stats
0W - 2L
1,148 SR
Queue Stats
63W - 59L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigSquirmWorm
Sun Wukong
19
13 / 3 / 18
11,967
921
19,419
20,865
19,692
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Deandrebeast1
Charybdis
17
7 / 3 / 10
10,522
809
14,056
12,742
5,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Hunchie
Aphrodite
15
2 / 5 / 14
9,199
708
4,763
10,711
7,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Slimjim1298
Cu Chulainn
19
8 / 2 / 23
11,101
854
17,093
13,912
14,425
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
17
4 / 2 / 19
10,659
820
14,539
16,588
17,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 5 / 10
9,680
745
13,350
23,030
20,155
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 8
9,650
742
10,918
18,660
22,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
GANONx559
Thanatos
17
6 / 8 / 4
10,521
809
9,953
11,200
5,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 10 / 10
8,507
654
5,118
13,797
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
zach7575
Vulcan
16
3 / 7 / 8
9,567
736
19,142
11,705
5,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
55
34
Kills
15
15
Deaths
34
84
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
5
10
1.6
W
Sun Wukong
BigSquirmWorm
Sun Wukong
13
3
18
7.33
W
Charybdis
Deandrebeast1
Charybdis
7
3
10
4
L
3
4
8
1.75
L
Thanatos
GANONx559
Thanatos
6
8
4
1
W
Aphrodite
Hunchie
Aphrodite
2
5
14
1.8
W
Cu Chulainn
Slimjim1298
Cu Chulainn
8
2
23
9.75
W
Atlas
4
2
19
6.75
L
0
10
10
0.5
L
Vulcan
zach7575
Vulcan
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,870
Damage
58,481
74,818
Taken
78,392
63,541
Mitigated
58,424
24,550
Healing
28,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,350
2,964
1,271
6,085
23,030
20,155
0
6,382
16,648
6,110
17,789
W
Sun Wukong
BigSquirmWorm
Sun Wukong
19,419
3,947
174
3,866
20,865
19,692
1,185
8,660
12,205
0
36,978
W
Charybdis
Deandrebeast1
Charybdis
14,056
6,562
1,525
1,882
12,742
5,050
2,052
7,486
5,256
0
35,614
L
10,918
669
858
4,549
18,660
22,470
0
5,328
13,332
19,740
0
L
Thanatos
GANONx559
Thanatos
9,953
1,641
555
4,780
11,200
5,475
941
2,918
8,282
0
13,284
W
Aphrodite
Hunchie
Aphrodite
4,763
796
4,795
2,489
10,711
7,366
330
5,990
4,721
13,217
0
W
Cu Chulainn
Slimjim1298
Cu Chulainn
17,093
4,034
0
1,775
13,912
14,425
799
6,169
7,236
0
31,637
W
Atlas
14,539
4,747
5,097
2,947
16,588
17,008
863
9,547
7,041
27,439
0
L
5,118
449
4,757
2,437
13,797
5,288
335
1,936
11,861
14,631
0
L
Vulcan
zach7575
Vulcan
19,142
9,254
1,805
1,489
11,705
5,036
0
2,738
8,967
37,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,448
Gold Earned
47,925
155
Minions Killed
105
0
Camps Cleared
0
1,268,979
Distance Traveled
1,189,442
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,680
745
23
2
0
236,539
0
W
Sun Wukong
11,967
921
35
3
0
279,004
0
W
Charybdis
10,522
809
52
4
0
231,439
0
L
Sobek
9,650
742
16
1
0
267,072
3
L
Thanatos
10,521
809
11
1
0
227,467
3
W
Aphrodite
9,199
708
20
2
0
200,238
0
W
Cu Chulainn
11,101
854
29
2
0
285,577
1
W
Atlas
10,659
820
19
1
0
272,721
0
L
Hel
8,507
654
14
1
0
211,034
1
L
Vulcan
9,567
736
41
3
0
247,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role