Player Matchup

He Bo
He Bo
AcidNinja2287
He Bo
Level 106
God Stats
3W - 4L
1,384 SR
Queue Stats
7W - 5L
1,168 Elo+
Solo
Sylvanus
Sylvanus
DCdanone
Sylvanus
Level 123
God Stats
91W - 84L
1,409 SR
Queue Stats
402W - 391L
1,472 Elo+
Party 1
Awilix
Awilix
The pyro4245
Awilix
Level 131
God Stats
15W - 12L
1,506 SR
Queue Stats
560W - 607L
1,426 Elo+
Party 1
Team Averages
Level 120
1,433 SR
1,356 Elo+

VS

Team Averages
Level 78
1,519 SR
1,420 Elo+
Bakasura
Bakasura
Gorham19K
Bakasura
Level 84
God Stats
1W - 2L
1,461 SR
Queue Stats
7W - 13L
1,331 Elo+
Party 2
Thoth
Thoth
Omoplatabjj
Thoth
Level 100
God Stats
11W - 8L
1,595 SR
Queue Stats
40W - 38L
1,428 Elo+
Party 2
Ymir
Ymir
ReggaeSphynx420
Ymir
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
8,496
708
9,004
8,281
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
DCdanone
Sylvanus
14
3 / 0 / 6
9,298
775
5,494
10,706
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
4 / 0 / 6
8,921
743
8,828
6,295
2,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gorham19K
Bakasura
12
0 / 4 / 2
7,174
598
2,286
7,122
2,032
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 0
8,265
689
9,434
7,977
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
6,868
572
4,596
11,522
5,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Sylvanus
DCdanone
Sylvanus
3
0
6
6
L
Bakasura
Gorham19K
Bakasura
0
4
2
0.25
L
2
2
0
1
L
0
4
2
0.25
W
Awilix
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,326
Damage
16,316
25,282
Taken
26,621
18,468
Mitigated
9,944
11,299
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,004
292
158
2,281
8,281
3,045
686
5,662
2,542
31,655
0
W
Sylvanus
DCdanone
Sylvanus
5,494
1,036
2,944
5,711
10,706
12,674
803
5,210
5,496
20,933
0
L
Bakasura
Gorham19K
Bakasura
2,286
1,807
0
656
7,122
2,032
0
3,864
3,258
0
10,266
L
9,434
266
0
620
7,977
2,310
86
4,416
3,561
41,178
0
L
4,596
525
388
1,892
11,522
5,602
0
7,012
4,510
14,504
0
W
Awilix
8,828
1,769
0
205
6,295
2,749
0
3,649
2,621
0
32,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
22,307
145
Minions Killed
133
7
Camps Cleared
5
699,383
Distance Traveled
620,975
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,496
708
60
5
2
227,528
3
W
Sylvanus
9,298
775
24
2
0
212,822
4
L
Bakasura
7,174
598
34
3
3
238,024
1
L
Thoth
8,265
689
82
7
1
216,063
3
L
Ymir
6,868
572
17
1
1
166,888
2
W
Awilix
8,921
743
61
5
5
259,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role