Player Matchup

Agni
Agni
BanbaS
Agni
Level 26
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 2L
1,728 Elo+
Party 1
Da Ji
Da Ji
Lekiinhok
Da Ji
Level 108
God Stats
1W - 2L
1,424 SR
Queue Stats
5W - 9L
1,390 Elo+
Party 1
Artemis
Artemis
Moosê
Artemis
Level 81
God Stats
17W - 21L
1,576 SR
Queue Stats
422W - 449L
1,475 Elo+
Party 3
Nu Wa
Nu Wa
erickvillar
Nu Wa
Level 66
God Stats
4W - 1L
1,462 SR
Queue Stats
14W - 15L
1,505 Elo+
Party 1
Odin
Odin
monsterman43
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 129L
1,363 Elo+
Party 3
Team Averages
Level 61
1,446 SR
1,492 Elo+

VS

Team Averages
Level 56
1,459 SR
1,476 Elo+
Jormungandr
Jormungandr
Bmindful
Jormungandr
Level 11
God Stats
3W - 2L
1,249 SR
Queue Stats
19W - 18L
1,421 Elo+
Party 2
Yemoja
Yemoja
FrozenShadow18
Yemoja
Level 66
God Stats
9W - 15L
1,438 SR
Queue Stats
160W - 164L
1,529 Elo+
Party 2
Sol
Sol
LurithLD
Sol
Level 126
God Stats
12W - 12L
1,458 SR
Queue Stats
64W - 68L
1,397 Elo+
Solo
Awilix
Awilix
broswitfros99
Awilix
Level 47
God Stats
5W - 5L
1,422 SR
Queue Stats
61W - 66L
1,533 Elo+
Party 2
Neith
Neith
kyreeseb
Neith
Level 29
God Stats
3W - 3L
1,727 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BanbaS
Agni
15
1 / 8 / 7
8,937
687
8,556
9,893
3,520
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Lekiinhok
Da Ji
16
2 / 6 / 5
9,038
695
8,761
11,654
4,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Moosê
Artemis
15
6 / 5 / 0
9,022
694
14,050
11,320
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 2
8,499
654
7,426
8,255
3,045
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 3
8,237
634
4,814
11,915
9,007
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bmindful
Jormungandr
18
3 / 1 / 18
10,681
822
14,323
15,202
16,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 1 / 16
10,590
815
3,396
10,978
9,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 3 / 9
10,275
790
10,571
15,365
7,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
12 / 1 / 5
10,928
841
9,491
10,501
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
kyreeseb
Neith
17
9 / 5 / 5
10,494
807
7,079
9,188
2,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
11
Kills
31
31
Deaths
11
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Agni
BanbaS
Agni
1
8
7
0.56
W
Jormungandr
Bmindful
Jormungandr
3
1
18
12
W
3
1
16
11
L
Da Ji
Lekiinhok
Da Ji
2
6
5
0.75
W
4
3
9
2.83
L
Artemis
Moosê
Artemis
6
5
0
1.2
W
12
1
5
14.5
L
2
6
2
0.5
W
Neith
kyreeseb
Neith
9
5
5
2.3
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,607
Damage
44,860
53,037
Taken
61,234
24,786
Mitigated
39,731
3,383
Healing
22,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
BanbaS
Agni
8,556
1,976
0
0
9,893
3,520
321
3,970
5,923
25,301
0
W
Jormungandr
Bmindful
Jormungandr
14,323
3,929
0
515
15,202
16,052
1,224
3,141
12,061
47,604
0
W
3,396
437
8,725
3,577
10,978
9,368
720
2,938
8,040
8,298
0
L
Da Ji
Lekiinhok
Da Ji
8,761
1,371
0
170
11,654
4,872
0
6,337
5,317
0
27,481
W
10,571
2,654
687
6,498
15,365
7,184
1,791
2,853
12,512
44,889
0
L
Artemis
Moosê
Artemis
14,050
7,973
0
3,213
11,320
4,342
0
6,805
4,515
0
30,738
W
9,491
3,081
0
1,388
10,501
4,240
384
3,795
6,706
0
26,113
L
7,426
1,673
0
0
8,255
3,045
0
4,283
3,972
25,975
0
W
Neith
kyreeseb
Neith
7,079
2,239
693
626
9,188
2,887
2,066
3,255
5,933
0
24,258
L
4,814
1,204
0
0
11,915
9,007
0
6,895
5,020
0
16,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,733
Gold Earned
52,968
192
Minions Killed
230
0
Camps Cleared
0
959,796
Distance Traveled
1,293,082
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,937
687
38
3
0
174,909
0
W
Jormungandr
10,681
822
72
6
0
277,787
3
W
Yemoja
10,590
815
15
1
0
237,953
0
L
Da Ji
9,038
695
33
3
0
213,062
1
W
Sol
10,275
790
77
6
0
224,351
1
L
Artemis
9,022
694
41
3
0
164,442
0
W
Awilix
10,928
841
25
2
0
317,834
0
L
Nu Wa
8,499
654
46
4
0
185,235
2
W
Neith
10,494
807
41
3
0
235,157
0
L
Odin
8,237
634
34
3
0
222,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role