Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
BurritoCosmico0
Bastet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,764 Elo+
Party 4
Cupid
Cupid
CodyusOfTheStorm
Cupid
Level 29
God Stats
12W - 14L
1,444 SR
Queue Stats
24W - 27L
1,416 Elo+
Party 1
Merlin
Merlin
Danomals
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 147L
1,574 Elo+
Party 1
Terra
Terra
SirSpoderman
Terra
Level 101
God Stats
7W - 4L
1,500 SR
Queue Stats
155W - 126L
1,554 Elo+
Party 1
Team Averages
Level 81
1,489 SR
1,562 Elo+

VS

Team Averages
Level 70
1,650 SR
1,533 Elo+
Izanami
Izanami
CoronaeArcania
Izanami
Level 128
God Stats
24W - 13L
2,002 SR
Queue Stats
252W - 225L
1,583 Elo+
Party 2
Horus
Horus
Jxlecler
Horus
Level 80
God Stats
7W - 6L
1,500 SR
Queue Stats
184W - 175L
1,660 Elo+
Party 2
Kukulkan
Kukulkan
TanGotBanned
Kukulkan
Level 20
God Stats
53W - 45L
1,522 SR
Queue Stats
106W - 108L
1,458 Elo+
Party 3
Danzaburou
Danzaburou
TonyMcDaddy
Danzaburou
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 162L
1,487 Elo+
Party 3
Cerberus
Cerberus
taxidriverlol
Cerberus
Level 21
God Stats
13W - 8L
1,724 SR
Queue Stats
113W - 109L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
10 / 4 / 6
11,446
1,145
13,683
11,117
5,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 1 / 14
10,570
1,057
19,464
13,719
6,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 2 / 11
10,821
1,082
10,864
9,169
4,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Danomals
Merlin
17
5 / 0 / 12
10,998
1,100
17,909
5,896
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 0 / 19
11,620
1,162
9,452
12,107
16,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

271

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 1
11,087
1,109
16,296
13,192
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Jxlecler
Horus
15
1 / 4 / 5
10,384
1,038
4,831
17,630
21,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
TanGotBanned
Kukulkan
15
0 / 5 / 5
9,345
935
9,312
12,946
4,872
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TonyMcDaddy
Danzaburou
15
1 / 7 / 4
9,744
974
9,855
15,469
5,495
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
taxidriverlol
Cerberus
16
0 / 3 / 4
9,520
952
6,187
16,953
19,601
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
24
Kills
7
7
Deaths
24
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
4
6
3.25
W
3
1
14
10
W
5
2
11
5.25
L
5
5
1
1.1
W
Merlin
Danomals
Merlin
5
0
12
11
L
Horus
Jxlecler
Horus
1
4
5
0.88
W
1
0
19
10.5
L
Kukulkan
TanGotBanned
Kukulkan
0
5
5
0.5
L
Danzaburou
TonyMcDaddy
Danzaburou
1
7
4
0.43
L
Cerberus
taxidriverlol
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,372
Damage
46,481
52,008
Taken
76,190
35,247
Mitigated
55,521
12,003
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,683
3,124
0
1,222
11,117
5,545
0
2,713
8,404
0
18,616
W
19,464
4,891
0
1,681
13,719
6,053
0
2,544
11,175
0
33,120
W
10,864
6,530
706
1,931
9,169
4,290
0
2,871
6,298
0
31,474
L
16,296
11,167
0
1,688
13,192
3,924
0
4,287
8,905
0
41,094
W
Merlin
Danomals
Merlin
17,909
1,787
0
1,293
5,896
2,572
0
3,068
2,828
41,548
0
L
Horus
Jxlecler
Horus
4,831
1,764
3,813
5,303
17,630
21,629
0
7,834
9,796
0
9,057
W
9,452
925
2,326
2,844
12,107
16,787
0
4,303
7,804
21,409
0
L
Kukulkan
TanGotBanned
Kukulkan
9,312
558
0
0
12,946
4,872
0
4,592
8,354
23,476
0
L
Danzaburou
TonyMcDaddy
Danzaburou
9,855
5,391
0
1,515
15,469
5,495
0
3,711
11,758
0
36,040
L
Cerberus
taxidriverlol
Cerberus
6,187
151
0
1,373
16,953
19,601
0
6,937
10,016
20,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,455
Gold Earned
50,080
184
Minions Killed
205
5
Camps Cleared
9
956,149
Distance Traveled
918,854
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,446
1,145
17
2
0
167,698
0
W
Bastet
10,570
1,057
27
3
3
208,184
0
W
Cupid
10,821
1,082
50
5
1
171,854
0
L
Izanami
11,087
1,109
78
8
2
177,748
0
W
Merlin
10,998
1,100
69
7
0
190,551
0
L
Horus
10,384
1,038
13
1
0
178,680
0
W
Terra
11,620
1,162
21
2
1
217,862
0
L
Kukulkan
9,345
935
33
3
4
195,822
1
L
Danzaburou
9,744
974
46
5
3
167,284
0
L
Cerberus
9,520
952
35
4
0
199,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role