Player Matchup

Amaterasu
Amaterasu
ABRONES18
Amaterasu
Level 6
God Stats
0W - 1L
1,253 SR
Queue Stats
1W - 7L
1,160 Elo+
Party 1
Sobek
Sobek
Vegitopla
Sobek
Level 45
God Stats
1W - 2L
1,252 SR
Queue Stats
9W - 17L
1,183 Elo+
Party 1
Merlin
Merlin
WrithingVoid
Merlin
Level 160
God Stats
12W - 19L
1,472 SR
Queue Stats
279W - 393L
1,313 Elo+
Solo
Team Averages
Level 70
1,326 SR
1,219 Elo+

VS

Team Averages
Level 94
1,559 SR
1,380 Elo+
Odin
Odin
MammaJinFromBTS
Odin
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
358W - 454L
1,396 Elo+
Party 2
Merlin
Merlin
Outlawsss_-
Merlin
Level 27
God Stats
22W - 33L
1,631 SR
Queue Stats
47W - 51L
1,469 Elo+
Party 2
Fenrir
Fenrir
nin0956
Fenrir
Level 146
God Stats
3W - 5L
1,545 SR
Queue Stats
27W - 49L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ABRONES18
Amaterasu
14
4 / 11 / 1
11,609
683
4,292
18,935
8,417
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Vegitopla
Sobek
15
2 / 5 / 6
11,858
698
8,891
22,171
23,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
16
5 / 9 / 5
12,352
727
12,526
14,479
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 11
12,666
745
8,055
14,019
9,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
17
5 / 3 / 17
12,488
735
21,107
10,589
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
nin0956
Fenrir
17
10 / 3 / 14
13,022
766
16,913
15,813
8,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
11
Kills
25
25
Deaths
11
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ABRONES18
Amaterasu
4
11
1
0.41
W
10
5
11
3.1
W
Merlin
5
3
17
4.5
L
Sobek
Vegitopla
Sobek
2
5
6
1
L
Merlin
5
9
5
0.83
W
Fenrir
nin0956
Fenrir
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,709
Damage
46,075
55,585
Taken
40,421
35,963
Mitigated
22,337
6,133
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ABRONES18
Amaterasu
4,292
1,573
0
277
18,935
8,417
180
8,007
10,491
0
14,433
W
8,055
1,685
0
1,528
14,019
9,951
465
7,697
6,322
3,558
21,268
W
Merlin
21,107
1,488
0
194
10,589
3,793
930
6,774
3,815
45,412
0
L
Sobek
Vegitopla
Sobek
8,891
497
0
3,840
22,171
23,427
93
11,778
9,688
24,487
0
L
Merlin
12,526
876
0
2,016
14,479
4,119
0
2,691
11,138
49,491
0
W
Fenrir
nin0956
Fenrir
16,913
3,268
193
4,750
15,813
8,593
389
7,778
8,035
0
45,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
38,176
112
Minions Killed
136
4
Camps Cleared
7
841,965
Distance Traveled
914,172
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,609
683
19
1
2
268,856
3
W
Odin
12,666
745
25
1
4
278,744
0
W
Merlin
12,488
735
60
4
0
300,173
0
L
Sobek
11,858
698
25
1
1
334,044
3
L
Merlin
12,352
727
68
4
1
239,065
1
W
Fenrir
13,022
766
51
3
3
335,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role