Player Matchup

Odin
Odin
ITsDarkrai0421
Odin
Level 105
God Stats
3W - 1L
1,615 SR
Queue Stats
62W - 55L
1,521 Elo+
Party 2
Terra
Terra
Luh81
Terra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,626 Elo+
Party 2
Guan Yu
Guan Yu
Shintsuo
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,626 Elo+
Party 2
Team Averages
Level 42
1,538 SR
1,591 Elo+

VS

Team Averages
Level 70
1,388 SR
1,413 Elo+
Scylla
Scylla
EskmoLifeGrd
Scylla
Level 96
God Stats
2W - 3L
1,356 SR
Queue Stats
251W - 268L
1,487 Elo+
Party 1
Chaac
Chaac
MiguelB333
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 147L
1,421 Elo+
Party 1
Charybdis
Charybdis
pgmon
Charybdis
Level 88
God Stats
22W - 37L
1,307 SR
Queue Stats
395W - 528L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 11
11,497
719
10,448
16,665
18,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Terra
Luh81
Terra
15
1 / 1 / 15
10,623
664
8,679
15,781
11,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Shintsuo
Guan Yu
17
12 / 2 / 8
12,469
779
21,064
18,146
24,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 8 / 1
10,558
660
12,410
14,947
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
2 / 7 / 2
10,034
627
9,918
18,489
13,573
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
pgmon
Charybdis
13
1 / 6 / 3
9,955
622
9,562
14,101
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
20
Kills
6
6
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
8
1
0.44
W
7
3
11
4.17
W
Terra
Luh81
Terra
1
1
15
8.5
L
Chaac
2
7
2
0.43
W
Guan Yu
Shintsuo
Guan Yu
12
2
8
8
L
Charybdis
pgmon
Charybdis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,191
Damage
31,890
50,592
Taken
47,537
54,346
Mitigated
19,963
21,384
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
12,410
654
198
1,326
14,947
2,922
0
2,001
12,735
28,160
0
W
10,448
680
0
3,246
16,665
18,337
348
4,703
11,294
410
35,302
W
Terra
Luh81
Terra
8,679
432
3,411
3,662
15,781
11,286
0
4,874
10,907
25,108
0
L
Chaac
9,918
3,171
0
1,982
18,489
13,573
0
5,045
12,936
0
21,560
W
Guan Yu
Shintsuo
Guan Yu
21,064
4,748
3,973
7,092
18,146
24,723
1,173
3,595
14,551
0
49,523
L
Charybdis
pgmon
Charybdis
9,562
4,964
0
1,367
14,101
3,468
123
2,089
11,810
0
32,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
30,547
152
Minions Killed
97
11
Camps Cleared
1
945,112
Distance Traveled
726,329
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,558
660
33
2
1
273,011
2
W
Odin
11,497
719
62
4
5
301,226
0
W
Terra
10,623
664
26
2
1
324,509
0
L
Chaac
10,034
627
17
1
0
241,411
0
W
Guan Yu
12,469
779
64
4
5
319,377
2
L
Charybdis
9,955
622
47
3
0
211,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role