Player Matchup

Tiamat
Tiamat
EANIXS
Tiamat
Level 36
God Stats
4W - 1L
1,853 SR
Queue Stats
34W - 10L
1,709 Elo+
Party 1
Charybdis
Charybdis
Erreur 500
Charybdis
Level 33
God Stats
2W - 2L
1,671 SR
Queue Stats
26W - 29L
1,301 Elo+
Party 2
Bacchus
Bacchus
NoWay533
Bacchus
Level 128
God Stats
1W - 1L
1,284 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
dominicanoklok
Sun Wukong
Level 30
God Stats
6W - 2L
1,834 SR
Queue Stats
32W - 12L
1,710 Elo+
Party 1
Hercules
Hercules
iskooks95
Hercules
Level 93
God Stats
3W - 4L
1,454 SR
Queue Stats
17W - 19L
1,316 Elo+
Party 2
Team Averages
Level 64
1,619 SR
1,507 Elo+

VS

Team Averages
Level 44
1,276 SR
1,121 Elo+
Freya
Freya
 
Freya
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Armandix657
Fenrir
Level 27
God Stats
0W - 3L
1,259 SR
Queue Stats
1W - 13L
1,018 Elo+
Party 3
Sun Wukong
Sun Wukong
SweetBroo7358
Sun Wukong
Level 6
God Stats
0W - 2L
1,204 SR
Queue Stats
1W - 5L
1,125 Elo+
Party 3
Susano
Susano
Victorblade12
Susano
Level 24
God Stats
0W - 3L
1,248 SR
Queue Stats
0W - 11L
946 Elo+
Party 3
Tsukuyomi
Tsukuyomi
itsdylangamer21
Tsukuyomi
Level 45
God Stats
4W - 15L
1,167 SR
Queue Stats
4W - 15L
1,018 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EANIXS
Tiamat
12
7 / 1 / 0
7,138
714
4,090
2,999
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Erreur 500
Charybdis
10
2 / 0 / 4
6,081
608
3,810
2,760
750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
NoWay533
Bacchus
10
3 / 0 / 2
6,186
619
2,831
5,503
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
dominicanoklok
Sun Wukong
11
5 / 0 / 3
6,492
649
5,218
6,855
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
iskooks95
Hercules
11
3 / 1 / 1
6,717
672
3,167
5,154
2,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
0 / 4 / 1
4,428
443
1,909
5,523
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
7
0 / 3 / 0
4,136
414
707
4,715
2,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
SweetBroo7358
Sun Wukong
7
0 / 4 / 0
4,373
437
698
7,795
2,771
7
1 / 4 / 0
4,662
466
2,537
6,266
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
itsdylangamer21
Tsukuyomi
6
0 / 5 / 0
4,232
423
2,930
7,275
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
20
Kills
1
2
Deaths
20
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
1
0.13
L
Fenrir
0
3
0
0
W
Tiamat
EANIXS
Tiamat
7
1
0
7
W
Charybdis
Erreur 500
Charybdis
2
0
4
4
W
Bacchus
NoWay533
Bacchus
3
0
2
4
L
Sun Wukong
SweetBroo7358
Sun Wukong
0
4
0
0
L
1
4
0
0.25
W
Sun Wukong
dominicanoklok
Sun Wukong
5
0
3
6.5
W
Hercules
iskooks95
Hercules
3
1
1
3.5
L
Tsukuyomi
itsdylangamer21
Tsukuyomi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,116
Damage
8,781
23,271
Taken
31,574
10,980
Mitigated
9,738
7,460
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,909
877
149
917
5,523
1,325
0
2,898
2,625
16,502
0
L
Fenrir
707
253
0
413
4,715
2,060
34
1,017
3,698
0
10,873
W
Tiamat
EANIXS
Tiamat
4,090
267
0
1,112
2,999
1,903
210
82
2,894
36,440
1,559
W
Charybdis
Erreur 500
Charybdis
3,810
2,193
0
21
2,760
750
712
79
2,652
0
25,821
W
Bacchus
NoWay533
Bacchus
2,831
105
0
1,096
5,503
3,615
620
549
4,954
14,165
0
L
Sun Wukong
SweetBroo7358
Sun Wukong
698
165
0
431
7,795
2,771
305
942
6,853
0
15,519
L
2,537
766
0
1,738
6,266
1,570
0
1,022
5,244
0
14,944
W
Sun Wukong
dominicanoklok
Sun Wukong
5,218
2,012
0
3,259
6,855
2,481
0
980
5,875
0
30,644
W
Hercules
iskooks95
Hercules
3,167
1,215
0
1,972
5,154
2,231
1,872
219
4,914
0
33,428
L
Tsukuyomi
itsdylangamer21
Tsukuyomi
2,930
800
0
1,209
7,275
2,012
0
998
6,277
0
15,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
21,831
299
Minions Killed
151
0
Camps Cleared
0
1,019,118
Distance Traveled
1,028,547
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,428
443
28
3
0
187,431
2
L
Fenrir
4,136
414
22
2
0
216,348
0
W
Tiamat
7,138
714
79
8
0
194,944
0
W
Charybdis
6,081
608
57
6
0
190,375
3
W
Bacchus
6,186
619
16
2
0
218,529
0
L
Sun Wukong
4,373
437
34
3
0
217,941
1
L
Susano
4,662
466
35
4
0
203,494
0
W
Sun Wukong
6,492
649
67
7
0
236,586
0
W
Hercules
6,717
672
80
8
0
178,684
3
L
Tsukuyomi
4,232
423
32
3
0
203,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role