Player Matchup

Skadi
Skadi
 
Skadi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Iffygameplay
Anubis
Level 62
God Stats
1W - 0L
1,822 SR
Queue Stats
4W - 2L
1,269 Elo+
Party 1
Osiris
Osiris
JosephDeWitt
Osiris
Level 42
God Stats
5W - 2L
1,704 SR
Queue Stats
256W - 272L
1,371 Elo+
Solo
Fenrir
Fenrir
StopUrJstBad
Fenrir
Level 36
God Stats
1W - 0L
1,882 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Team Averages
Level 76
1,682 SR
1,428 Elo+

VS

Team Averages
Level 65
1,587 SR
1,586 Elo+
Odin
Odin
DasšSloth
Odin
Level 157
God Stats
17W - 11L
1,753 SR
Queue Stats
863W - 523L
1,777 Elo+
Party 2
Heimdallr
Heimdallr
FPS_Dolphin
Heimdallr
Level 59
God Stats
9W - 5L
1,295 SR
Queue Stats
112W - 123L
1,472 Elo+
Party 3
Nox
Nox
Knight Yumi
Nox
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 131L
1,344 Elo+
Solo
Yemoja
Yemoja
n1y1211
Yemoja
Level 48
God Stats
10W - 9L
1,659 SR
Queue Stats
108W - 114L
1,464 Elo+
Party 3
Shiva
Shiva
s3xis4loserz
Shiva
Level 26
God Stats
10W - 4L
1,728 SR
Queue Stats
361W - 93L
1,872 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
7 / 0 / 6
8,606
662
9,704
6,754
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
 
Atlas
12
5 / 0 / 8
8,140
626
4,752
8,586
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
12
2 / 1 / 7
7,626
587
5,299
8,000
3,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
13
0 / 2 / 1
7,897
607
3,222
8,236
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
4 / 1 / 5
8,157
627
3,629
7,197
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,583
583
2,281
5,486
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
FPS_Dolphin
Heimdallr
10
0 / 6 / 0
5,404
416
2,551
7,600
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 1
6,102
469
3,228
7,784
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
n1y1211
Yemoja
9
0 / 3 / 1
6,038
464
1,921
8,753
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 2 / 2
7,519
578
3,896
7,717
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
3
4
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
0
6
10
W
Atlas
 
Atlas
5
0
8
9
L
1
1
0
1
L
Heimdallr
FPS_Dolphin
Heimdallr
0
6
0
0
W
Anubis
2
1
7
5.5
W
Osiris
0
2
1
0.25
L
1
6
1
0.25
W
Fenrir
4
1
5
6.5
L
Yemoja
n1y1211
Yemoja
0
3
1
0.17
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,606
Damage
13,877
38,773
Taken
37,340
24,025
Mitigated
16,387
14,613
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,704
6,345
0
1,674
6,754
2,402
3,884
1,685
5,069
0
52,716
W
Atlas
 
Atlas
4,752
1,414
0
2,286
8,586
8,333
711
2,317
6,269
17,322
5,593
L
2,281
347
0
1,868
5,486
5,735
0
0
5,486
0
41,307
L
Heimdallr
FPS_Dolphin
Heimdallr
2,551
1,255
0
488
7,600
1,953
815
1,919
5,681
0
28,518
W
Anubis
5,299
99
0
3,620
8,000
3,556
1,150
3,367
4,633
43,708
0
W
Osiris
3,222
2,087
0
3,333
8,236
6,576
380
1,763
6,091
0
43,249
L
3,228
540
0
723
7,784
1,976
799
3,668
4,116
30,058
0
W
Fenrir
3,629
349
0
3,700
7,197
3,158
0
205
6,798
0
40,683
L
Yemoja
n1y1211
Yemoja
1,921
507
554
2,783
8,753
3,772
416
2,828
5,925
13,895
0
L
3,896
880
0
3,874
7,717
2,951
57
1,097
6,620
0
52,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
32,646
365
Minions Killed
366
0
Camps Cleared
0
1,302,576
Distance Traveled
1,217,010
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,606
662
86
7
0
244,611
6
W
Atlas
8,140
626
28
2
0
305,225
0
L
Odin
7,583
583
119
9
0
247,451
3
L
Heimdallr
5,404
416
46
4
0
231,105
0
W
Anubis
7,626
587
73
6
0
243,573
2
W
Osiris
7,897
607
101
8
0
225,959
3
L
Nox
6,102
469
51
4
0
224,354
1
W
Fenrir
8,157
627
77
6
0
283,208
3
L
Yemoja
6,038
464
28
2
0
212,642
2
L
Shiva
7,519
578
122
9
0
301,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role