Player Matchup

Ymir
Ymir
BonkerPlays
Ymir
Level 145
God Stats
2W - 1L
1,729 SR
Queue Stats
101W - 85L
1,523 Elo+
Party 2
Chiron
Chiron
ELiT3Cloud
Chiron
Level 120
God Stats
1W - 1L
1,735 SR
Queue Stats
98W - 84L
1,519 Elo+
Party 2
Tiamat
Tiamat
cstellic
Tiamat
Level 83
God Stats
16W - 26L
1,452 SR
Queue Stats
190W - 189L
1,461 Elo+
Party 3
Mercury
Mercury
sluggga
Mercury
Level 96
God Stats
1W - 8L
1,181 SR
Queue Stats
262W - 268L
1,482 Elo+
Party 3
Loki
Loki
twonicelol
Loki
Level 107
God Stats
1W - 2L
1,712 SR
Queue Stats
28W - 27L
1,631 Elo+
Party 2
Team Averages
Level 110
1,562 SR
1,523 Elo+

VS

Team Averages
Level 111
1,723 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aiimful
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,667 SR
Queue Stats
80W - 88L
1,574 Elo+
Party 1
Susano
Susano
F1uffyPillow
Susano
Level 144
God Stats
9W - 5L
1,766 SR
Queue Stats
214W - 217L
1,470 Elo+
Party 1
Achilles
Achilles
F3D3R1C04
Achilles
Level 108
God Stats
98W - 74L
1,558 SR
Queue Stats
216W - 178L
1,560 Elo+
Solo
Fafnir
Fafnir
StigmaJ
Fafnir
Level 89
God Stats
9W - 4L
1,891 SR
Queue Stats
82W - 90L
1,558 Elo+
Party 1
Janus
Janus
xboxNOlife987
Janus
Level 103
God Stats
1W - 1L
1,731 SR
Queue Stats
183W - 177L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 14
12,946
479
11,294
27,534
40,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chiron
ELiT3Cloud
Chiron
20
8 / 5 / 7
13,451
498
20,541
23,172
10,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
cstellic
Tiamat
19
3 / 9 / 9
12,299
456
22,438
19,715
14,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
sluggga
Mercury
9
0 / 5 / 0
8,632
320
2,142
7,020
2,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 6 / 5
14,038
520
12,276
23,060
9,661
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aiimful
Ah Muzen Cab
17
0 / 9 / 9
11,625
431
14,788
18,876
5,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
20
6 / 7 / 10
13,868
514
16,870
19,239
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
F3D3R1C04
Achilles
20
15 / 0 / 5
15,560
576
23,320
26,492
33,840
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
StigmaJ
Fafnir
17
1 / 4 / 14
12,780
473
7,133
24,160
29,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 5 / 8
14,058
521
15,017
14,089
4,471
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
73
25
Kills
27
27
Deaths
25
35
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aiimful
Ah Muzen Cab
0
9
9
0.5
L
5
2
14
6
L
Chiron
ELiT3Cloud
Chiron
8
5
7
2.3
W
Susano
6
7
10
1.57
W
Achilles
F3D3R1C04
Achilles
15
0
5
17.5
W
Fafnir
StigmaJ
Fafnir
1
4
14
2
L
Tiamat
cstellic
Tiamat
3
9
9
0.83
L
Mercury
sluggga
Mercury
0
5
0
0
L
9
6
5
1.92
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,691
Damage
77,128
100,501
Taken
102,856
77,795
Mitigated
80,133
22,539
Healing
27,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aiimful
Ah Muzen Cab
14,788
5,087
0
3,808
18,876
5,410
1,291
7,138
11,738
0
93,554
L
11,294
2,157
1,066
2,855
27,534
40,289
0
6,050
19,959
52,367
0
L
Chiron
ELiT3Cloud
Chiron
20,541
10,682
2,133
7,053
23,172
10,917
383
6,881
16,020
0
120,426
W
Susano
16,870
1,595
0
3,460
19,239
6,804
0
5,389
13,850
0
90,654
W
Achilles
F3D3R1C04
Achilles
23,320
5,770
0
10,154
26,492
33,840
1,535
7,093
19,399
0
100,246
W
Fafnir
StigmaJ
Fafnir
7,133
1,444
0
7,348
24,160
29,608
175
8,370
15,790
18,992
0
L
Tiamat
cstellic
Tiamat
22,438
1,368
0
2,519
19,715
14,024
49
3,939
15,557
106,270
0
L
Mercury
sluggga
Mercury
2,142
325
0
780
7,020
2,904
0
87
6,584
0
26,043
L
12,276
2,371
0
6,133
23,060
9,661
104
5,171
17,761
0
105,577
W
15,017
179
0
2,412
14,089
4,471
1,512
5,742
8,347
99,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,366
Gold Earned
67,891
654
Minions Killed
591
0
Camps Cleared
0
2,212,512
Distance Traveled
2,657,320
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,625
431
125
5
0
500,038
0
L
Ymir
12,946
479
64
2
0
519,765
1
L
Chiron
13,451
498
220
8
0
490,335
1
W
Susano
13,868
514
133
5
0
555,559
2
W
Achilles
15,560
576
164
6
0
560,035
7
W
Fafnir
12,780
473
13
0
0
518,946
8
L
Tiamat
12,299
456
155
6
0
467,066
3
L
Mercury
8,632
320
47
2
0
197,782
2
L
Loki
14,038
520
168
6
0
537,564
0
W
Janus
14,058
521
156
6
0
522,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role