Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
ChaBoyGarry
Zeus
Level 85
God Stats
63W - 44L
1,559 SR
Queue Stats
453W - 417L
1,413 Elo+
Party 2
Bellona
Bellona
ChaBoyJack
Bellona
Level 6
God Stats
31W - 37L
1,502 SR
Queue Stats
407W - 405L
1,417 Elo+
Party 2
Ullr
Ullr
Makasscythesoul
Ullr
Level 43
God Stats
2W - 1L
1,715 SR
Queue Stats
101W - 97L
1,498 Elo+
Party 3
Nemesis
Nemesis
TBGoku
Nemesis
Level 7
God Stats
16W - 15L
1,500 SR
Queue Stats
249W - 214L
1,420 Elo+
Party 2
Team Averages
Level 37
1,555 SR
1,450 Elo+

VS

Team Averages
Level 60
1,522 SR
1,508 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Kawa11 Angel
Jormungandr
Level 35
God Stats
9W - 10L
1,393 SR
Queue Stats
80W - 81L
1,532 Elo+
Party 1
Izanami
Izanami
NatsuCaTt
Izanami
Level 88
God Stats
7W - 5L
1,517 SR
Queue Stats
81W - 82L
1,479 Elo+
Party 1
Bellona
Bellona
R1ddell me th1s
Bellona
Level 8
God Stats
1W - 1L
1,487 SR
Queue Stats
3W - 2L
1,619 Elo+
Party 1
Tiamat
Tiamat
R1ddelmenick
Tiamat
Level 28
God Stats
1W - 2L
1,714 SR
Queue Stats
31W - 43L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 3 / 8
9,592
505
6,991
15,472
15,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 3 / 4
11,113
585
20,219
11,516
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ChaBoyJack
Bellona
16
6 / 3 / 6
9,895
521
8,092
14,294
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 0 / 3
10,760
566
11,579
9,287
3,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
TBGoku
Nemesis
17
3 / 0 / 10
9,895
521
9,167
15,046
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
3 / 6 / 3
9,979
525
11,914
17,669
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Kawa11 Angel
Jormungandr
14
3 / 3 / 1
9,264
488
13,760
19,596
14,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
NatsuCaTt
Izanami
13
0 / 7 / 2
8,207
432
5,844
14,231
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 7 / 3
7,951
418
5,333
14,486
10,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
14
2 / 6 / 1
8,962
472
5,696
13,045
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
28
Kills
8
9
Deaths
29
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
8
1.67
L
Cernunnos
 
Cernunnos
3
6
3
0.75
W
12
3
4
4.67
W
Bellona
ChaBoyJack
Bellona
6
3
6
3
L
Jormungandr
Kawa11 Angel
Jormungandr
3
3
1
1.17
W
6
0
3
7.5
L
Izanami
NatsuCaTt
Izanami
0
7
2
0.14
L
0
7
3
0.21
L
Tiamat
2
6
1
0.42
W
Nemesis
TBGoku
Nemesis
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,048
Damage
42,547
65,615
Taken
79,027
37,970
Mitigated
37,567
17,595
Healing
16,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,991
195
0
3,182
15,472
15,917
68
6,929
8,543
49,911
0
L
Cernunnos
 
Cernunnos
11,914
5,106
0
4,623
17,669
5,013
976
5,292
12,218
0
72,923
W
20,219
2,027
0
5,139
11,516
3,605
294
4,214
7,302
76,872
0
W
Bellona
ChaBoyJack
Bellona
8,092
1,263
0
1,716
14,294
9,954
137
1,427
12,867
0
44,829
L
Jormungandr
Kawa11 Angel
Jormungandr
13,760
4,335
0
4,527
19,596
14,175
0
7,000
12,596
55,660
0
W
11,579
4,825
0
2,684
9,287
3,252
0
3,291
5,996
0
97,574
L
Izanami
NatsuCaTt
Izanami
5,844
3,857
0
1,607
14,231
2,488
180
3,573
10,658
0
51,708
L
5,333
1,818
0
1,907
14,486
10,908
0
3,912
10,121
0
37,429
L
Tiamat
5,696
359
121
3,871
13,045
4,983
553
7,433
5,539
48,921
0
W
Nemesis
TBGoku
Nemesis
9,167
4,413
0
4,874
15,046
5,242
0
3,595
11,451
0
68,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
44,363
602
Minions Killed
500
0
Camps Cleared
0
1,927,973
Distance Traveled
1,769,991
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,592
505
134
7
0
368,181
0
L
Cernunnos
9,979
525
127
7
0
329,816
1
W
Zeus
11,113
585
107
6
0
358,619
4
W
Bellona
9,895
521
83
4
0
369,082
0
L
Jormungandr
9,264
488
101
5
0
369,682
1
W
Ullr
10,760
566
167
9
0
378,317
10
L
Izanami
8,207
432
105
6
0
312,961
4
L
Bellona
7,951
418
64
3
0
407,402
0
L
Tiamat
8,962
472
103
5
0
350,130
2
W
Nemesis
9,895
521
111
6
0
453,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role