Player Matchup

Da Ji
Da Ji
Mythologiiii
Da Ji
Level 6
God Stats
2W - 1L
1,724 SR
Queue Stats
4W - 8L
1,089 Elo+
Party 1
Zhong Kui
Zhong Kui
SirKeksalot
Zhong Kui
Level 107
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 4L
1,275 Elo+
Party 1
Nox
Nox
Snazzler
Nox
Level 129
God Stats
5W - 2L
1,724 SR
Queue Stats
7W - 14L
1,089 Elo+
Party 1
Team Averages
Level 81
1,591 SR
1,151 Elo+

VS

Team Averages
Level 38
1,498 SR
1,344 Elo+
Sol
Sol
Djhenry123
Sol
Level 33
God Stats
0W - 2L
1,494 SR
Queue Stats
32W - 50L
1,178 Elo+
Solo
Neith
Neith
Dobleriesgo
Neith
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 43L
1,355 Elo+
Party 2
Erlang Shen
Erlang Shen
JCorona48
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 14
12,619
664
10,973
14,611
6,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
SirKeksalot
Zhong Kui
19
3 / 0 / 17
13,989
736
17,486
11,388
9,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
19 / 2 / 4
17,066
898
32,153
15,828
7,828
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 5
11,647
613
10,430
21,749
5,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 6 / 3
12,768
672
9,607
15,592
4,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
JCorona48
Erlang Shen
17
3 / 6 / 6
11,870
625
14,061
30,969
23,390
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
24
Kills
9
9
Deaths
24
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
L
5
6
3
1.08
L
Erlang Shen
JCorona48
Erlang Shen
3
6
6
1
W
2
7
14
1.29
W
Zhong Kui
SirKeksalot
Zhong Kui
3
0
17
11.5
W
19
2
4
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,612
Damage
34,098
41,827
Taken
68,310
24,195
Mitigated
33,474
6,860
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,430
2,419
0
3,855
21,749
5,196
1,002
17,403
3,875
43,459
0
L
9,607
5,417
0
2,070
15,592
4,888
734
10,469
4,756
0
49,538
L
Erlang Shen
JCorona48
Erlang Shen
14,061
5,117
29
4,963
30,969
23,390
0
19,041
11,668
0
32,564
W
10,973
3,195
0
585
14,611
6,894
125
3,363
11,248
114
18,223
W
Zhong Kui
SirKeksalot
Zhong Kui
17,486
5,356
0
2,716
11,388
9,473
1,747
2,794
8,594
68,079
7,683
W
32,153
2,280
0
3,559
15,828
7,828
1,144
4,918
10,648
74,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
36,285
216
Minions Killed
188
6
Camps Cleared
6
1,012,033
Distance Traveled
917,933
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,647
613
66
3
3
277,963
4
L
Neith
12,768
672
91
5
2
310,378
0
L
Erlang Shen
11,870
625
31
2
1
329,592
3
W
Da Ji
12,619
664
12
1
0
316,929
3
W
Zhong Kui
13,989
736
100
5
6
336,261
3
W
Nox
17,066
898
104
5
0
358,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role