Player Matchup

Artemis
Artemis
DQUEENSLAYER
Artemis
Level 66
God Stats
13W - 24L
1,355 SR
Queue Stats
16W - 41L
1,199 Elo+
Party 2
Ah Puch
Ah Puch
Dark RookGuard
Ah Puch
Level 64
God Stats
5W - 10L
1,532 SR
Queue Stats
33W - 75L
1,241 Elo+
Party 2
Atlas
Atlas
Supreme DRB
Atlas
Level 90
God Stats
27W - 20L
1,633 SR
Queue Stats
223W - 221L
1,470 Elo+
Solo
Team Averages
Level 73
1,507 SR
1,303 Elo+

VS

Team Averages
Level 104
1,521 SR
1,443 Elo+
Ne Zha
Ne Zha
Its_SaGGa
Ne Zha
Level 117
God Stats
0W - 2L
1,344 SR
Queue Stats
196W - 277L
1,397 Elo+
Party 1
Mulan
Mulan
MaxDMT-TsuHa
Mulan
Level 88
God Stats
2W - 4L
1,719 SR
Queue Stats
59W - 70L
1,432 Elo+
Party 1
Tiamat
Tiamat
SirWolfsAlot_
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DQUEENSLAYER
Artemis
15
1 / 3 / 11
10,341
689
8,318
7,102
2,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 1 / 9
11,531
769
15,433
9,314
2,798
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 0 / 7
12,696
846
14,182
19,061
20,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Its_SaGGa
Ne Zha
14
1 / 5 / 2
8,949
597
11,112
13,937
6,414
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 6 / 3
9,347
623
6,794
16,636
14,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 1
9,498
633
9,118
15,921
6,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
4
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
DQUEENSLAYER
Artemis
1
3
11
2.17
W
6
1
9
10.5
L
Ne Zha
Its_SaGGa
Ne Zha
1
5
2
0.4
L
1
6
3
0.42
L
2
5
1
0.5
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,933
Damage
27,024
35,477
Taken
46,494
24,874
Mitigated
27,604
12,648
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DQUEENSLAYER
Artemis
8,318
2,453
0
1,460
7,102
2,039
960
2,298
4,737
0
24,904
W
15,433
1,431
1,263
2,976
9,314
2,798
910
2,216
7,098
47,701
0
L
Ne Zha
Its_SaGGa
Ne Zha
11,112
822
0
1,416
13,937
6,414
0
8,402
5,535
0
40,061
L
6,794
890
179
1,934
16,636
14,450
0
9,763
6,873
0
25,985
L
9,118
421
58
3,881
15,921
6,740
0
11,843
4,078
29,571
0
W
14,182
4,510
0
6,949
19,061
20,037
513
4,787
13,894
46,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,568
Gold Earned
27,794
177
Minions Killed
151
2
Camps Cleared
8
827,622
Distance Traveled
729,631
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,341
689
48
3
0
244,547
0
W
Ah Puch
11,531
769
78
5
1
273,294
3
L
Ne Zha
8,949
597
49
3
6
244,386
1
L
Mulan
9,347
623
38
3
1
232,754
1
L
Tiamat
9,498
633
64
4
1
252,491
2
W
Atlas
12,696
846
51
3
1
309,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role