Player Matchup

Chang'e
Chang'e
BigNipz
Chang'e
Level 15
God Stats
1W - 7L
1,446 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Iittlenipz
Hou Yi
Level 62
God Stats
1W - 2L
1,781 SR
Queue Stats
3W - 8L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
ellar93
Cthulhu
Level 108
God Stats
2W - 6L
1,637 SR
Queue Stats
11W - 19L
1,512 Elo+
Solo
Team Averages
Level 62
1,621 SR
1,524 Elo+

VS

Team Averages
Level 92
1,429 SR
1,384 Elo+
Hera
Hera
ANMDREWCAMY
Hera
Level 125
God Stats
2W - 1L
1,222 SR
Queue Stats
131W - 165L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Sargae
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,262 Elo+
Party 2
Izanami
Izanami
Stelas00
Izanami
Level 122
God Stats
1W - 1L
1,565 SR
Queue Stats
15W - 15L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigNipz
Chang'e
14
1 / 6 / 5
9,826
578
3,496
14,343
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Iittlenipz
Hou Yi
15
6 / 7 / 2
11,540
679
14,899
17,403
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ellar93
Cthulhu
17
3 / 0 / 5
10,980
646
9,253
15,302
15,673
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 8
12,360
727
17,335
9,251
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sargae
Cthulhu
17
4 / 1 / 7
11,953
703
9,300
12,533
12,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Stelas00
Izanami
16
4 / 5 / 7
11,780
693
15,423
17,321
6,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
13
13
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
Chang'e
BigNipz
Chang'e
1
6
5
0.58
L
Hou Yi
Iittlenipz
Hou Yi
6
7
2
1
W
Cthulhu
Sargae
Cthulhu
4
1
7
7.5
W
Izanami
Stelas00
Izanami
4
5
7
1.5
L
Cthulhu
ellar93
Cthulhu
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,648
Damage
42,058
47,048
Taken
39,105
27,158
Mitigated
21,829
13,352
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,335
3,218
0
1,959
9,251
3,555
312
4,252
4,999
48,228
0
L
Chang'e
BigNipz
Chang'e
3,496
433
2,163
3,596
14,343
4,721
59
9,571
4,772
23,512
0
L
Hou Yi
Iittlenipz
Hou Yi
14,899
4,981
0
1,471
17,403
6,764
0
8,464
8,939
0
43,633
W
Cthulhu
Sargae
Cthulhu
9,300
219
454
1,965
12,533
12,237
34
4,168
8,365
30,208
0
W
Izanami
Stelas00
Izanami
15,423
11,035
0
6,818
17,321
6,037
2,232
5,039
12,282
0
70,974
L
Cthulhu
ellar93
Cthulhu
9,253
217
943
5,179
15,302
15,673
0
8,968
6,334
49,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
36,093
162
Minions Killed
205
5
Camps Cleared
11
887,554
Distance Traveled
903,782
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,360
727
61
4
3
309,338
4
L
Chang'e
9,826
578
53
3
2
288,609
2
L
Hou Yi
11,540
679
44
3
1
273,580
2
W
Cthulhu
11,953
703
34
2
1
326,997
0
W
Izanami
11,780
693
110
6
7
267,447
4
L
Cthulhu
10,980
646
65
4
2
325,365
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role