Player Matchup

Baron Samedi
Baron Samedi
Ereuus21
Baron Samedi
Level 122
God Stats
33W - 22L
1,589 SR
Queue Stats
125W - 126L
1,455 Elo+
Party 2
Chernobog
Chernobog
Sbrothers92
Chernobog
Level 59
God Stats
4W - 4L
1,552 SR
Queue Stats
117W - 136L
1,453 Elo+
Solo
Geb
Geb
sicariothelmomex
Geb
Level 79
God Stats
15W - 12L
1,577 SR
Queue Stats
142W - 169L
1,436 Elo+
Party 2
Team Averages
Level 87
1,573 SR
1,448 Elo+

VS

Team Averages
Level 122
1,405 SR
1,472 Elo+
Athena
Athena
ChaosWolfie_TT
Athena
Level 124
God Stats
10W - 16L
1,353 SR
Queue Stats
422W - 485L
1,454 Elo+
Party 1
Arachne
Arachne
KidxDarwin
Arachne
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 338L
1,426 Elo+
Party 1
Thoth
Thoth
m-lantern
Thoth
Level 127
God Stats
16W - 23L
1,362 SR
Queue Stats
489W - 387L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ereuus21
Baron Samedi
12
3 / 2 / 11
7,827
783
6,173
5,947
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Sbrothers92
Chernobog
13
9 / 1 / 6
8,852
885
10,658
6,344
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 0 / 12
8,572
857
4,866
8,472
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
6,540
654
4,232
13,628
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
KidxDarwin
Arachne
9
1 / 4 / 2
6,575
658
3,967
9,306
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
m-lantern
Thoth
10
2 / 3 / 1
6,458
646
9,128
4,999
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
15
Kills
3
3
Deaths
15
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Baron Samedi
Ereuus21
Baron Samedi
3
2
11
4.25
L
Arachne
KidxDarwin
Arachne
1
4
2
0.5
W
Chernobog
Sbrothers92
Chernobog
9
1
6
12
L
Thoth
m-lantern
Thoth
2
3
1
0.83
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,697
Damage
17,327
20,763
Taken
27,933
11,358
Mitigated
14,789
7,566
Healing
1,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,232
852
0
830
13,628
9,531
0
4,629
8,999
12,216
0
W
Baron Samedi
Ereuus21
Baron Samedi
6,173
597
1,584
1,992
5,947
2,282
742
4,381
1,566
21,896
0
L
Arachne
KidxDarwin
Arachne
3,967
2,705
0
661
9,306
3,677
0
4,022
5,284
0
9,856
W
Chernobog
Sbrothers92
Chernobog
10,658
5,331
119
1,134
6,344
2,588
1,188
3,107
3,237
0
29,580
L
Thoth
m-lantern
Thoth
9,128
177
0
250
4,999
1,581
0
2,509
2,490
27,246
0
W
4,866
369
293
2,444
8,472
6,488
418
5,986
2,486
17,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,251
Gold Earned
19,573
136
Minions Killed
67
5
Camps Cleared
2
546,294
Distance Traveled
515,417
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,540
654
17
2
0
155,658
3
W
Baron Samedi
7,827
783
49
5
1
187,290
1
L
Arachne
6,575
658
20
2
2
176,505
1
W
Chernobog
8,852
885
53
5
4
171,434
2
L
Thoth
6,458
646
30
3
0
183,254
0
W
Geb
8,572
857
34
3
0
187,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role