Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DaRkStAr29
Bellona
Level 24
God Stats
4W - 2L
1,585 SR
Queue Stats
13W - 9L
1,450 Elo+
Party 1
Bakasura
Bakasura
brittonvol2
Bakasura
Level 69
God Stats
1W - 2L
1,284 SR
Queue Stats
34W - 31L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
loganboss888
Baron Samedi
Level 29
God Stats
1W - 5L
1,079 SR
Queue Stats
34W - 25L
1,527 Elo+
Party 1
Medusa
Medusa
table4too
Medusa
Level 76
God Stats
5W - 1L
1,708 SR
Queue Stats
35W - 28L
1,366 Elo+
Solo
Team Averages
Level 52
1,431 SR
1,474 Elo+

VS

Team Averages
Level 65
1,515 SR
1,423 Elo+
Izanami
Izanami
LokiDupp
Izanami
Level 88
God Stats
6W - 3L
1,729 SR
Queue Stats
61W - 64L
1,476 Elo+
Party 3
Nemesis
Nemesis
TrollToll87
Nemesis
Level 109
God Stats
5W - 4L
1,533 SR
Queue Stats
114W - 108L
1,441 Elo+
Solo
Athena
Athena
V-i-c-e-_-
Athena
Level 19
God Stats
2W - 2L
1,629 SR
Queue Stats
17W - 24L
1,406 Elo+
Party 3
Poseidon
Poseidon
leemoney
Poseidon
Level 44
God Stats
5W - 8L
1,419 SR
Queue Stats
41W - 63L
1,380 Elo+
Party 2
Mercury
Mercury
meatcleaver93
Mercury
Level 67
God Stats
15W - 14L
1,267 SR
Queue Stats
156W - 158L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 9
5,671
567
2,093
6,774
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
DaRkStAr29
Bellona
10
1 / 2 / 0
5,768
577
2,522
4,065
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
brittonvol2
Bakasura
11
7 / 1 / 2
6,511
651
4,865
6,565
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
loganboss888
Baron Samedi
11
6 / 1 / 4
6,810
681
7,164
6,746
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
table4too
Medusa
10
1 / 0 / 3
5,674
567
5,817
4,651
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LokiDupp
Izanami
8
0 / 3 / 2
4,988
499
3,164
6,598
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
TrollToll87
Nemesis
10
2 / 1 / 0
5,994
599
2,691
4,973
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
V-i-c-e-_-
Athena
7
1 / 4 / 0
4,946
495
2,072
8,518
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
leemoney
Poseidon
8
1 / 5 / 1
5,431
543
3,442
5,718
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
9
0 / 2 / 2
5,153
515
2,879
6,271
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
4
4
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
9
4.5
W
Bellona
DaRkStAr29
Bellona
1
2
0
0.5
L
Izanami
LokiDupp
Izanami
0
3
2
0.33
L
Nemesis
TrollToll87
Nemesis
2
1
0
2
L
Athena
V-i-c-e-_-
Athena
1
4
0
0.25
W
Bakasura
brittonvol2
Bakasura
7
1
2
8
L
Poseidon
leemoney
Poseidon
1
5
1
0.3
W
Baron Samedi
loganboss888
Baron Samedi
6
1
4
8
L
Mercury
0
2
2
0.5
W
Medusa
table4too
Medusa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,461
Damage
14,248
28,801
Taken
32,078
12,692
Mitigated
11,524
12,507
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,093
350
604
2,284
6,774
3,669
0
2,245
4,119
5,344
0
W
Bellona
DaRkStAr29
Bellona
2,522
948
0
835
4,065
2,603
662
0
4,065
0
22,222
L
Izanami
LokiDupp
Izanami
3,164
2,219
0
1,571
6,598
1,783
0
1,935
4,378
0
28,286
L
Nemesis
TrollToll87
Nemesis
2,691
1,278
0
1,994
4,973
2,803
0
0
4,973
0
27,538
L
Athena
V-i-c-e-_-
Athena
2,072
623
0
661
8,518
3,830
0
1,790
6,295
8,267
0
W
Bakasura
brittonvol2
Bakasura
4,865
3,163
0
1,733
6,565
2,177
0
749
5,307
0
28,135
L
Poseidon
leemoney
Poseidon
3,442
657
0
820
5,718
1,393
0
4,138
1,530
24,089
0
W
Baron Samedi
loganboss888
Baron Samedi
7,164
698
1,141
3,608
6,746
2,973
702
1,962
4,784
35,383
0
L
Mercury
2,879
880
0
276
6,271
1,715
0
1,394
4,767
0
28,040
W
Medusa
table4too
Medusa
5,817
1,886
0
2,302
4,651
1,270
353
558
4,093
0
40,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
26,512
275
Minions Killed
242
0
Camps Cleared
0
1,026,240
Distance Traveled
936,510
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,671
567
5
1
0
225,895
0
W
Bellona
5,768
577
54
5
0
210,854
1
L
Izanami
4,988
499
60
6
0
172,407
0
L
Nemesis
5,994
599
65
7
0
188,094
2
L
Athena
4,946
495
12
1
0
182,612
4
W
Bakasura
6,511
651
80
8
0
224,014
1
L
Poseidon
5,431
543
44
4
0
171,801
1
W
Baron Samedi
6,810
681
57
6
0
172,127
1
L
Mercury
5,153
515
61
6
0
221,596
0
W
Medusa
5,674
567
79
8
0
193,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role