Player Matchup

Danzaburou
Danzaburou
Faeyo
Danzaburou
Level 24
God Stats
1W - 1L
1,898 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MISTYMARIN
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Bellona
Bellona
SirMilkyman
Bellona
Level 3
God Stats
1W - 3L
1,265 SR
Queue Stats
1W - 3L
1,160 Elo+
Party 2
Fenrir
Fenrir
TurtleHurdle987
Fenrir
Level 33
God Stats
4W - 4L
1,420 SR
Queue Stats
11W - 24L
1,366 Elo+
Party 2
Anubis
Anubis
acnalogia919
Anubis
Level 129
God Stats
6W - 5L
1,624 SR
Queue Stats
127W - 128L
1,390 Elo+
Solo
Team Averages
Level 43
1,541 SR
1,383 Elo+

VS

Team Averages
Level 79
1,567 SR
1,478 Elo+
Awilix
Awilix
AWESOMEWAFFLES1
Awilix
Level 88
God Stats
9W - 3L
1,553 SR
Queue Stats
125W - 109L
1,490 Elo+
Party 3
Horus
Horus
Great_WT_Moose
Horus
Level 29
God Stats
32W - 22L
1,490 SR
Queue Stats
250W - 274L
1,444 Elo+
Party 1
Sol
Sol
JellyD23
Sol
Level 116
God Stats
19W - 13L
1,729 SR
Queue Stats
332W - 306L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
VeryCoolKanye
Gilgamesh
Level 117
God Stats
3W - 3L
1,715 SR
Queue Stats
145W - 124L
1,478 Elo+
Party 3
Heimdallr
Heimdallr
keybored3
Heimdallr
Level 45
God Stats
5W - 8L
1,348 SR
Queue Stats
54W - 57L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faeyo
Danzaburou
11
7 / 6 / 0
7,364
614
8,467
7,459
2,581
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MISTYMARIN
Cthulhu
8
0 / 5 / 3
5,047
421
1,153
8,872
6,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
SirMilkyman
Bellona
10
1 / 7 / 0
6,017
501
3,946
10,708
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 7 / 3
5,828
486
3,272
10,813
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
10
1 / 7 / 2
6,427
536
6,783
10,732
4,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 6
8,020
668
7,989
8,051
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 14
7,138
595
2,894
8,316
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
10 / 1 / 5
8,810
734
9,345
5,722
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
VeryCoolKanye
Gilgamesh
14
5 / 1 / 3
8,293
691
9,732
9,763
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
keybored3
Heimdallr
13
6 / 4 / 5
8,173
681
7,535
8,954
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
9
Kills
32
32
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
Danzaburou
Faeyo
Danzaburou
7
6
0
1.17
W
2
3
14
3
W
10
1
5
12.5
L
Cthulhu
MISTYMARIN
Cthulhu
0
5
3
0.3
L
Bellona
SirMilkyman
Bellona
1
7
0
0.14
L
0
7
3
0.21
W
Gilgamesh
VeryCoolKanye
Gilgamesh
5
1
3
6.5
L
Anubis
1
7
2
0.29
W
Heimdallr
keybored3
Heimdallr
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,621
Damage
37,495
48,584
Taken
40,806
22,937
Mitigated
21,679
4,969
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,989
3,065
0
2,651
8,051
2,035
0
2,119
5,932
0
35,275
L
Danzaburou
Faeyo
Danzaburou
8,467
4,215
0
593
7,459
2,581
2,120
0
7,459
0
31,542
W
2,894
1,277
1,170
2,292
8,316
6,588
0
1,032
7,284
0
8,322
W
9,345
4,624
0
3,062
5,722
1,589
3,398
2,268
3,454
58,410
0
L
Cthulhu
MISTYMARIN
Cthulhu
1,153
295
83
140
8,872
6,001
208
69
8,803
12,562
0
L
Bellona
SirMilkyman
Bellona
3,946
1,930
0
1,335
10,708
6,149
458
823
9,447
0
30,006
L
3,272
1,721
0
400
10,813
3,623
0
3,629
7,148
0
29,544
W
Gilgamesh
VeryCoolKanye
Gilgamesh
9,732
3,373
0
3,152
9,763
9,231
76
1,007
8,756
0
45,621
L
Anubis
6,783
63
0
2,418
10,732
4,583
160
4,824
5,828
33,752
0
W
Heimdallr
keybored3
Heimdallr
7,535
3,386
0
1,334
8,954
2,236
0
1,510
7,444
0
51,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
40,434
245
Minions Killed
338
0
Camps Cleared
0
1,139,400
Distance Traveled
1,232,683
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,020
668
57
5
0
283,106
3
L
Danzaburou
7,364
614
53
4
0
250,487
3
W
Horus
7,138
595
11
1
0
258,049
1
W
Sol
8,810
734
99
8
0
214,970
0
L
Cthulhu
5,047
421
16
1
0
229,144
0
L
Bellona
6,017
501
61
5
0
252,718
3
L
Fenrir
5,828
486
57
5
0
226,632
0
W
Gilgamesh
8,293
691
77
6
0
269,893
2
L
Anubis
6,427
536
58
5
0
180,419
2
W
Heimdallr
8,173
681
94
8
0
206,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role