Player Matchup

Da Ji
Da Ji
alikas00007
Da Ji
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 80L
1,422 Elo+
Party 1
Shiva
Shiva
chistorra2002
Shiva
Level 99
God Stats
3W - 3L
1,292 SR
Queue Stats
38W - 41L
1,516 Elo+
Solo
Poseidon
Poseidon
karl22611
Poseidon
Level 109
God Stats
7W - 4L
1,527 SR
Queue Stats
191W - 188L
1,436 Elo+
Solo
Horus
Horus
lwrncmh
Horus
Level 69
God Stats
7W - 5L
1,477 SR
Queue Stats
14W - 19L
1,384 Elo+
Solo
Sol
Sol
saberstrike912
Sol
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 67L
1,405 Elo+
Party 1
Team Averages
Level 98
1,459 SR
1,432 Elo+

VS

Team Averages
Level 100
1,546 SR
1,454 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
JJw-SaMi
Ganesha
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 95L
1,395 Elo+
Party 2
Achilles
Achilles
OMBOBA
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,423 Elo+
Solo
Hou Yi
Hou Yi
carmelomiguel
Hou Yi
Level 94
God Stats
1W - 2L
1,661 SR
Queue Stats
23W - 40L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
deadpool_8443
Nu Wa
Level 83
God Stats
7W - 3L
1,569 SR
Queue Stats
175W - 186L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
5,901
590
3,802
5,993
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 2
6,233
623
4,900
6,180
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
karl22611
Poseidon
12
4 / 0 / 3
6,702
670
3,384
3,147
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
lwrncmh
Horus
9
3 / 0 / 6
6,273
627
2,537
5,962
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 0 / 3
6,479
648
6,404
4,013
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 3 / 0
5,037
504
2,802
7,210
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
JJw-SaMi
Ganesha
8
0 / 4 / 0
4,650
465
1,003
7,598
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
OMBOBA
Achilles
9
1 / 4 / 0
5,071
507
3,297
8,439
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
4,788
479
2,931
4,843
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 3 / 0
4,896
490
2,869
3,931
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
16
Kills
2
2
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
L
Ganesha
JJw-SaMi
Ganesha
0
4
0
0
L
Achilles
OMBOBA
Achilles
1
4
0
0.25
W
4
1
4
6
L
0
2
0
0
W
1
1
2
2
L
0
3
0
0
W
Poseidon
karl22611
Poseidon
4
0
3
5.5
W
Horus
lwrncmh
Horus
3
0
6
6
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
12,902
25,295
Taken
32,021
12,046
Mitigated
12,305
11,111
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,802
807
0
2,329
7,210
2,282
0
1,914
5,136
0
23,908
L
Ganesha
JJw-SaMi
Ganesha
1,003
188
102
1,246
7,598
3,108
0
3,903
3,631
12,641
0
L
Achilles
OMBOBA
Achilles
3,297
727
0
2,367
8,439
4,768
0
1,318
6,599
0
18,141
W
3,802
929
0
1,915
5,993
1,749
0
1,122
4,809
0
21,075
L
2,931
1,416
0
1,280
4,843
1,280
0
1,779
3,064
0
24,764
W
4,900
1,131
168
2,178
6,180
4,373
0
656
5,195
0
33,585
L
2,869
441
0
200
3,931
867
0
578
3,195
21,871
0
W
Poseidon
karl22611
Poseidon
3,384
470
0
1,279
3,147
775
0
603
2,511
37,944
0
W
Horus
lwrncmh
Horus
2,537
1,171
322
2,475
5,962
4,220
152
1,054
4,877
0
15,290
W
6,404
2,777
0
2,774
4,013
929
865
437
3,576
40,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
24,442
307
Minions Killed
215
0
Camps Cleared
0
1,050,758
Distance Traveled
938,035
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,037
504
48
5
0
203,498
2
L
Ganesha
4,650
465
6
1
0
199,537
2
L
Achilles
5,071
507
45
5
0
168,908
2
W
Da Ji
5,901
590
42
4
0
218,197
2
L
Hou Yi
4,788
479
63
6
0
182,581
1
W
Shiva
6,233
623
70
7
0
203,410
4
L
Nu Wa
4,896
490
53
5
0
183,511
6
W
Poseidon
6,702
670
92
9
0
222,492
5
W
Horus
6,273
627
23
2
0
204,942
1
W
Sol
6,479
648
80
8
0
201,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role