Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BLANK B0SS
Zeus
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Im J R R
Cernunnos
Level 126
God Stats
6W - 3L
1,525 SR
Queue Stats
139W - 123L
1,655 Elo+
Party 1
Zhong Kui
Zhong Kui
TBurn
Zhong Kui
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 214L
1,567 Elo+
Party 1
Cliodhna
Cliodhna
augur1
Cliodhna
Level 126
God Stats
24W - 7L
1,615 SR
Queue Stats
140W - 127L
1,621 Elo+
Party 1
Team Averages
Level 111
1,528 SR
1,568 Elo+

VS

Team Averages
Level 95
1,538 SR
1,423 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CanDo_Attitude
Nike
Level 26
God Stats
21W - 25L
1,496 SR
Queue Stats
136W - 124L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
Knight Yumi
Cthulhu
Level 34
God Stats
0W - 3L
1,309 SR
Queue Stats
93W - 131L
1,259 Elo+
Solo
Chang'e
Chang'e
TimeSpace03
Chang'e
Level 126
God Stats
7W - 7L
1,885 SR
Queue Stats
228W - 198L
1,482 Elo+
Party 2
Bastet
Bastet
jbeast3456
Bastet
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
265W - 253L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 6
5,418
542
3,581
8,183
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 2
5,325
533
2,911
4,124
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Im J R R
Cernunnos
11
4 / 2 / 2
6,227
623
11,805
6,754
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TBurn
Zhong Kui
11
4 / 0 / 1
6,561
656
5,431
5,856
6,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
augur1
Cliodhna
10
2 / 0 / 4
6,158
616
4,013
7,296
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 3 / 2
4,826
483
3,362
6,986
1,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,681
468
2,862
7,152
4,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Knight Yumi
Cthulhu
9
1 / 1 / 1
5,416
542
3,141
8,584
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
TimeSpace03
Chang'e
9
0 / 3 / 0
5,173
517
4,778
6,968
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
jbeast3456
Bastet
9
1 / 3 / 0
5,184
518
2,999
7,303
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
2
2
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
6
4
L
Heimdallr
 
Heimdallr
0
3
2
0.33
W
1
0
2
2
L
0
2
0
0
W
Cernunnos
Im J R R
Cernunnos
4
2
2
2.5
L
Cthulhu
Knight Yumi
Cthulhu
1
1
1
1.5
W
Zhong Kui
TBurn
Zhong Kui
4
0
1
4.5
L
Chang'e
TimeSpace03
Chang'e
0
3
0
0
W
Cliodhna
augur1
Cliodhna
2
0
4
4
L
Bastet
jbeast3456
Bastet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,741
Damage
17,142
32,213
Taken
36,993
17,158
Mitigated
14,546
13,985
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,581
239
75
3,103
8,183
5,211
0
2,587
5,596
12,045
0
L
Heimdallr
 
Heimdallr
3,362
1,100
0
2,292
6,986
1,574
0
996
5,990
0
24,587
W
2,911
396
0
1,216
4,124
1,308
68
1,973
2,151
23,433
0
L
2,862
484
0
2,090
7,152
4,550
0
4,354
2,798
0
18,728
W
Cernunnos
Im J R R
Cernunnos
11,805
5,407
0
2,747
6,754
1,939
0
1,626
5,128
0
43,059
L
Cthulhu
Knight Yumi
Cthulhu
3,141
337
411
1,578
8,584
4,409
0
1,494
7,090
12,922
0
W
Zhong Kui
TBurn
Zhong Kui
5,431
425
0
4,134
5,856
6,593
490
1,090
4,766
34,984
0
L
Chang'e
TimeSpace03
Chang'e
4,778
297
219
2,238
6,968
2,147
0
4,047
2,921
28,001
0
W
Cliodhna
augur1
Cliodhna
4,013
337
0
2,710
7,296
2,107
0
643
6,653
0
38,844
L
Bastet
jbeast3456
Bastet
2,999
892
0
3,498
7,303
1,866
0
1,032
6,271
0
23,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
25,280
305
Minions Killed
211
0
Camps Cleared
0
1,041,910
Distance Traveled
981,203
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,418
542
12
1
0
213,238
1
L
Heimdallr
4,826
483
46
5
0
187,457
2
W
Zeus
5,325
533
64
6
0
191,254
0
L
Nike
4,681
468
44
4
0
165,133
4
W
Cernunnos
6,227
623
81
8
0
213,849
1
L
Cthulhu
5,416
542
14
1
0
205,047
3
W
Zhong Kui
6,561
656
77
8
0
184,321
0
L
Chang'e
5,173
517
54
5
0
200,635
4
W
Cliodhna
6,158
616
71
7
0
239,248
3
L
Bastet
5,184
518
53
5
0
222,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role