Player Matchup

Gilgamesh
Gilgamesh
JohnnyBoy31_
Gilgamesh
Level 49
God Stats
28W - 37L
1,477 SR
Queue Stats
73W - 139L
1,300 Elo+
Party 1
Poseidon
Poseidon
cspsycho73
Poseidon
Level 64
God Stats
5W - 15L
1,442 SR
Queue Stats
96W - 179L
1,356 Elo+
Party 1
Nike
Nike
lanie_bird
Nike
Level 7
God Stats
12W - 31L
1,330 SR
Queue Stats
55W - 107L
1,096 Elo+
Party 1
Team Averages
Level 40
1,416 SR
1,250 Elo+

VS

Team Averages
Level 41
1,469 SR
1,284 Elo+
Hera
Hera
DreyHill776
Hera
Level 47
God Stats
1W - 4L
1,270 SR
Queue Stats
62W - 119L
1,218 Elo+
Party 2
Cthulhu
Cthulhu
XdavidzitoX3948
Cthulhu
Level 59
God Stats
34W - 25L
1,638 SR
Queue Stats
162W - 171L
1,495 Elo+
Solo
Medusa
Medusa
buffyisms29
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JohnnyBoy31_
Gilgamesh
15
5 / 0 / 8
9,461
788
7,890
13,243
7,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
cspsycho73
Poseidon
15
7 / 2 / 6
10,031
836
14,018
7,140
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 8
8,480
707
3,379
7,434
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,045
670
9,165
8,317
2,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 1
8,558
713
8,844
14,540
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
10
0 / 7 / 1
7,082
590
3,058
10,136
3,331
Mace

Mace

+10
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Gilgamesh
JohnnyBoy31_
Gilgamesh
5
0
8
9
L
1
2
1
0.75
L
Medusa
0
7
1
0.07
W
Poseidon
cspsycho73
Poseidon
7
2
6
5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
21,067
27,817
Taken
32,993
16,879
Mitigated
16,723
10,463
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,165
1,826
334
1,129
8,317
2,899
380
4,601
3,716
25,803
0
W
Gilgamesh
JohnnyBoy31_
Gilgamesh
7,890
2,521
367
6,372
13,243
7,602
715
7,707
5,536
0
21,818
L
8,844
280
326
4,428
14,540
10,493
150
4,996
9,225
30,661
0
L
Medusa
3,058
1,744
0
0
10,136
3,331
0
5,073
4,898
0
12,335
W
Poseidon
cspsycho73
Poseidon
14,018
1,618
133
2,267
7,140
2,833
1,666
5,820
1,320
59,088
0
W
3,379
64
0
1,324
7,434
6,444
0
4,868
2,566
0
10,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,972
Gold Earned
23,685
127
Minions Killed
112
6
Camps Cleared
3
730,461
Distance Traveled
596,209
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,045
670
38
3
2
200,623
3
W
Gilgamesh
9,461
788
23
2
3
248,434
3
L
Cthulhu
8,558
713
48
4
0
238,365
0
L
Medusa
7,082
590
26
2
1
157,221
3
W
Poseidon
10,031
836
93
8
3
230,676
0
W
Nike
8,480
707
11
1
0
251,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role